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Description

Skills

Trained Skills
Arcana: 16
History: 14
Insight: 9
Religion: 14

Untrained Skills
Acrobatics: 7
Athletics: 5
Bluff: 3
Diplomacy: 3
Dungeoneering: 4
Endurance: 10
Heal: 4
Intimidate: 3
Nature: 6
Perception: 4
Stealth: 5
Streetwise: 3
Thievery: 5
12 5
19 8
12 5
20 9
11 4
8 3
21 20 22 18
61 (Bloodied 30) 15 10 5 6

Powers

Melee Basic Attack, Ranged Basic Attack, Blazing Corona, Blazing Corona Secondary Power, Firepulse, Mage Hand, Light, Prestidigitation, Chameleon's Mask, Magic Missile, Flame Arrow, Burning Hands, Fountain of Flame, Protection from Missiles, Fire Shroud, Fireball, Burning Bright, Fire Burst, Warp in the Weave, Melf's Minute Meteors, Melf 's Minute Meteors Secondary Power

Equipment

Architect's Staff +1, Cloth Armor (Basic Clothing), Amulet of Protection +2

Feats

Arcane Familiar, Firepulse Master, Genasi Fire Affinity, Manifest Resistance, Primordial Surge, Skill Power

Other Abilities

Class Features: Firecrafter Starting Feature, Elemental Resistance, Gen Servant, Sha'ir Cantrips, Firecrafter Level 5 Feature

Racial Traits: Elemental Origins, Elemental Manifestation, Firesoul, Firepulse Constitution, Endurance Bonus, Nature Bonus