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Results for tag: blingdenstone
Posted by: The_Mask_of_Ice on Dec 25, 2012 at 04:24:10 AM
After tweaking some characters to fit into the changed rules, we began where we left off. The party discovered most of the secret doors in the dungeon thanks to successful spot checks, and found the undead drow "king", from whom they managed to get the crown from by paying him with 90 gp in compensation (the price was originally 300 gp, to which they managed to make him agree to by making hard persuasion checks, and managed to make him agree to a lower price by a nigh-impossible deception check). I gave them XP for good role-playing, and they leveled up. The party, after returning to town, decided to tackle the Ogremoch's Bane quest. They have yet to encounter meaningful threats in terms of combat. The skill die mechanic, while nice, sometimes seems a little too swingy, and I think there...
Posted by: The_Mask_of_Ice on Oct 13, 2012 at 11:32:59 PM
I finally managed to get a group of people, albeit ones who are very new to tabletop roleplaying, together to test the playtest materials, using the reclaiming Blingdenstone adventure:

Characters:

Name: Z. (Real name unkown)
Race: Wood Elf
Class: Fighter (Archer)
Background: Spy
Specialty: Magic-User

Name: Rebecca
Race: Human (I tweaked the race to give an extra feat at level 1, since, surprisingly, the "+2 to one, +1 to all others" ability adjustment, by itself, is pretty weak)
Class: Sorceror
Background: Commoner
Specialty: Necromancer

Name: Gemlin
Race: Hill Dwarf
Class: Fighter (Protector)
Background: Bounty Hunter (also, Z's contact)
Specialty: Survivor

Name: Hamza
Race: Wood Elf
Class: Cleric of Pelor (Sun)
Background: Noble
Specialty: Archer

First of all, character creation was great in that it took up...