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    • Ultimate_Arcane shared an article.

      April 22 at 12:20am
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      April 15 at 2:14pm
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      sounds like the CP system from skills and powers in 2e
      April 27, 2013 7:51 AM PDT
      Pondering the direction of skills. I asked myself what skills would I say I possessed in my life. Sadly, I can only think of two exemplary (Carpentry and Performance - day job vs. aspiring actor). My conclusion is this:
      *Skills are vague in most cases - Looking at Perform (not a listed SKILL in this iteration as yet), obviously there are many types of performance (Dance, Oration, Acting, Painting, Sculpting, etc.). So it seems to me that a general Skill (ARTISTRY) can represent a sub-skill...


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      April 28, 2013 7:48 AM PDT
    • Ultimate_Arcane shared an article.

      March 19 at 2:49pm
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    • Ultimate_Arcane shared an article.

      March 6 at 11:01pm
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      I like being creative. I am even a fan of some "over the top" concepts. However, just like in a movie, special effects can be overdone; likewise, special effects can't always compensate for a bad movie. One of the main reasons I cannot take modern horror movies seriously is because they too often spray gore and blood around and hope the audience won't notice that the movie is terrible. In contrast, I don't believe Hitchcock ever actually showed a person being murdered in his movies; yet,...

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      March 10, 2013 9:58 PM PDT
      Quite literally all of those have happened in my groups campaigns... Probably the most over the top thing that has happened was a character in a campaign became the avatar of Olidammara, after being given a deck of chaos which was used to choose which of the party members would ultimately be the champion. The characters then meet this character again some years later in the next campaign and find that the character has transported to the Dark Sun campaign setting where he then split in 5 parts...

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      March 11, 2013 4:27 AM PDT
    • Ultimate_Arcane posted to Edrin_Goth's forum thread.

      Forum Topic: DMing 3.0 or 4e
      March 4 at 1:53pm
    • Ultimate_Arcane shared an article.

      February 25 at 12:28am
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    • Ultimate_Arcane shared an article.

      February 17 at 11:46pm
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      (con't) I think that the game does need to reward both good Character Building AND good Party Building. I mean, it is fun sometimes to make a special group that breaks from the norm, but part of the reason that is fun is because it does in fact make the whole concept more challenging. A group of all fighters is great in straight combat, but the lack of the other 3 archetypes makes it harder to avoid traps, handle swarms, counter magic, and heal magically, as well as repel undead. A party of all...

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      1 person likes this discussion post.
      March 6, 2013 9:06 AM PST
      I love playing clerics, but I also like the option of DMing a world inspired by Lord of the Rings or Game of Thrones - both settings with lower magic and less healing. Just as Mike Mearls likes to run an all day castle siege, and Chris Perkins a new campaign with lots of political intrigue, I think the basic rules should allow for an easy to use option for non-magical, or more rare, or slower forms of healing. Keep up the good work, Mike - and thanks as always for listening!
      April 23, 2013 8:54 AM PDT
    • Ultimate_Arcane is now friends with tlinmer and 4 other people.

      February 7 at 10:33pm
    • Ultimate_Arcane shared an article.

      January 21 at 11:27pm
    • Ultimate_Arcane shared an article.

      January 15 at 2:37pm
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      I don't like Alignment restriction for dragons or Genies... it's up DM what use or Aligment he wants his Dragon or Genie have.... been always against Aligment Restriction for those creatures....
      and why is Shadow Dragon always Chaotic evil???? it like copy paste some kinde of Black Dragon again.... but if we said that Shadow dragon usually are of neutrall aligment then we will have a very interesting Dragon race.... after all the plane of Shadow are a neutrall plane... it's mortal denizens...


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      February 20, 2013 5:46 AM PST
      I agree. Alignment has been part of the rules for a long time and should continue to be in the rules. And DMs have always ignored any rule that they didn't like so if some DM doesn't like alignment they don't have to use it, but the rest of us want it in the game.
      March 4, 2013 8:19 AM PST
    • Ultimate_Arcane shared an article.

      December 18, 2012 at 1:23am
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      Today I find that I am more disliking the poll questions then the editorial itself. I like some things, if not most, but the poll questions do not compensate for that. I get to tell you whether i hate them or like them or in between, but not a way to state which parts i like. So, unless i write something, my vote can be interpreted incorrectly. All that would be needed is to add in one or two more poll questions to see what i did or did not like to get a more focused answer would have been...

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      January 3, 2013 12:52 PM PST
      As someone who really likes the concept of golems, and constructs in general, I would really like to see them become more flexible for campaign use. If not specially "Golems" it would be nice to have a range of constructs across a wide range of levels.
      I feel like just lifting the 3e ones is a waste of potential for something better. For example, how often is the berserker rage of clay and flesh golems really relevant to gameplay? It's only really there to be an obstruction for PCs that...


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      January 3, 2013 4:06 PM PST
    • Ultimate_Arcane posted to mrpopstar's forum thread.

      Forum Topic: Packet is live!
      October 29, 2012 at 8:41pm
    • Ultimate_Arcane shared an article.

      October 29, 2012 at 3:11pm
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      On a side note, when I create pirate NPC's, I usually include a mix of fighters, rogues, and fighter/rogues, as well as some casters. Clerics of sea gods or wizards with parrot familiars, even a druid with his water and air magicks and a monkey companion, works great.
      When I PLAY a pirate, however, I generally create him with the ranger class. Why? Because when I play a pirate, I like to dual wield a sword & dirk (or a sword & flintlock, if they're available). The ranger's inability...


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      November 10, 2012 2:11 PM PST
      Hello
      My name is Kine, It's my pleasure to write you today after viewing your profile on this website , i just want to say hello and how was your day? Well, i will like to known little more about you, and also i want to tell you more about my self,
      please i will be very happy if can reply me via my email address, so that we can move further for knowing each other (kinemabou @ yahoo.com) I will be waiting for your response,
      Thanks Yours
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      (kinemabou @ yahoo.com)


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      April 5, 2013 12:22 PM PDT
    • Ultimate_Arcane shared an article.

      May 28, 2012 at 2:06am
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      This is... very awesome. I like the idea of moves you activate when needed. You don't necessarily have to risk wasting a daily power when you might miss, you can just follow up a successful strike with an opportunistic combo. It also clearly separates the fighter's fighting mechanic from the wizard's casting mechanic, which is always activated daily-power style (with a few exceptions, like Feather Fall).
      June 7, 2012 11:41 AM PDT
      "We thought about casting minor spells as the kind of thing a wizard might use around a laboratory that also happened to be useful in a fight. For example, a cantrip used to ignite a torch could also burn a goblin. At the last minute, however, we decided that trying to make that design work would take too long to hit this playtest." - M.Mearls
      This is what I expect from DnDNext. Original ideas that may or may not work, but sound awesome. Give us the chance to playtest it and find out if...


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      June 13, 2012 6:17 AM PDT

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