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Return to the Mythic Age
The Dawn War occurs when the primordials and gods clash. The primordials are manipulated by Tharizdun, who is driven mad when he grasps the shard of pure evil created by the obyriths. According to the gods, the primordials plan to destroy the world and create something new, so the gods intervened. In retaliation, the primordials steal the Rune of Stone Eternal and invade the Astral Sea and shattered the Lattice of Heaven. (SotAS, p.6, DR394, p.53) The gods fight to save the World and their mortal servants. Each god selects an aspect of creation to champion and care for during the war, defining their portfolios. (DMG, p.161; W&M, p.56) The primordials, who outnumbered the gods, thought they would easily win, so they did not organize armies. (SotEC, p.50) The history of the Dawn War from the point of the Primordials is told in the Jotun Edda, described in Stocking the Shelves.

Immortals Transformed

Proximity to the Shard of Pure Evil transforms almost everything that touches it:
  • Ash-wrought soulburners form from efreet. (SotEC, p.133)
  • Consumptive swarms or void slaads form from slaads. (SotEC, p.133)
  • Demon princes form from primordials and obyriths. (Later, the Abyss also spawned original demon princes.) Lesser demons also spawned from the Abyss. (MM, p.52; DMG, p.163; Dem pp.7-8; DR373, p. 54; DR376, p.12; DU172, p.90)
  • Dust demons form from djinn. (SotEC, p.132)
  • Incubi form from succubi that follow Grazz't into the Abyss. (Demon, p.118)
  • Ixitxachitl form from manta rays that follow Demogorgon into the Abyss. (Demon, p.119)
  • Juiblex forms from a mass of fluid and solids stirred into awareness when Tharizdun lodges the seed of evil into the entropic plane. (DU188, "Juiblex")
  • Molydeus forms from seven angels Tharizdun charged to safeguard the shard. (MM3, p.43)
  • Nabassu demons form from gargoyles loyal to Orcus. (Demon, p.128)
  • Zovuut form from angels of Tharizdun. (Demon, p.155)


The Shard of Pure Evil

  • The obyriths near completely annihilate their own universe. Seeking more wanton corruption, they send a shard of pure evil into a boundary between their universe and this one. (Dem, p.7)
  • Tharizdun finds the shard and grabs it. He falls mad with a desire to unmake reality. Luckily, he has enough sense left to partially repel the whispers of the shard, telling him to put it in the Astral Sea, and instead plants it in the Elemental Chaos, resulting in the Abyss.
  • Sharn. In an alternate universe, however, Tharizdun succeeded in destroying the multiverse. This alternate Tharizdun ascended into something beyond all ken. The remnants of the destroyed universe coalesced into aberrant creatures called the sharn, eventually finding their way into the Underdark of this World. (MM, p.52; DMG, p.163; Dem, p.7; DR373, p. 54-55; DR376, p.12; DU172, p.90)
  • Juiblex retreats when the obyriths tumble out of their dying world, slithering away from the imminent conflict between mad god and fiendish invaders to come to grips with his new existence and grander purpose. Juiblex quickly withdraws to the plane of Shedaklah. (DU188, "Juiblex")
  • Primordials, Tharizdun and the surviving obyriths battle for control of the shard, and the use of it, but the two forces reach a stalemate. (Demon, p.7-8, MM, p.52; DMG, p.163; Dem, p.7; DR373, p. 54; DR376, p.12; DU172, p.90)
  • Obox-Ob, a mighty Obyrith, claims the Shard of Pure Evil and becomes the first Prince of Demons. Seeking to replant it in the Astral Sea, he is soon unseated by a combined effort of the newly transformed demon lords Demogorgon, Orcus, and Baphomet, who blast him down into the surface of the Elemental Chaos, creating the Blood Rift of the Abyss. The shard of pure evil still burrows deeper to this day, creating more layers of the Abyss (Dem, p.8).


Choosing Sides and Making Allies

  • Abominations are created by both the gods and the primordials as war weapons. (MM, p.10-13; SotEC, p.128)
  • The divine beings come together in a great assemblage, surrounded by hosts of angels, the races of the world (including dwarves, elves, and humans), and other creatures and beings. (E1-Death's Reach) The greatest of the gods’ mortal agents in that war were invokers, imbued with a fragment of the gods’ own might to fight alongside them. (PHB 2, p.100)
  • Aquatic giants abandon the primordials and begin to worship Sekolah, an Exarch of Melora, building the artifact Wave to help spread her worship. (SotEC, p.47)
  • Astral Giants ally with the gods. (SotAS, p.120)
  • Astral warwings and other astral war engines are made by the gods to fill out their armies and counter the chaotic creations of the primordials. (DR371, p.71)
  • Carceri is created by the gods as a laboratory to spawn abominations to serve them in the war. (SotAS, p.38)
  • Dao and efreet elect to remain neutral. (SotEC, p.53, 64)
  • Djinns ally with the primordials against the gods. (SotEC, p.52)
  • Doppelgangers are believed to be made by Sehanine from reshaped elemental spirits. (MM, p.18; DR361, “Ecology of the Fire Archon”)
  • Elementals are made by primordials out of elemental spirits. (SotEC, p.130) (MM, p.18; DR361, “Ecology of the Fire Archon”)
  • Giants ally with the Primordials. (SotAS, p.120)
  • Hydras are born from the spilt blood of the primordial Byarkus. (MM, p.165)
  • Medusas are believed to be made by Zehir from reshaped elemental spirits. (MM, p.18; DR361, “Ecology of the Fire Archon”)
  • Minotaurs are created by Baphomet, once a great primordial or fallen god with ties to the natural world, as his soldiers in his bid to replace Melora as the god of nature. (DR369, pp.7, 21)
  • Nagpas are created by the primordials. (MM3, p.142.)
  • Nalfeshnees are sired by Tantagaras, a demon lord, in the thousands, an embodiment of his hunger and sloth. (MM3, p.44)
  • Glaur, is a stronghold buillt by Nehushta, a primordial, to serve as one of the central fronts in the Dawn War. (DR375, p.78)
  • Pegasi are the offspring of a greater god. (Du178, p.92)
  • Rot harbingers are created by Orcus to mock a failed attempt to kill him. (MM, p.223)
  • Runes of Unmaking are created by the gods during the Dawn War. (DR394, p.52)
  • Godslayer Inferno: Wielding torrential elemental spells, the primordials blast the gods, tearing away their divine essence. One such spell churns white and violet flames that prevent a deity from discorporating and suppresses its immortal nature. (MM3, p.14.)
  • Zythar are spawned by a balor legion seeking to conquer an abyssal layer. (Demon, p.158)
  • Primal Spirits remained neutral. Some of them, such as Stormhawk, help keep the world from being destroyed. Other Great Elders protect the people caught in the crossfire, allowing the humanoids' survival. (PrP, p.116)


The War Begins

  • The Elder Elemental Eye, an alias of Tharizdun, marshals the primordials and other denizens of the Elemental Chaos in order to try to overwhelm the combined might of the new Demon Princes. Some, such as Codricuhn and his chief lieutenant, Miska the Wolf-Spider, join Tharizdun in the Abyss and are corrupted into demon princes. Others, such as the Elemental Princes, have no knowledge of his true form, and continue to spread his cult from the Elemental Chaos proper. The cult believes that if the Elder Elemental Eye could gain the shard of pure evil, he could lead them to victory over the meddlesome gods and immortals of the Astral Sea. (MM, p.52; DMG, p.163; MM3, p.113; Dem, p.8; DR373, p. 54; DR376, p.12; DU172, p. 92)
  • He-Who-Was and other gods overwhelm and chain Tharizdun away in a deep layer of the Abyss, called him the Chained God, and strike his name from the annals of history. His armies scattered, but not defeated, and led by Miska, fight on. (MM, p.52; DMG, p.163; Dem, pp.8-9; DR373, p. 54; DR376, p.12) Asmodeus is assigned by He-Who-Was as prison-keeper of Tharizdun's tomb. (Dem, p.9)
  • The Ebon Stone. Shortly thereafter, the gods give the angel Alusiel the Ebon Stone, telling the angel that the stone held the essence of Tharizdun (though it does not). (SotEC, p.118) Rather, his essence is sealed away in his prison, guarded by the angel Asmodeus, who served He-Who-Was (Dem p.9)
  • Haramanthur, a god, is tasked with the protection of the Astral Sea against incursions of creatures from the Elemental Chaos. (DR390, p.46)
  • Io first refuses to become involved in the Dawn War. (DR369, p.47)


Battles

  • The Primordials invade the Astral Sea and destroy the Lattice of Heaven, stealing the Rune of the Stone Eternal, the mechanism that serve as the power source of the destroyed Lattice of Heaven, hidding it from the gods. (SotAS, p.6, DR394, p.53)
  • Achra/Bane and Tabrach-Ti: The god Achra defeats Tabrach-Ti, the Queen of Bronze. She is the first primordial to fall. Achra begins to be called Bane from then on. All of the gods agreed to work on an united front, under the command of Bane. (DR372, p.26)
  • Master of Tides was one of the first primordials to be slain. (DR383, p.46)
  • Amoth, and Orcus, Demogorgon, and Rimmon fight in Amoth's dominion of Kalandurren. Though Amoth manages to destroy Rimmon, and nearly slays Demogorgon, Orcus strikes him down, and his realm becomes a shattered land of fear. (DP, p.40) In the days following the battle, specks of bitterly cold light begin to rise from Kalandurren's landscape. The light forms semisentient creatures that fuse the wrath of the slain god with the fury of the dead demon lord. The creatures disperse across the cosmos, fueled by an insatiable desire to destroy immortals and elementals alike. (MM3, p.15)
  • Yeenoghu reputedly creates his triple flail from the bones of a god he slew during this war (DR364, p.6)
  • Moradin goes into battle to liberate the dwarves from their elemental masters. (DR395, "Channel Divinity: Kord") He either finally notices the plight of the dwarves, or is finally ready to face the primordials. He aids the other gods in the war by supplying weapons and armor. He also makes Clangeddin an exarch.
  • Clangeddin Silverbeard, Moradin's exarch, makes two fine axes, melds into them the strands of his own silver beard, shows the dwarves how to cut the giants down to size, and offers the titans the gift of fear. (DR391, p.50)
  • Dwarves deliver a blow that cripples the giants, betray their masters, and unleash the fury of a hundred generations of repression. (MV, p.130; DR383, p.73). Moradin gives the Axe of the Dwarfish Lords to the first dwarves. (R&C, p.28; DMG, p.165)
  • Gildur and Toris Irontop, a pair of dwarven champions and twin brothers fight fiercely until they confront Durandus, “the Iron King.” That night, after a vision from Moradin, they became the soulforged, and defeat Durandus. After their victory, the brothers gather the most pious followers of Moradin and teach them what they learned, forming the first generation of the Soulforged knighthood. (Dr385, p.75.)
  • Haemnathuun, the Blood Lord primordial, is slain. His corpse is cast into the Astral Sea. His black blood filled the maze of tunnels which will eventually become the Keening Delve. (W&M, p.62)
  • Heur-Ket and Pelor, Erathis and Ioun: In an early and violent period of the war, a powerful, blustering primordial named Heur-Ket invades the Astral Sea, until stopped by Pelor, Erathis and Ioun when the gods fuse their dominions together. The fused dominion became the city of Hestavar. (DR371, p.20)
  • Kord and Tantagaras: Tantagaras dies in single battle against Kord. (MM3, p.44)
  • Kord and Ygorl: Kord descends from the heavens to hunt down the primordials’ servants in the Elemental Chaos. The dread slaad lord Ygorl confronts the god. The two fight to a standstill. With one mighty roar, Kord leaps up into the heavens, masking his retreat with a boiling storm that blocks any pursuit. (DR394, p.53)
  • Melora and Cryonax: When Melora defeats Cryonax to gain mastery of the waves, slaughtering his demonic and elemental servants that sailed the frozen northern seas, she plunges the primordial into a deep trench and seals him beneath her great stone shield. (DR394, p.54; DR401, "Channel Divinity: Melora")
  • Miska, Obox-Ob and the Queen of Chaos. Miska seeks out and corners the ruined Obox-Ob in the depths of the Abyss, following him all the way to a portal that would lead them to the Shard of Evil. The Queen of Chaos slays Obox-Ob and recruits Miska in return for her aid to defeat the gods. (Dem. p.9)
  • Moradin and Imix: The Elemental Prince of Fire Imix, bound as he was to Tharizdun, throws his forces against the god of the forge. Moradin smites the corrupted primordial, casting the squirming prince down to the Elemental Chaos where he would later be bound in adamantine chains. (DR394, p.52)
  • Mual-Tar: The primordial Mual-Tar the Thunder Spirit seeks to reclaim the skies from the gods who had claimed them. The gods drive it back into the Elemental Chaos, where Moradin chains and traps it. (DR370, p.26)
  • Orcus creates his wand from a god of virtue and chivalry, or a human hero. (MM, p.206)
  • Orcus and Angels: The gods attempted to kill Orcus with a host of angels when the demon prince was away from the Abyss, but the attempt fails. (MM, p.223)
  • Shom, the God of the Word, dies, leaving his dominion Shom without a deity. Ioun gifts its inhabitants, the Illumians, with two syllables of the Word of Creation so they may continue Shom's work. (SotAS, p.119)
  • Io. At last, seeing the creation at brink of collapse, Io fought and defeated many primordials in the Dawn War. (Drc 2, p.6)
  • Sisanthak and Vorsheen: The elemental princes Sisanthak and Vorsheen turn on one another in the Astral Sea, creating the astral motes called "Frostburn". The gods enchant the mote so the inhabitants do not realize how long they have been battling. (SotAS, p.126)
  • Irdoc Morda: In the latter days of the Dawn War, archons and other elemental soldiers begin forging increasing numbers of weapons, having learned the value of such tools from followers of the gods. (SotEC, p.76) They found the mines of Irdoc Morda (SotEC, p.76)
  • Erek-Hus, Io, and Haramanthur. In the final years of the Dawn War, in his arrogance, Io faces Erek-Hus, the King of Terror, alone. The primordial cleaves the dragon god into two halves, becoming Tiamat and Bahamut. A small shard independent of the two becomes the artifact known as the Arrow of Fate. The dragon gods slay Erek-Hus, then battle each other until Tiamat flees. (MM, p.74; R&C, p.26; DU172, p. 5; DR390,p.46) Io’s violent death causes a rift between the planes. Haramathur realizes the only way to prevent the primordials from using the rift to invade the Astral Sea is to close off the way with his own essence. He sacrifices himself by turning himself and everything around him to stone to seal the rift. (DR390,p.46) Thereafter, the dragon gods contribute to the primeval war alone. Another legend claims that dragonborn are made where Io’s blood falls. (MM, p.74; R&C, p.26; DU172, p. 5; DR390,p.46)
  • Catastrophic dragons form after some dragons, seeing Io destroyed by Erek-Hus, believe that the gods would lose the war. Rather than follow Tiamat or Bahamut, whom they regard as weak and selfish, these dragons turn to the primordials for leadership. The primordials embrace the defectors with welcome arms, transforming them into manifestations of chaos and destruction. (MM3, p.64)
  • Bahamut, Nihil, and Lakal: Bahamut pursues the primordial Nihil into the living god realm Lakal and there slays it. The dragon-gods' divine breath shatters Nihil, but this results in the shattering and death of Lakal. (SotAS, p.101) The quom, Lakal's followers, dedicated themselves to "unsundering" Lakal. (SotAS, p.101)
  • Balcoth: The gods lure Balcoth from his place of hiding by creating a hardy-minded race, which would take him longer to corrupt. By the time succeeds, the gods find him. Bane severs his head, Moradin fashions a prison for him, and Bahamut mans its garrisons. (Du178, p.85)
  • A great and powerful primordial, Timesus the Black Star, travels to the Shadowfell to feed on the departing life force of dying entities to increase his powers, in the place called Death's Reach. Nerull and other gods create Nerull's Gate to gain quickly access to the place. Timesus was defeated by the combined might of several gods. (E1-Death's Reach)
  • Torog and Gargash: Torog defeats the Primordial Gargash within the Underdark, but not before being cursed with horrific injuries and constant torment, and binding the god to the Underdark.
  • Unknown primordial is slain when the astral dominion of Celestia is dropped on it like a boulder. (SotAS, p.48)
  • Volunt, defeated, is cast into the Shadowfell, where the shades there tear him apart, leaving only the Darkreach Mountain Range behind. (S'fell p.80)
  • Wind Dukes of Aaqa and Queen of Chaos. An exarch of Moradin and seven angels of Bahamut known as the Wind Dukes of Aaqa craft the Rod of Law in Torzak-Belgirn, the soul-forge of Moradin. With this Rod, they strike down Miska and the Queen of Chaos, who dissipates into the Abyss, only to return at another Abyssal Eclipse. Though the banishing of Miska to an unknown plane causes the shattering of the Rod of Law into the Rod of Seven Parts, their fall turns the tide of the war for the Gods' favour. (Dem p.9)
  • Baphomet pursues his erstwhile ally Yeenoghu when he flees the field and throws himself into the Abyss rather than submit. (DR369, pp.7, 21)
  • Geryon: Near the end of the Dawn War, seven brethren angels fall in battle. Three manage to return to He Who Was. The god can not save them all, and instead fuses the three into one: Geryon. (Du176, p.58)
  • Nagpas betray the primordials when the gods' victory is imminent. (MM3, p.142.)
  • Kord and Sehil: Kord slays Sehil in the final battle of the Dawn War. (SotAS, p.29.)


Wars Within Wars

During the Dawn War, other wars erupted, amongst the gods, primordials, and demons:

The Death War

  • Nerull and the Raven Queen. Nerull chooses a mortal queen who died of plague as his consort. She slays the god and usurps his throne. The other gods rise up to stop her, and she becomes the Raven Queen. Some of Nerull's priests found the cult of the Seekers. (DR171, pp.83, 88)


The Kinstrife Wars

  • Lolth may have descended into the Abyss in search of power and become corrupted (perhaps driven mad) by the Heart of the Abyss. She leads her chosen against the other elves. (SotAS, p.37, DR361, “A Fractured Family”; PHB, p.41; MM, p.52; R&C, p.34; DU171, p.84)
  • Raven Queen allies with Corellon. (DR361, “A Fractured Family”; PHB, p.41; MM, p.52; R&C, p.34; DU171, p.84) After the conflict, she takes the domain of fate from Lolth (DR361, “A Fractured Family”; PHB, p.41; MM, p.52; R&C, p.34; DU171, p.84)
  • Elves break away from the eladrin and depart for the natural world. They settle into the forests of the world and are commonly known as wood elves. (DR361, “A Fractured Family”; PHB, p.41; MM, p.52; R&C, p.34; DU171, p.84, MV, p. 111)
  • Eladrin remain in the Feywild to rebuild the ruined kingdoms becoming known as eladrins, a Supernal name given to them by Corellon. (DR361, “A Fractured Family”; PHB, p.41; MM, p.52; R&C, p.34; DU171, p.84) Some eladrin refuse to participate in the war, and flee to the natural World. Exiled there, they become known as Dusk Elves. (DR382, p.68)
  • Boreanis, and alchemist crafts nine bronze griffons for nine eladrin lords as gifts for the esteemed heroes of the Kinstrife Wars. (DR384, p.20)
  • Drow are banished into the Underdark after their defeat. (DR361, “A Fractured Family”; PHB, p.41; MM, p.52; R&C, p.34; DU171, p.84, DR394, p.35.)
  • Winterkin are eladrin who retreat to the Winter Lands following the Kinstrife Wars. (DR384, p.61)
  • Corellon and Sehanine leave the Feywild after the war to fight along the other deities in the Astral Sea. (SotAS, p.37; Dr394, p.35)


The War of Betrayal

  • Pazuzu, an Obyrith Demon Prince, whispers words of deception and corruption into Asmodeus' ears.
  • Asmodeus grows proud and hateful of his position as prison-keeper, and seeks out the Shard of Evil instead, abandoning his duty. Claiming a sliver of the shard of pure evil, he creates his Ruby Rod and fights his way back to the Astral Sea. (Dem, p.9) He-Who-Was allows Asmodeus back into his forces. (SotAS, p.65)
  • Bane takes on Asmodeus as an advisor. (DR372, p.26) Bane is the only deity who predicts Asmodeus' rebellion. (DR372, p.21)
  • Devils are created by He-Who-Was from Asmodeus and his followers for allowing too many innocents to die in battle. (SotAS, p.65)
  • Narzugons, servants of He-Who-Was are tricked into betraying He Who Was, damning them to serve Asmodeus for eternity, despite their hatred for him. (MM3, p.57)
  • He-Who-Was is slain by Asmodeus. (PHB, p.47; R&C, p.22) In his dying breath, He-Who-Was binds Asmodeus to an eternal prison in Baator, the once idyllic plane of Baathion. Asmodeus seizes his former overlord's divinity and creates a rigid hierarchy of power. Having devised a way to subvert and harvest mortal souls, the devils also require infernal pacts to breach the bindings of Hell. Even still, he hungers for a larger fragment of the shard of pure evil (DMG, p.162; PHB, p.47; MM, p.60; DP, p.40; Demon, p.9; W&M, pp.76-77)
  • Alloces , an angel, begins defending He-Who-Was, but eventually turns traitor and joins Asmodeus, to eventually become his chief inquisitor. (DR373, p.37) During the War of Betrayal, he serves under Geryon. (Du176, p.58)
  • The Bridge of Storms. Geryon leads the forces of He Who Was into an ambush and then turns on them. (Du176, p.58) He becomes one of Asmodeus' greatest generals. (Du176, p.58)
  • Brother Eiulo, possibly the last servitor of the deceased human creator, pens a massive tome called the Codex of Betrayal. From the choice of words used in this text, some suggest that the god may have been one of knowledge or good. (DR365, p.36)
  • Zehir (who may have aided Asmodeus against He-Who-Was, or even killed the god himself) claims humans as his own. The other gods defeat Zehir and free the humans from his control. (PHB, p.47; R&C, p.22)
  • The gods, desperate for Asmodeus' skills, compact with the archfiend, granting him autonomy in return for his aid in defeating the primordials. (SotAS, p.66)


The Blood War

  • Grazz't , Asmodeus' most trusted advisor, is sent to the Abyss to seize the evil seed within. But the evil of the Abyss corrupts Grazz't and makes him a powerful demon lord. (DR368, p.99) When Graz'zt's invasion into the Abyss is stalled, the archdevil surrenders to the plane's corruption. Glasya, Asmodeus's daughter, descends to the Plain of Yawning Pits to punish Graz'zt and complete his mission, but Glasya is routed. (MM3, p.40)
  • Glasya stabs Graz'zt, creating the babaus. (MM3, p.40)
  • Bulezaus are spawned by Baphomet during the Blood War as a race more vile than the minotaurs, many of whom had become civilized. (Demon, p.107)


The Winter War

  • Khala, goddess of winter, tries to become Queen of the Gods. Leading an army of evil gods (including Kord, Gruumsh, Tiamat, and Zehir) and primordials, she casts a long wintry night over the world (with the help of Zehir). She is opposed and eventually defeated by Pelor, Moradin, Bane, Asmodeus, Raven Queen, and a reprentant Kord. (DP, p.40)
  • Kord and Moradin. Moradin battles Kord upon the heavenly mountains and across the world. Kord unleashes his full fury but succeeds only in wreaking terrible damage on the land and its mortal inhabitants. When Kord takes a moment to renew his strength for another blow, Moradin calls his attention to the wanton destruction wrought by the storm god’s wrath. Kord regrets using his might so carelessly and destructively. Soon after, Kord launches a direct assault against Gruumsh and crushes his erstwhile ally. (DR395, "Channel Divinity: Kord")
  • Kord and the Duergar: The duergar legions of Tor Zarak fight and capture Kord. He is brought to the deepest vaults of the city, but the priests could not cause him pain. The clerics of Asmodeus construct eleven racks before they could extinguished Kord’s mortal shell. Then they disassembled the rack and split up the pieces, intending to use the fragments as weapons should Kord or his followers ever seek vengeance on the duergar. (DR402, "Bazaar of the Bizarre: Relics of the Divine")
  • Khala and the Raven Queen. In exchange for power over winter, the Raven Queen banishes the defeated goddess into death. Kord was present at his mother’s passing and may also have claimed some of her power. (DR395, "Channel Dinivity: Kord", DU 171, p.84, DP, p.67)
  • Kord and the Raven Queen. Kord and the Raven Queen may begin an unconsummated courtship that continues today. (DR395, "Channel Dinivity: Kord")
  • Umboras and the Raven Queen. When the Raven Queen claims the winter domain, the primordial Umboras, a reluctant ally of Khala, leads the assault against her astral realm of Letherna. She pretends to flee before his forces, luring them to Pandemonium. There, in the labyrinthine corridors of the realm, she separates Umboras from his host of dragons and titans and traps Umboras in one of that domain's empty vaults, where he still remains. (MM3, p.64)


The War Ends

  • The gods win by banding together in small groups, and destroying the mightiest primordials who usually operate alone. (DP, p.67; PrP, p.116; (W&M, p.56; DR374, p. 42)
  • Primal Spirits realize the gods' danger to the world after the Winter War, and decide the world must be protected from both elemental and immortal influence. They declare the mortal world free from both sides of the conflict. The gods, too exhausted to object and fight another war, retreat to their astral dominions. (DP, p.67; PrP, p.116; (W&M, p.56; DR374, p. 42)


Aftermath

  • Avandra, Corellon, Melora, and Sehanine enchant Carceri so that any abomination that escape is sent to their dominion of Arvandor and join the Great Hunt. They then retreat to Arvandor and away from the other gods. (SotAS, p.38.)
  • Bahamut, Kord, and Moradin, after a series of unseemly incidents in the early centuries of the joint occupation of the astral dominion of Celestia, create the Game of Mountains to channel their rivalry into a friendly competition. (SotAS, p.46)
  • Bane, upset that the gods refuse to follow him after the war, and angered by their decision to allow the Primordials to live on, begins to plot his eventual dominion over the gods. (DR372, p.27)
  • Raven Queen abandons her dominion in the Astral Sea to inhabit a grim winter fortress in the Shadowfell. (W&M, pp.46, 69, 71)
  • Death's Reach, the mechanism for ensuring that spirits of the dead were sent to their final reward, is grievously disrupted. (S'fell, p.87). Unable to restore Death's Reach to its former function, the gods transform it into a storehouse to seal away dangerous artifacts and enemies from the war. (E1 p.??).
  • Demons who manage to flee the Abyss come to the natural world. (MM, p.216)
  • Djinn are bound into mundane objects as punishment for warring against the gods. Those few djinn who are free lose much of their power. (SotEC, p.36)
  • Dwarves are placed in the natural world and immediately develop ale. (DR369, p.17.)
  • Erathis assumes dominion over the minotaurs. (DR401, "Channel Divinity: Erathis)
  • Grave-Minders, a cult originally dedicated to watching the prisons of the primordials, is founded within a few generations of the end of the Dawn War. (SotEC, p.40)
  • Nerras are created from a group of powerful invokers known as the Sect of Seventy, who believe that the gods are too detached from worldly affairs to protect mortals from the threats that linger in the aftermath of the Dawn War. (MM3, p.144)
  • Obyriths retreat into hiding. (Dem, p.9)
  • Pandorum, a godslaying weapon that personifies the emotionless void of utter annihilation, is imprisoned. (Dr403 "Strange Constellation")
  • Princes of Elemental Evil (except Imix) escape to the far reaches of the Elemental Chaos, where they remain in exile. (MM3, p.113)
  • Sagawehn, a goddess of insects, attempts to destroy all individuality from Arvandor until a group of eladrin heroes kill her. A high priestess of Corellon who is overcome in the battle spawns the lamia. (DR390, p.48)
  • Supernal tablets rumored to contain knowledge of either the fate of souls that pass beyond the gods' reach, or the ultimate fate of the cosmos, are lost. (SotAS, p.98)

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