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    • Trebuchet shared an article.

      April 29 at 3:56pm
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      Enjoying the playtest packet a great. Gives me just enough to play the way I want to play. Looking forward to seeing what else you come up with. I actually DO like the skill dice mechanic a lot, so a bit sad it might be going away, but I'm going to trust the alternatives will be just as interesting. Thanks for bringing in bits & pieces of the past, and reinterpreting the system with a more modern feel.
      May 11, 2013 7:41 AM PDT
      Sir Corin's got a point, there's a character in my group doing just what he says and the guy isn't greased up, just punching a lot. They're likely to beef up such feats, which would bring him onto par with the barbarian in the party, so I'm not sure Sir Corin's reservations aren't misplaced. Sorry about the triple negative.
      I appreciate Clan Battlerage clarifying h/h view of how maneuvers could work like powers. I think maneuvers have to be defined a lot more specifically to make their...


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      May 15, 2013 2:11 PM PDT
    • Trebuchet shared an article.

      April 22 at 8:10pm
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    • Trebuchet shared an article.

      April 15 at 11:24am
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      sounds like the CP system from skills and powers in 2e
      April 27, 2013 7:51 AM PDT
      Pondering the direction of skills. I asked myself what skills would I say I possessed in my life. Sadly, I can only think of two exemplary (Carpentry and Performance - day job vs. aspiring actor). My conclusion is this:
      *Skills are vague in most cases - Looking at Perform (not a listed SKILL in this iteration as yet), obviously there are many types of performance (Dance, Oration, Acting, Painting, Sculpting, etc.). So it seems to me that a general Skill (ARTISTRY) can represent a sub-skill...


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      April 28, 2013 7:48 AM PDT
    • Trebuchet shared an article.

      April 2 at 11:43am
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      Umm, in my last session my level one party encountered a band of orcs. I went through both my magic missile spells, one of them empowered to do maximum damage, and I only killed one Orc. Granted, my first casting was split my missile between three different orcs (as they all were already damaged by a fire trap) but didn't kill a single one despite the fact that they were each already hurt. My second cast used my daily feat to empower them and two missiles hit one Orc and killed him, and one...

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      May 11, 2013 7:54 AM PDT
      Maybe what they should do is have "classic" advancement, which is more of what we are used to and then "official advancement" for use in dnd encounters and living campaigns, as i suspect that's what is behind this move any way. Then people can chose. That could work but it involves not singling out the fast track approach as the default or "right" way to play.
      I know this for sure, it will fail miserable in its goal of attracting old school players back into the fold if they read that the...


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      May 11, 2013 8:59 AM PDT
    • Trebuchet created a new forum thread.

      March 22 at 6:19pm
    • Trebuchet shared an article.

      March 18 at 6:08pm
      1 person likes this external article.
    • Trebuchet shared an article.

      February 20 at 5:18pm
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      1 person likes this external article.
      PA: Table-top, video games
      #1: Unpredictable, Humourous, Resourceful, Compulsive, Good-natured
      #2: Surreal, Exaggerated, awe-inspiring


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      April 10, 2013 10:57 AM PDT
      Primary Access: tabletop roleplaying game
      Assignment #1: adventurous, imaginative, cooperative, entertaining, creative
      Assignment #2: deep, enticing and intricate


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      May 21, 2013 4:51 PM PDT
    • Trebuchet posted to his forum thread.

      September 23, 2012 at 9:05am
    • Trebuchet posted to Gawter's forum thread.

      September 19, 2012 at 7:56pm
    • Trebuchet posted to Morrowner's forum thread.

      Forum Topic: Warlocks
      September 16, 2012 at 8:04pm
    • Trebuchet posted to square64's forum thread.

      September 13, 2012 at 6:27pm
    • Trebuchet shared an article.

      September 13, 2012 at 1:55pm
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      1 person likes this external article.
      I Been running my game(Home-brewed using the adnd 2ed books as a tool kit set to help create that game). I haven't missed a month without running at least one session in 20 years, meaning I have done more gaming than most who started in the 70s. I stopped playing characters on a serious basis in 1996 cause I couldn't find a DM as good as my first DM. My first DM was a military man they called the "First Gygax" cause he invented a rpg based off-board games before D
      November 13, 2012 12:22 PM PST
      I Been running my game(Home-brewed using the adnd 2ed books as a tool kit set to help create that game). I haven't missed a month without running at least one session in 20 years, meaning I have done more gaming than most who started in the 70s. I stopped playing characters on a serious basis in 1996 cause I couldn't find a DM as good as my first DM. My first DM was a military man they called the "First Gygax" cause he invented a rpg based off-board games before D
      November 13, 2012 12:23 PM PST
    • Trebuchet posted to Ryngard's forum thread.

      September 13, 2012 at 1:21pm
    • Trebuchet posted to brahmin's forum thread on the DnD Next group.

      September 13, 2012 at 10:17am
    • Trebuchet posted to Rhenny's forum thread on the DnD Next group.

      September 12, 2012 at 7:55pm

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      About Me: I have been playing D&D and other RPGs since I was fourteen. I had a RPG hiatus during college for roughly 3 years, but have recently start playing once again. I run a weekly Monday night D&D session, and am in the process in setting up one or two more regular games.

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