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Posted by: Tony_Vargas on Jun 18, 2012 at 01:58:03 PM
On EN World a thread was started about "Fighter Identity" and my take on it turned out so long and involved, I figured I might as well blog it:



From the beginning, the problem with the Fighter hasn't been that it's too narrow, but too broad. It was asked to model every archetype from knight to barbarian to soldier to tribal warrior to fencing master to archer to weapon specialist to gladiator to feudal lord. All with nothing to it's name but d10 HD and a nice attack matrix.


Adding magic to the fighter cleaved off the Ranger and Paladin. Taking magic away from the Fighter gave us the Barbarian. And, the Cavalier got pulled out of the fighter's bailiwick, too.

In 3e, the Barbarian was made rage-tastic, and the Cavalier was folded back into the fighter who was made customizeable through ...