Description:
The official group for the Living Forgotten Realms campaign. Learn about the largest shared-world D&D campaign here, access the community forums, find games, and more!
What is Living Forgotten Realms?
Living Forgotten Realms (or LFR for short) is a regionalized organized play Living campaign, and the first to utilize the new 4th Edition Dungeons & Dragons rules. Players create characters and assign them to a specific region set in the Forgotten Realms. Characters can be played in any LFR adventure that supports their levels of play, anywhere. All non-special LFR adventures will be available for play no matter where you live in the world. As your character plays adventures, it earns experience points, gold, and magic items which stay with you from game to game. There are dozens of unique adventures each year!
What Do I Need to Play?
In order to participate in the Living Forgotten Realms campaign, you’ll need the same things you’d need for any other D&D game (Player’s Handbook, dice, character sheet), plus a few other things.
You’ll need to get an RPGA/DCI number to play, as this will track your play officially. You can obtain an RPGA/DCI number when you attend your first Living Forgotten Realms event, or check out the information posted over at Customer Service (see the link below).
You’ll need to print out your first adventure log and advancement tracker. Both of those documents can be found in the RPGA Character Creation Guide, available on the Living Forgotten Realms website.
You might also want to have a copy of the Forgotten Realms Player’s Guide and have a subscription to D&D Insider. Both of these introduce tons of new options for your character! Grab a Forgotten Realms Player's Guide at your local gaming shop and sign up for D&D Insider at wizards.com/insider.
Living Forgotten Realms Adventures
Selected adventures released from 2008-2010 for the Living Forgotten Realms campaign are available in an archive zip file for use for home play and public play. Simply follow the link below and save the file to your computer.
http://media.wizards.com/downloads/dnd/LFR_Archive.zip
Adventures from 2011 going forward are available via the Living Forgotten Realms download hub at
http://www.livingforgottenrealms.com
For a list of all adventures, including both current and retired adventures, please visit the LFR Adventures wiki page at
http://community.wizards.com/lfr/wiki/Adventures
Description:
Background:
"The Lions of Cormyr was established in 1479DR following a border incident between the Kingdom of Cormyr and Myth Drannor. There was a need for a company of warriors to fight the enemies of Cormyr on her borders and beyond, nominally independent yet still sworn to the defense of the Purple Dragon Throne and her subjects.
All Lions must call Cormyr their home region and share the same noble ideals – unswerving loyalty to the Cormyrian Crown, a desire to fight the enemies of Cormyr and any evil no matter where they are found, and aspirations to one day join the ranks of the Purple Dragon Knights (FRPG, p.60). Each Lion must swear an oath of service before their admission to the company, pledging allegiance to King Foril, swearing to defend Cormyr, and to uphold the knightly virtues of honor, duty and justice."
Membership of the Lions of Cormyr is by invitation only and restricted to thirty PC's in accordance with the conditions of the Royal Charter governing adventuring companies in the Kingdom of Cormyr (Dragon 365, Backdrop: Cormyr, p.48).
The Lions of Cormyr
The Lions of Cormyr is an Adventuring Company for the RPGA’s Living Forgotten Realms (LFR) Campaign, created in compliance with the RPGA Character Creation Guide Living Forgotten Realms version 1.8. It is comprised of fighter, paladin, and warlord player characters with the home region of Cormyr.
Lions of Cormyr Membership Requirements
1. Player character (PC) members must conform to all current RPGA LFR character creation guidelines;
2. Players may only have one player character in the Lions of Cormyr at any one time;
3. PC members must meet the prerequisites of the Purple Dragon Knight paragon path (FRPG p.60);
4. The admission of a PC to the Lions of Cormyr requires an invitation by an existing PC member;
5. Players are to note membership of the Lions of Cormyr on their PC's adventure log and character sheet;
6. One player of a member PC will act as a scribe for the Lions of Cormyr, maintaining the company's roll at http://games.groups.yahoo.com/group/lionsofcormyr;
7. The Lions of Cormyr must contain at least four PC's at any one time. If the adventuring company's roll everdrops below 4 PC's, it is considered inactive (PC members gain no benefits for being a part of the company) until such time as its roll rises to four PC's or the company chooses to disband;
8. All PC members must conduct themselves honorably in the spirit of the code of the Purple Dragon Knights to which they all aspire. Should any PC member willingly commit an act not befitting a Lion of Cormyr they may be dishonorably discharged by a majority vote of their peers and their name will be struck from the rolls of the Lions of Cormyr;
9. Should a Lion of Cormyr wish for any reason to leave the company they are free to do so but must immediately advise the company scribe of their intention so the Lord Commander of High Horn can be advised in compliance with the Royal Charter; and
10. When a Lion of Cormyr is elevated to the ranks of the Purple Dragon Knights, the member receives an honorable discharge from the company, earning the right to extend an invitation of membership to another PC to take their place as a new Lion of Cormyr. PC's not immediately exercising this right may remain on the rolls of the Lions of Cormyr as a retired member until such time as they choose to nominate another PC to join the company.