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    Thoughts on Dragon Age 2 boy on boy love interests and roleplaying

    Tuesday, March 15, 2011, 8:50 AM
    Categories: General

    Excellent Fenris Fan ArtSo Dragon Age 2. I've been playing it. I love it so far, but I was really annoyed for a bit last night because I thought there was only boy one boy love interest, Fenris the brooding elf warrior, and he hates mages. Since mage is the only class I want to play in that game and I'm sympathetic to apostates...well because I am one I course I kept accidentally pissing him off. And it wasn't just -5 here and there, it was -10 or -20 every time. I even went back and redid a few things just to please him because I really wanted to woo him as a love interest. I think it's kind of fun and interesting that his character is influencing the choices I'm making and there's a lot that could be said about that, but ultimately it just annoyed me since I thought I was having to choose between making the choices I would have and pursuing that character.

    That is until I found out that Anders, the scruffy kitten loving mage, is also a love interest. So rock on for multiple boys to woo, but boo because if you're playing a mage it makes it very hard to woo either of them. Fenris because he wants all mages locked up in the circle or killed, Anders because a two mage party is way too easy to kill.

    Sigh.

    Anders manifesting the Justice/Vengeance Spirit

    It's still a great game so far though. I may try playing a mage Hawke, Anders, Isabella, Arienne party. That way I've got two melee, even if one is a rogue, and two mages. Hopefully the two melee characters will keep the baddies off the mages. I've been playing an Arienne, Fenris, Varric, mage Hawke party so far and that has been working out splendidly. It really is a shame about Fenris though. I really like him mechanically and flavor wise, and I really would like to make him a love interest for my character, but I think in order to do that AND also make the decisions I really want to, he's going to have to stay out of my party most of the time.

    0 (0 Ratings)

    Role Playing: video games vs table top vs LARP

    Friday, August 13, 2010, 3:52 PM

    An exploration of my feelings and ideas on role playing:

    The other day a friend of mine came upon some LARPers doing their thing in a parking garage somewhere in the suburbs of Seattle. Being the snarky, bitchy kind of friend that this person is they snapped a picture of them and posted it to facebook. Everyone quickly jumped on the "point and laugh"" band wagon.

    LARPers seem to be the geeks geek, the lowest in the food chain. They reside perhaps only above furries in the never ending game of internet mockery. Myelf, being the sort of person who's happy to let people do what makes them happy, has no problem with LARPers, though I know that i myself have no desire to particpate. With that thought in mind I threw my two cents in to the fray by saying that, while I enjoyed me some RPG's I wouldn't LARP because it felt too disconnected from reality. A friend of mine called me out to explain, out of genuine curiosity, how table top role playing is less disconnected from reality than LARPing.

    I found myself befuddled for a moment and then came up with the following:

    "Though I feel slightly on the defensive about this all of a sudden I will give it a shot. It's more of a feeling than something I can really point to. I think it has to do with how deeply you immerse yourself into the character you're playing and shrug off your own persona. When playing a rpg video game you are controlling a character in a limited way. You are that character, but in a very detached and non immersive interaction. There is also frequently no interaction with other real people. (This is of course not taking MMORPG's into account) In a table top rpg you create the character, so it's more personal, but you can still keep it 3rd person if you wish. You can say what your character does, rather than BE your character. Or you can choose to speak with your character's voice. There are options. You can take yourself as deep or shallow into the character as you like. In LARP though....you are your character. You are dressed like them, speak as them, and everything you do is as that character. In order to talk to another person as yourself you have to actually let them know that you're speaking "out of character". You are totally immersed and actively pretending that you are another person, in another world, doing other worldly things. At the table you're all just sitting around, eating thai food or whatever, and usually socializing in a removed way from the game."

    Thinking more about it after the fact I realized that it is the social aspect of table top I mention that is the thing I like most about it. Even when you speak as your character, you almost immediately remove yourself from that immersion and other players will frequently comment on your action or crack a joke on what you've just done. There are all kinds of opportunities to build social bonds between you and the other players as yourselves. In LARP I'm sure there are still socializing opportunities, but it just feel like that since you're there as another personality, that the interactions are somehow ingenuine. On the other end of the spectrum they may actually be too personal.

    My first exposure to LARP was actually my first exposure to Role Playing outside of Dragon Warrior for the NES. I met a boy and fell for him when I was somewhere in my teens. He was into Vampire: The Masquerade pretty heavily, primarily through LARP. He invited me to go and I went. I observed for a couple sessions. It seemed very bizarre to me...and also boring. I got very into the V:tM mythos and backstory, but the actual act of role playing it live seemed tedious and not entertaining.

    The one thing I remember most was one of the players and his character. He was playing a Nosferatu, which was the type of vampire that developed a grotesque and repulsive appearance upon being turned. This guy was a very very large gentleman. While playing, in character, he introduced himself and said something to the effect of: "My name is Charles, Sherriff of Chicago and, as you can tell from my great size, I am a Nosferatu."

    I was dumb struck. In two sentences he had peeled back layers of psyche, self loathing, and pain right before my eyes to reveal a pretty deep core part of himself. He was playing a class of character who's inherent feature is a physical deformity, which in his case was shape of his actual body. I felt immediately uncomfortable and embarassed. It felt like a very intimate moment between strangers...a moment that normally wouldn't happen until you had developed a closer bond with someone.

    I think it's very common for people to explore their own psyche through role play. In fact that is probably one of the things that draws people to it most. You can poke and prod at your own insecurities, personality quirks, and ideas about life in a safe and non threatening way. This is because you're just acting, playing a character...not actually talking about yourself. Right? I mean I'm doing that right now with my current d&d character. I'm doing it purposefully and intentionally. It's been very interesting. I like it quite a bit, as this blog has probably shown.

    This guy could have been doing the same. But since it was LARP there was a palpable immediacy of his character background, a glaring light to it. There was not even a veil of him just manipulating a character like you might in a video game or a mini on a DM mat. This guy was playing himself in his own character, referring to his physical reality, playing with his own life. Further more he was doing this around complete strangers. It was way too personal, too much like watching a car crash, and was too serious of an atmosphere. It was not at all like sitting around a table with friends and food having a good time. It was like group therapy. 

    I think that moment turned me off to LARP very quickly and strongly.

    In the end I make no proclamations for or against LARPing. I don't understand it myself, but that doesn't mean pointing and laughing is the answer. My general rule of thumb for most situations in life stands for this as well.

    Whatever tickles your pickle my friend.

    4.1 (2 Ratings)

    Ruminations on my character's reactions to the Lady Saharel

    Thursday, June 3, 2010, 4:52 PM
    Categories: General

    In our most recent session, our characters encountered Lady Saharel and got some questions answered. (See previous blog post). I've been looking over all our answers and I feel like mine is the most vague and maddening. I'm trying to figure out how my character will respond.

    My question was how to restore my character's lost beauty at the hands of a drow (scarring) and where to find her so she could get revenge. The answer was:

    "All that you would ask can be answered by the same truth. Men and women are oft-born with beauty outside or inside, but only with an open heart can we become beautiful on all sides."
    The lady reaches forward and touches your face--you feel only a soothing coolness, rather than flesh.

    "Your beginning and your ending are one and the same: the same weapon will redeem both your foe and you."

    She pulls her hand away.

    "Also, my radiant child, beware the beautiful spider who offers what you most wish, lest you lose all that you possess."

    SO....hrm. Well. Yes. 

    I feel like the last part might refer to a drow Suriel might meet in disguise that offers to restore her beauty, but will actually be trying to corrupt her away from Corellon. That or it will just be a plot to kill my character by subterfuge. The former seems more likely.

    It is mentioned that my foe will be redeemed...do I win a drow away from the service of Lolth and convert them to Corellon? Is there some circumstance that Suriel's torturer was in that, once she knows about, will cause sympathy. Kind of hard to have sympathy for a torturer. Also hard to figure out how someone is redeemed by a weapon. Is he referring to the Vial of Ichor my character was given?

    As for the first part, I think it may be a way of saying that my character's anger, obsession with killing anything she thinks is not in line with the elven way of thinking, etc is her own downfall. That before she can restore her physical beauty, she must cultivate beauty within herself. I like the idea of that path...going from religious fanatic who's kind of a jerk to most everyone as a form of self defense softening up, being more open, and getting over her internal issues. Not sure how that will jive with being a wrathful invoker. Kind of hard to be wrathful when you're all understanding and friendly.

    So now I have to decide what my character does next. The group is going to have to decide where we go next. I dont' think Suriel is going to be gunning for the underdark just yet for some drow hunting. I feel like she need to be really really freaked out about having the vial of ichor in her possession. It's pretty much the most holy/valuable thing any elf or eladrin could possess, and here it is in a little glass vial. Does she try to return to the feywild and give it to her home temple to keep safe for her? Does she do something like Leomund's secret chest and bury it in someplace to keep it safe? Would it actually be safe like that? Is it safe in her possession? She was very recently knocked unconscious and captured. What if it were stolen from her while she slept or even died?

    I think for now she's going to want to find someone who can make her a locket that the vial can be stored in and hung around her neck for safe keeping. Ultimately she would like to find a priestess of Corellon or some other highly trust worthy Eladrin that can keep it safe for her in a Leomund's Secret chest....in case she needs access to it on short notice.

    As for her personality, I think she will take the Lady's advice to mean she should be nicer to her companions, more open with them, and more trusting. After all, now that they've seen her face, and more, but have not refused to continue traveling with her or seem to judge her like the Eladrin of the feywild did maybe they can be trusted. More so she will ease off her quest for vengeance for a bit while she thinks more on what the lady has said about her foe being redeemed. She will instead focus more on learning about Abeir Tor, seeking out ancient ruins (which delight her), and generally satisfying her own curiosity and thirst for knowledge. Her god tasked her with killing his enemies if she encountered them, not to seek them out wherever they may be and blast them from the realms. Maybe it's time she chilled out a bit.

    0 (0 Ratings)

    Undead? I don't see any undead. (sound of bone crunching beneath my boot)

    Sunday, February 28, 2010, 10:16 PM
    Categories: General

    In today's session I cleaned out a room of something like ten or more skeletons pretty much all by myself. God I love my Rebuke Undead power.

    Full journal entry coming soon.

    3.7 (1 Ratings)

    Blog mechanics fail?

    Friday, February 26, 2010, 12:06 PM
    Categories: General

    Just noticed that there does not seem to be an option to see more than the 5 most recent blog posts someone has written. There does not seem to be an "older entries" type link anywhere to take you to earlier ones. Am I missing something right in front of my face or is the blog option on this site missing something so basic as that?

    0 (0 Ratings)

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