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Tichrimo
- Feb 2006 -
2194 Posts

4e Tiebreaker Mechanisms

Tiebreakers are typically used when multiple combatants can take an action from the same trigger.  (e.g. A character adjacent to two enemies moves away without shifting, provoking an OA from both enemies.) 

Tiebreaker mechanisms I've seen include:



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Tichrimo
- Feb 2006 -
2194 Posts

Zombiegeddon Monsters

I recently ran a one-shot of the Zombiegeddon premise, as first laid out in the epic Lessons from DMing with my GF thread.  Here are the various zombies I used.

For the Zombie Plauge disease, I just reflavoured the existing "Soul Rot" disease (Manual of the Planes, pg. 52) to be a zombie thing instead of a wraith thing.



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Tichrimo
- Feb 2006 -
2194 Posts

Zombiegeddon Companion Characters

I recently ran a one-shot of the Zombiegeddon premise, as first laid out in the epic Lessons from DMing with my GF thread.  Since I only had three players, I needed to bulk up the party, and opted to use companion characters (as detailed in the DMG2).



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Tichrimo
- Feb 2006 -
2194 Posts

Zombiegeddon One-Shot

I recently ran a one-shot of the Zombiegeddon premise, as first laid out in the epic Lessons from DMing with my GF thread.

The background premise I came up with was that a radical splinter of the recently-disbanded Dustmen found a new portal from Sigil to the Prime plane, in the coastal city of Edge. Only problem was any of their undead troops they tried to bring through ended up being resurrected to life.



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