So Finn has had a lot of happen to him since Season 1. He has traveled long and far and has started his retraining as a Mandolorian. He has retrained and taken different levels but not completely forgetting his recent stint as a businessman. He has kept his level of Noble as a badge of remembrance.
He no longer has Gather Information, one I as GM did not want everyone having it and it did not fit the character. In exchange Finn's player Kevin often said things about not having Use Computer and he now does.
Fin used to be a dual wielding pistol man but has switched to a heavier pistol and now focus' on this as his weapon of choice. With double attack, Advantageous attack, rapid shot and point blank shot he has a lot of options for combat. Add in Savage Attack and he is doing a lot of damage. Assured attack makes sure he is not rolling all 1's for his damage rolls.
And because he asked for it he now has his weapons back on his armor. You are welcome Kevin 
Finn Ulrand CL 9
Medium Human noble 1/scout 4/soldier 2/gunslinger 2
Destiny 8; Force 8
Init +12; Senses low-light vision, Perception +15
Languages Basic, Ugunaught, Bothese, Mando'a, Bocce, Sullustese
──────────────────────────────────
Defenses Ref 22 (19 flat-footed), Fort 24, Will 22
hp 77; Threshold 24
──────────────────────────────────
Speed 6 squares, fly 6 squares (jet pack)
Melee by weapon +8
Ranged blaster pistol, heavy +11 (3d8+5)
Ranged blaster pistol, heavy +8/+8 (3d8+5) with Double Attack
Ranged blaster pistol, heavy +11 (3d8+10) with Advantageous Attack
Ranged blaster pistol, heavy +8/+8 (3d8+10) with Double Attack and Advantageous Attack
Ranged blaster pistol, heavy +12 (3d8+6) with Point Blank Shot
Ranged blaster pistol, heavy +9/+9 (3d8+6) with Double Attack and Point Blank Shot
Ranged blaster pistol, heavy +10 (4d8+6) with Rapid Shot and Point Blank Shot
Ranged blaster pistol, heavy +7/+7 (4d8+6) with Double Attack and Rapid Shot and Point Blank Shot
Ranged blaster pistol, heavy +9 (4d8+5) with Rapid Shot
Ranged blaster pistol, heavy +6/+6 (4d8+5) with Double Attack and Rapid Shot
Ranged blaster carbine, double-barreled +5 (3d8+4)
Ranged blaster carbine, double-barreled +5 (3d8+9) with Advantageous Attack
Ranged blaster carbine, double-barreled +6 (3d8+5) with Point Blank Shot
Ranged flamethrower +5 (3d6+4)
Ranged concealed dart launcher +5 (special)
Base Atk +7; Grp +10
Atk Options Assured Attack, Double Attack (pistols), Precise Shot, Rapid Shot, Savage Attack (pistols)
Special Actions Advantageous Attack, Quick Draw
──────────────────────────────────
Abilities Str 13, Dex 16, Con 12, Int 14, Wis 12, Cha 18
Special Qualities Bonus Trained Skill, Bonus Feat , Trusty Sidearm +1
Talents Inspire Loyalty, Hunker Down, Reconnaissance Team Leader, Close-Combat Assault, Jet Pack Training, Multiattack Proficiency (pistols)
Feats Advantageous Attack, Armor Proficiency (light), Assured Attack, Double Attack (pistols), Linguist, Natural Leader, Precise Shot, Quick Draw, Rapid Shot, Savage Attack (pistols), Weapon Focus (pistols), Weapon Proficiency (pistols), Weapon Proficiency (rifles), Weapon Proficiency (simple)
Skills Deception +13, Initiative +12, Knowledge (Bureaucracy) +11, Knowledge (Galactic Lore) +11, Knowledge (Tactics) +11, Perception +15, Persuasion +13, Pilot +12, Use Computer +11
Possessions heavy blaster pistol, double-barreled blaster carbine, flamethrower (mounted on armor), concealed dart launcher (mounted on armor), light beskar'gam (Tech Specialist: Agile Armor, Jet Pack, Weapon Mount, Weapon Mount, Helmet Package, superior, Internal Comlink, encrypted short-range, Vacuum Seals), basic datapad, code cylinder, long-range comlink, helmet package, jet pack, credit chip, hip holster
* Finn Ulrand is considered to have completed the Creation destiny
