Results for tag: rogue
Posted by: The_Mask_of_Ice on Sep 30, 2012 at 02:26:08 AM
I think that sneak attack's only option shouldn't be extra damage, but should vary according to your rogue scheme. For example, assassins get the extra damage, thieves can immediately make a skill or ability check to steal an item or an amount of gold, and thugs can knock the target etc.
All rogues deal sneak attack as extra damage, but assassins take decide to take 3 on each die or roll when applying it, and other schemes gain extra effects to sneak attack as normal.