Corporate
Hasbro
© 1995-2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.
DescriptionSkills
Trained Skills
Arcana: 13 Diplomacy: 12 History: 11 Religion: 11 Untrained Skills Acrobatics: 6 Athletics: 7 Bluff: 7 Dungeoneering: 9 Endurance: 5 Heal: 9 Insight: 9 Intimidate: 7 Nature: 9 Perception: 9 Stealth: 7 Streetwise: 7 Thievery: 5
14
7
10
5
11
5
12
6
18
9
15
7
20
19
18
23
72
(Bloodied 36)
18
7
9
5
PowersMelee Basic Attack, Ranged Basic Attack, Fade Away, Ghost Sound, Healing Word, Lance of Faith, Righteous Brand, Cause Fear, Cascade of Light, Divine Fortune, Turn Undead, Mage Hand, Prestidigitation, Cure Light Wounds, Daunting Light, Glittergold's Gambit, Spiritual Weapon, Bastion of Health, Break the Spirit, Flame Strike, Mass Cure Light Wounds EquipmentRitual Book, Gentle Repose, Adventurer's Kit, Climber's Kit, Create Campsite, Scroll of Create Campsite, Cloth Armor (Basic Clothing), Cloth Armor (Basic Clothing), Leather Armor, Magic Holy Symbol +3, Green Thumbs (heroic tier), Medallion of Death Deferred +2, Morningstar, Hand crossbow, Acrobat Boots (heroic tier), Morningstar, Mace FeatsAlchemist, Divine Boon, Fey Trickster, Glittergold's Gambit, Improved Initiative, Toughness, Ritual Caster Other AbilitiesClass Features: Channel Divinity, Healer's Lore, Healing Word, Ritual Casting
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