Corporate
Hasbro
© 1995-2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.
DescriptionSkills
Trained Skills
Arcana: 15 Diplomacy: 8 Dungeoneering: 8 Insight: 8 Thievery: 9 Untrained Skills Acrobatics: 5 Athletics: 2 Bluff: 5 Endurance: 5 Heal: 3 History: 10 Intimidate: 3 Nature: 3 Perception: 3 Religion: 8 Stealth: 6 Streetwise: 3
8
2
14
5
13
4
21
8
11
3
10
3
22
17
20
18
51
(Bloodied 25)
12
8
9
6
PowersMelee Basic Attack, Ranged Basic Attack, Excise from Sight, Fey Step, Fountain of Flame, Phantom Chasm, Charm of Misplaced Wrath, Burning Hands, Beguiling Strands, Freezing Burst, Light, Mage Hand, Prestidigitation, Magic Missile, Shield, Expeditious Retreat, Maze of Mirrors, Shock Sphere, Fireball, Visions of Avarice, Visions of Avarice Attack, Dispel Magic, Wizard's Escape EquipmentStaff Implement, Cloth Armor (Basic Clothing), Adventurer's Kit, Climber's Kit, Potion of Healing, Longsword, Leather Armor, Defensive Staff +1, Leather Armor, Collar of Recovery +1, Belt of Vigor (heroic tier), Thieves' Tools, Ritual Book, Tenser's Floating Disk, Amanuensis, Comrades' Succor, Staff of Forceful Rebuking +1, Amulet of Life +1, Acrobat Boots, Defensive Staff +2, Longsword, Endure Elements, Last Sight Vision, Dark Light, Comprehend Language, Residuum (Any) FeatsArmor Proficiency: Leather, Staff Expertise, Improved Initiative, Enduring Mountain Other AbilitiesClass Features: Level 1 Apprentice Mage, Enchantment Apprentice, Level 1 Mage Daily Powers, Level 1 Mage Encounter Powers, Mage At-Will Powers, Mage Cantrips, Mage's Spellbook, Magic Missile, Level 2 Mage Utility Powers, Level 3 Mage Encounter Powers, Level 4 Apprentice Mage, Illusion Apprentice, Level 5 Mage Daily Powers, Expert Mage, Illusion School Expert, Illusion Expert, Level 6 Mage Utility Powers
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