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The World of Emira: Session Summaries---------------------------------------------------------------------------| World of Emira | Lands | Groups/People | Group 1 | Group 2 | --------------------------------------------------------------------------- Chapter 9 (28th March 2012)541 of the 5th Age, Tiamaday 15th of ArcadanAfter their successful mission into the Zanfalcon Dissent Army, Dyck, Alandra and Buckle were on their way back to Arborshate when they found Thorgriff collapsed in a ditch on the side of the road. Thorgriff had been lead away from Arborshate by a beautiful woman he met in the bar named Milleryne. When out of town she then kicked Thorgriff and showed some amazing strength by throwing him halfway across a field. The Adventurers pickup Thorgriff and continue towards Arborshate. After walking for a bit they notice caravan trails that follow the road into Arborshate but then vear off into the Arbor Swamps just below Arborshate. They also find a whole bunch of bodies both Human and monster. The Adventurers find one person still alive and manage to heal him. This villager tells them that he was part of a caravan that has been fleeing from Cloverheaf since the night before when their town was attacked by monsters. These monsters seemed to come out of nowhere and attack the town. Only 10 of the townsfolk were able to get away in the caravan but they have been chased by these monsters since. The Adventurers send the villager to Arborshate to get help and head into the Arbor Swamps to find the caravan of Survivors. As they enter Alandra remembers a story she had heard in Arborshate about the Swamp about 2 great warriors who entered the swamp believing that nothing could defeat them. They fought all the foul creatures that set upon them in the Swamps until they came to a clearing. As they turned around a huge foul creature came out of the bushes, bones sticking out of it's skin in areas. As the warriors struck down on the creature their weapons shattered in their hands. They fought with their shields but soon these too were broken. The warriors then tried to run away but they were not fast enough and were caught and devoured by the creature. This is a cautionary tale told to the children of Arborshate to show them the folly of overconfidence. The Adventurers are soon set upon by mutated creatures which they swiftly kill. After the battle they notice that the creatures seem to be wearing ripped clothing that appears to be simular to what the Villager was wearing. The Adventurers move on into a clearing where they find the caravan overturned and the survivors under attack by monsters. These monsters are swiftly taken care of like the others and the survivors are grateful to the adventurers. The Adventurers choose to escort the Survivors to Arborshate and leave the Arbor Swamps. As they start to leave they see coming out from deeper in the swamps dozens and dozens of monsters heading towards them. Out of the bushes comes a giant creature with bone ridges across it's body and after it rips Buckle's Obedient Servant in half then turns it's attention of the monster horde approaching. The Adventurers run out of the Swamps and head back to Arborshate as quickly as they can. They enter the town they are able to see coming over the fields hundreds and hundreds of monsters heading towards Arborshate. As night falls and the monsters march closer on end can be seen to their numbers... Memorable moments:
Treasure Found:
XP Earned:
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