Community

Description

Skills

Trained Skills
Arcana: 13
Diplomacy: 6
Dungeoneering: 6
History: 11
Insight: 6

Untrained Skills
Acrobatics: 1
Athletics: 0
Bluff: 1
Endurance: 3
Heal: 1
Intimidate: 1
Nature: 1
Perception: 1
Religion: 6
Stealth: 1
Streetwise: 1
Thievery: 1
8 0
14 3
10 1
20 6
11 1
10 1
16 14 17 14
32 (Bloodied 16) 8 8 1 6

Powers

Melee Basic Attack, Ranged Basic Attack, Solkara's Wave, Heroic Effort, Chameleon's Mask, Water Stride, Light, Mage Hand, Ray of Frost, Chilling Cloud, Chill Strike, Summon Fire Warrior, Summon Dretch, Mystical Debris, Solkara's Grasp, Color Spray

Equipment

Spellbook, Forbidden tome, Cloth Armor (Basic Clothing), Dagger, Adventurer's Kit, Tome Implement, Comrades' Succor, Comprehend Language, Unseen Servant, Residuum (Any)

Feats

Superior Implement Training (Forbidden tome), Ritual Caster, Bitter Cold, Arcane Reserves

Other Abilities

Class Features: Primordial Adept Starting Feature, Arcane Implement Mastery, Tome of Binding, Arcanist Ritual Casting, Arcanist's Spellbook, Cantrips

Racial Traits: Bonus Feat, Bonus Skill, Human Defense Bonuses, Human Power Selection, Heroic Effort