Results for tag: 1st Edition
Posted by: VB_Baysider on Mar 18, 2012 at 12:01:12 PM
Why I like 5th Age Magic
In my previous post, I suggested looking to Dragonlance 5th Age for an alternative point-based magic system. The reasons I like this system are threefold:
1) To me, it feels more like fantasy literature. There isn't a pre-defined list of spells or powers... The mage thinks up the spell effect they desire, spends their mana and attempts to cast the spell (with largers spells being more difficult than lesser spells).
2) A mage can spend more or less of their mana from their spell point pool depending on the situation. As noted, larger spell effects are more difficult to cast. Adding a little illumination to the tip of your staff is easier than blasting a large group of opponents with a blinding light.
3) A mage can make up new spells as needed. Because the mechanic...
Posted by: VB_Baysider on Mar 13, 2012 at 04:02:09 PM
It's hard to know where WotC will be taking magic in the next incarnation of D&D, but from some of the discussions, one might infer something similar to 4th Edition's powers will make the cut as well as a Vancian-like system as a variant module (fire-and-forget spells similar to first, second and third edition D&D).
I'd like to suggest an alternative magic system from a flavor of D&D that not many people have experienced -- Dragonlance 5th Age. DL5A was based on the diceless SAGA Rules System (not related to the "Saga Edition" of the Star Wars RPG rules). DL5A used a playing card mechanic with stats in the 1 - 10 range. Magic was based on spell points which equalled the square of your appropriate stat (i.e. - somewhere between 36 to 81 points for a spell caster of above average Reason...
Posted by: VB_Baysider on Mar 13, 2012 at 11:08:35 AM
I've been reading a lot on the Wizards community and around the net on the design of the next iteration of D&D and I wanted to gather some of my own thoughts on game design and the future of D&D. Maybe the WotC designers will see my ideas... but probably not. Still, I'd like to give them some thoughts from a 30 year verteran of the game. I'm hoping this will be the first in a series of posts about D&D5 or "D&D Next" as it is called around here.
My very first foray into D&D was a short encounter scenario picked of out Judges Guild's Tegel Manor by my brother sometime in 1978. He killed me almost immediately with a poison-needle trapped chest... which didn't exactly excite me to play again.
However, my friend Martin also had picked up some of the original