In messing with the app, I noticed that equipment can be a little bit of a bear. It would be nifty if equipment was tagged into a few categories:
The warlock has the option to prepare spells and a limit that matches the wizard, but the warlock always has all spells known from that class prepared.
It looks like the monk's unarmed defense is not applied to the character's AC.
Building a monk for our playtest game - I don't see a way to add an unarmed attack to my character's attack box. There's no current way to "equip" an unarmed attack.
Having created a number of characters, I've been thinking about how we can present information.
Right now, the app takes the fairly traditional approach of having you select each...
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