Community

Description

Skills

Trained Skills
Arcana: 15
Diplomacy: 8
Dungeoneering: 8
Insight: 8
Thievery: 9

Untrained Skills
Acrobatics: 5
Athletics: 2
Bluff: 5
Endurance: 5
Heal: 3
History: 10
Intimidate: 3
Nature: 3
Perception: 3
Religion: 8
Stealth: 6
Streetwise: 3
8 2
14 5
13 4
21 8
11 3
10 3
22 17 20 18
51 (Bloodied 25) 12 8 9 6

Powers

Melee Basic Attack, Ranged Basic Attack, Excise from Sight, Fey Step, Fountain of Flame, Phantom Chasm, Charm of Misplaced Wrath, Burning Hands, Beguiling Strands, Freezing Burst, Light, Mage Hand, Prestidigitation, Magic Missile, Shield, Expeditious Retreat, Maze of Mirrors, Shock Sphere, Fireball, Visions of Avarice, Visions of Avarice Attack, Dispel Magic, Wizard's Escape

Equipment

Staff Implement, Cloth Armor (Basic Clothing), Adventurer's Kit, Climber's Kit, Potion of Healing, Longsword, Leather Armor, Defensive Staff +1, Leather Armor, Collar of Recovery +1, Belt of Vigor (heroic tier), Thieves' Tools, Ritual Book, Tenser's Floating Disk, Amanuensis, Comrades' Succor, Staff of Forceful Rebuking +1, Amulet of Life +1, Acrobat Boots, Defensive Staff +2, Longsword, Endure Elements, Last Sight Vision, Dark Light, Comprehend Language, Residuum (Any)

Feats

Armor Proficiency: Leather, Staff Expertise, Improved Initiative, Enduring Mountain

Other Abilities

Class Features: Level 1 Apprentice Mage, Enchantment Apprentice, Level 1 Mage Daily Powers, Level 1 Mage Encounter Powers, Mage At-Will Powers, Mage Cantrips, Mage's Spellbook, Magic Missile, Level 2 Mage Utility Powers, Level 3 Mage Encounter Powers, Level 4 Apprentice Mage, Illusion Apprentice, Level 5 Mage Daily Powers, Expert Mage, Illusion School Expert, Illusion Expert, Level 6 Mage Utility Powers

Racial Traits: Trance, Eladrin Weapon Proficiency, Eladrin Education, Eladrin Will, Fey Step, Fey Origin, Arcana Bonus, History Bonus