Party Members: (Characters) : Miervol, Lindal, Musashi Blademaster, Betrium, Zachar
Introduction: You acquire a large, crimson skull from a merchant. The merchant told you that it belong to an adventurer who once braved the chambers of Underkeep. After getting the skull you bring it to a Dust Oracle* so that you can communicate with the skull to see if what the merchant told you was true and if you can get any tips that may save your life in the future. The Oracle prepares the skull and tells you it is ready for its question.
Qi: Who are you and have you gone into Underkeep?
A: *5 second in take & exhale of breath for its non existent body* I am a Cleric of The Blood of Vol; I was called... Miervol? ... and yes I have been in Underkeep...
*See Paragon Path feature (req. : Insight + Religion training). Normally you can only ask the dead 1 question... but lets say the skull is inquisitive and wants to answer the questions.
Q1: How did you and your party survive the first room?
A: We stood united, each providing for the common defense... *wheeze* ...A boulder is strong and solid, but upon sinking sands it will fall... *gasps for air* ...Never, we did rest or stay our blades did we--that is to say sword and mace never ceased to pummel while bow and bolt never slowed their fire.
Q2: How did you and your party survive the second room?
A: Again we stood united... *sigh* ...out of position I was forced, but willingly chose *ashamed - closes jaw*... it was nearly the death of us all... *long pause* ... I fell and so the party's cloak fell, and left all exposing... *wheeze* ...Thank the gods that our primary cleric and shield still stood... *gasps for air again* ...T'was a though slug' thought'st we, but the horrors to come would make us yearn for that ol' room where equal amounts of blood were spilled...
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