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    • The_Mask_of_Ice shared an article.

      January 5 at 1:14am
    • The_Mask_of_Ice added a comment to WotC_Rodney's blog post on the DnD Next group.

      D&D Next Q&A: Racial Ability Scores, Cleric Options & Monsters
      You've got questions—we've got answers! Here's how it works—each...
      January 5 at 12:55am
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      Maybe it's protective stupidity or a general unawareness of what's supposed to be causing fear to them, due to a sheltered lifestyle.
      January 4, 2013 10:55 PM PST
      Reading my 4th Edition PHB from 4 years ago:
      "This is the 4th Edition of the DUNGEONS & DRAGONS game. It’s new. It’s exciting. It’s bright and shiny. It builds on what has gone before, and firmly establishes D&D for the next decade of
      play."
      So ... what's up? Why is WotC rewriting this franchise from the ground up ... again .... 6 years ahead of schedule?


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      January 22, 2013 8:22 PM PST
    • The_Mask_of_Ice posted to his forum thread on the DnD Next group.

      December 25, 2012 at 6:25am
    • The_Mask_of_Ice posted a new blog post.

      D&D Next Playtest – Reclaiming Blingdenstone: Session 2
      After tweaking some characters to fit into the changed rules, we began where...
      December 25, 2012 at 6:24am
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    • The_Mask_of_Ice left a new comment on DnD Next .

      I was a bit worried that this would be too much like 4e, but I was wrong, and...
      October 30, 2012 at 2:53pm
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      20 people like this site.
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    • The_Mask_of_Ice shared an article.

      October 29, 2012 at 2:09pm
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      On a side note, when I create pirate NPC's, I usually include a mix of fighters, rogues, and fighter/rogues, as well as some casters. Clerics of sea gods or wizards with parrot familiars, even a druid with his water and air magicks and a monkey companion, works great.
      When I PLAY a pirate, however, I generally create him with the ranger class. Why? Because when I play a pirate, I like to dual wield a sword & dirk (or a sword & flintlock, if they're available). The ranger's inability...


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      November 10, 2012 2:11 PM PST
      Hello
      My name is Kine, It's my pleasure to write you today after viewing your profile on this website , i just want to say hello and how was your day? Well, i will like to known little more about you, and also i want to tell you more about my self,
      please i will be very happy if can reply me via my email address, so that we can move further for knowing each other (kinemabou @ yahoo.com) I will be waiting for your response,
      Thanks Yours
      Kine.
      (kinemabou @ yahoo.com)


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      April 5, 2013 12:22 PM PDT
    • The_Mask_of_Ice posted to his forum thread on the DnD Next group.

      October 28, 2012 at 9:50am
    • The_Mask_of_Ice posted to his forum thread.

      October 21, 2012 at 12:34am
    • The_Mask_of_Ice posted to aFrozenSoul's forum thread.

      October 19, 2012 at 1:24pm
    • The_Mask_of_Ice posted to Foxface's forum thread.

      October 17, 2012 at 12:30pm
    • The_Mask_of_Ice added a comment to BhaelFire's blog post.

      Basic and Expert Editions
      I firmly believe that there should be two editions of the game; the core...
      October 2, 2012 at 3:00pm
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      This looks fantastic great idea and nice mock up too.
      Now shut up and take my money!


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      September 30, 2012 5:06 AM PDT
      Maybe you could just take out the "Expert" term in the main titles of the full core rules, and maybe just make it a clearly visible, but removable and unobstructive sticker note on the books' cover. Other than that, it's a great idea. There could be the core rules plus adequate amounts of rule modules, feats that allow gameplay to resemble those from other editions (here's some meta-magic feats which could make 1e/2e and 4e style spellcasting possible: ...

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      October 2, 2012 1:00 PM PDT
    • The_Mask_of_Ice added a comment to WotC_Trevor's blog post on the DnD Next group.

      Playtester Profile - Mand12
      Why don’t you start off by telling us a little bit about you and your...
      September 30, 2012 at 12:19pm
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      I thought it made sense. He's saying that mechanics serve a purpose and if a new mechanic does its job every bit as well as some old mechanic, then it IS just as good as the old mechanic.
      Of course, you and I know that two different mechanics rarely accomplish the exact same end result ... but that's okay. Maybe the intricacies of the old mechanic were better in some ways, but as long as the new mechanic is better over all, with its own valuable intricacies, then so be it.
      The real...


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      October 1, 2012 3:05 PM PDT
      Fair enough, but I'm not at all sure what you're describing qualifies. I mean what DID happen with Essentials? There was nothing wrong with it, but it wasn't as if the Essentials classes entirely worked within the 4e system. There were plenty of cases where feats, items, and other things didn't really work with e-classes. They used resources differently, which was one of the nice things about basic 4e, all classes have the same resources. Do we have this in the case of your multiple ways to cast...

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      October 2, 2012 5:30 AM PDT
    • The_Mask_of_Ice posted a new blog post.

      Ranger Ritual Magic/Biome Specialization in D&D Next
      In my opinion, rangers should have the option between choosing to specialize...
      September 30, 2012 at 8:55am
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    • The_Mask_of_Ice posted a new blog post.

      Spells in D&D Next
      I think spells will be divided according to their power sources, or the main...
      September 30, 2012 at 8:43am
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    • The_Mask_of_Ice posted a new blog post.

      Psionics in D&D Next
      Psionics should be optional rules, implemented as a feat which grants you...
      September 30, 2012 at 8:39am
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    • The_Mask_of_Ice posted a new blog post.

      Rogue Sneak Attack options in D&D Next
      I think that sneak attack's only option shouldn't be extra damage, but should...
      September 30, 2012 at 4:26am
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    • The_Mask_of_Ice added a comment to WotC_Rodney's blog post on the DnD Next group.

      D&D Next Q&A: Action Economy, Power Creep and Monster Immunities
      You've got questions—we've got answers! Here's how it works—each...
      September 30, 2012 at 4:10am
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      I suspect the disparity between racial ability score boosts will accelerate power creep. Nonhuman races will inevitably get mechanical options that are better than Human options, in order to “balance” the races better. But then the Human will use the better Nonhuman options as a baseline for new Human options. And the armsraces soar up from there.
      October 4, 2012 5:27 AM PDT
      Giving humans a blanket +1 to ability scores is a pathetic attempt to pander to Pathfinder power gamers. The way they're described it would be more appropriate to give them a +1 to Charisma, and go back to the extra skill or feat rationale of Third Edition*.
      On a related note, allowing elves to roll Perception with advantage is a little more than saying they're not often surprised. That, especially combined with the fact that low-light vision is overpowered for them and underpowered for...


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      October 4, 2012 2:42 PM PDT
    • The_Mask_of_Ice posted a new blog post.

      High-HP Campaign Rule Modules for D&D Next
      For players and GMs who want combat to last longer, WotC could make a very...
      September 29, 2012 at 9:02am
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    • The_Mask_of_Ice posted a new blog post.

      Feats in D&D Next Letting You Add Your INT mod to AC and HP?
      To adress the extremely low HP of many caster classes in Next: Smart...
      September 29, 2012 at 8:58am
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