Results for tag: Dark Sun
Posted by: WotC_RichBaker on Jun 10, 2010 at 10:37:59 AM
Good morning! I’ve resolved to stop apologizing for long delays in my blog posts; clearly this is a once-every-coupla-three-weeks sort of a thing for me, at least as my schedule stands these days. I’m currently dealing with pieces of five different products in various stages of the pipeline, and they’re all far enough out that I can’t really say too much about them. So let me talk about a couple of projects that I worked on many months ago but are out or close to coming out: Dark Sun and Condition Zebra.
The Eladrin of Athas
A few months back I talked about finding a place for the dragonborn in Dark Sun. This time around, I thought I’d take a look at another core 4e race, the eladrin. Now, some of you Dark Sun purists might be inclined to say “High elves don’t have any place...
Posted by: WotC_RichBaker on Mar 22, 2010 at 09:47:18 AM
Greetings! I see that I’ve managed to let a few weeks go by between posts again; my apologies. For the last several months, I’ve been engaged in a string of relatively short-deadline projects, and it’s harder to make time to keep up with my blog. I’ll try to do better! Today’s topics: The map of Athas, the War at Sea starter set, and fantasy baseball!
Redrawing Athas: I spent an hour or two this last week looking over the cartographer’s first draft of the Tyr Region poster map for the new Dark Sun set, so I thought I’d say a few words about how it’s coming along. Back around August and September of last year, I was working hard on the geography chapters for the revised Campaign Guide book. While I worked, I marked up a map from the original 1991 boxed set. (Initially we...
Posted by: WotC_RichBaker on Feb 16, 2010 at 01:38:02 PM
I’ve been busy with a number of short projects so far this year, which makes it hard to find the time to keep the blog up to date. Since January 1st, I’ve designed the maps for the adventure in a Gamma World expansion, knocked out the design work for half the Gamma World booster cards, gone to DDXP, and tackled the unit design for the fifth War at Sea set (which included a couple of tricky new unit types we haven’t seen before, like a hybrid carrier and a seaplane tender). The good news is that I think I can finally see the light at the end of the tunnel, and it’s not a train!
War at Sea Spoilers!
Last time I promised to talk about War at Sea some, so I’ll get to it. Let me start with a belated Valentine’s Day present for our beloved customers: A couple of Condition...
Posted by: WotC_RichBaker on Oct 31, 2009 at 12:13:29 PM
Sorry I didn't update my blog in a more timely manner this week, but I was stuck between two projects all week: Assembling the Dark Sun art order, and beginning my new design project (sorry, it's secret for the moment). The art order is a LOT of work, because we've got two large books with close to a hundred illustrations each, and each one of those illustrations needs an art suggestion.
Dark Sun's a little unusual in that we have a large amount of old reference material we want our new artists to be aware of. Gerald Brom's pencil work and cover paintings back in 2nd Edition Dark Sun were really, really good, and we don't want to lose too much of that magic as we update the setting. A big part of putting together the new art order is hunting down the best reference pieces...
Posted by: WotC_RichBaker on Sep 29, 2009 at 10:15:31 AM
Hi there, thanks for stopping by!
This week's update: I've finished up my rewrite of Avenger, and I'm still chugging away on Dark Sun design and development.
I'd love to talk about some of the mechanical stuff in Dark Sun--how does the mul character race work, what's a templar, and so on. But I don't think we're ready to reveal too much on this yet, so I'm going to stick to the geography again this week. The other day, I created mountains-specifically, a ring of highlands and low peaks around the Dragon's Bowl. Now, I've been accused of butchering the geography of existing worlds before, so let me explain a little about my reasoning. It's bothered me for a long time that the Dragon's Bowl, this thousand-foot deep depression, lies only a few miles from an arm of the Sea of Silt. Given...
Posted by: WotC_RichBaker on Sep 9, 2009 at 11:43:00 PM
I've spent most of my summer wandering in the deserts of Athas, and I have to say, it's a pretty cool thing to roll into work every day with the opportunity to work on a new version of Dark Sun. Here's one little example of something that I got to play with just the other day that I had a real blast with: types of desert.
You might remember from the original Wanderer's Journal that there was a great essay on different types of desert. As a somewhat younger gamer (and just-starting-out game designer) back in 1991, I really grooved on the notion that there were rocky badlands, and stony barrens, and sandy wastes, and so on. You see, I grew up on the Jersey shore, and I'd never really experienced any real life desert for myself. If I'd thought about it I would have drawn on Star Wars for "sandy...