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    • WorstTrouble added a comment to WotC_Trevor's blog post on the DnD Next group.

      The Advantage of Rolling Dice
      Advantage (and disadvantage) debuted in the May 24th D&D Next playtest packet...
      June 20, 2012 at 9:33pm
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      "I like many of the opinions pro A/D floks."
      Folks... I meant folks...


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      July 19, 2012 11:36 AM PDT
      Uhg. Nuts! In the future I will endeavor to READ the published rules a little bit better before putting up posts. Sorry.
      The bit with the hobgoblins getting a +2 to AC rather than pcs attacking with disadvantage is right there in the "cover" section for half cover. Seems like I made the same call the developers would, but it creates a new, perhaps tougher, question. 5th ed still uses a form of the +/- system, not A/D exclusively. So what will the difference be between gaining a +/- to a...


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      July 25, 2012 2:03 PM PDT
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      May 22, 2012 at 3:14pm
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    • WorstTrouble uploaded a new photo.

      May 22, 2012 at 3:14pm
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      May 22, 2012 at 3:13pm
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    • WorstTrouble added a comment to WotC_GregB's blog post on the DnD Next group.

      Paladin Versus Cleric: FIGHT!
      Okay, so you’re not likely to see a paladin and a (good) cleric throw...
      April 19, 2012 at 8:55pm
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      I feel that a character needs to have abilities that are consistent. Mounted combat won't be viable always - in fact, in my campaigns, characters have hardly bothered to explore it at all since you can't bring a horse 50% of the places you go.
      Also, by letting abilities depend on alignment, you make the game a whole lot less interesting when evil can be distinguished so easily from good as in previous editions. There should be no detect evil since such an ability means that I as a DM will...


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      August 7, 2012 1:47 AM PDT
      It would be awesome if a paladin had martial dice to use but instead of straight damage they could be used to provide effects based on deity choice. For example: I follow the edicts of a god of healing and as an option I can spend a martial die on a hit allowing the party member with the lowest HP to gain HP equal to a given modifier.
      February 24, 2013 9:35 AM PST
    • GMChris voted in the poll, "Even more crazy or new stuff (elaborate in the comments)".

      April 19, 2012 at 8:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Gain noncombat bonuses in the pursuit of evil or the protection of others ".

      April 19, 2012 at 8:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Resist damage from evil foes ".

      April 19, 2012 at 8:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Smite evil foes ".

      April 19, 2012 at 8:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Protect his or her allies ".

      April 19, 2012 at 8:45pm
      1 person likes this poll.
    • GMChris voted in the poll, "Be an expert at mounted combat ".

      April 19, 2012 at 8:44pm
      1 person likes this poll.
    • GMChris voted in the poll, "Elements of Adventures (Least)".

      April 4, 2012 at 2:05pm
    • GMChris voted in the poll, "Elements of Adventures".

      April 4, 2012 at 2:04pm
      1 person likes this poll.
    • GMChris voted in the poll, "Ease vs. Complexity".

      March 31, 2012 at 11:41am
      1 person likes this poll.
    • GMChris voted in the poll, "Raise Dead".

      March 31, 2012 at 10:33am
      1 person likes this poll.
    • WorstTrouble added a comment to K.530's blog post.

      No Merchant/Adventurers Please
      Players love loot, but they also hate the need for loot. They hate taking...
      March 29, 2012 at 2:31pm
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      There's a huge difference between a core mechanic and a single supplement.
      That being said, which supplement?


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      April 1, 2012 4:08 PM PDT
      Aurora's Whole Realms Catalogue
      April 2, 2012 2:53 PM PDT
    • WorstTrouble added a comment to WotC_GregB's blog post on the DnD Next group.

      Sneak Attack and Backstab
      Last time I talked about sneak attack, I asked whether people felt the whole...
      March 28, 2012 at 2:02pm
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      I love the idea of expanding on Sneak Attack, and I love the idea that Fighters can get their back stabs in too. Making surprise attacks their own sub-system would grant all kinds of fun options fo combat and sneaky characters alike. After all, if its a universal mechanic, combat characters and stealth characters can get their own special ways of inflicting sneak attacks.
      Maybe a duelist can slip a light one in any time they trip up their opponent, while an assassin can end the fight with a...


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      July 8, 2012 6:48 AM PDT
      I'd like to see an playtest happen with two level 6 rogues in the party, one that works like Rob's and one that work's like marcos9999's. Then I will be able to decide. Both sound like good ideas, but I'd have to see them in action to decide.
      July 17, 2012 3:34 PM PDT
    • GMChris voted in the poll, "Do you like Rob’s proposal?".

      March 28, 2012 at 1:55pm
      1 person likes this poll.

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