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Posted by: The_Jester on Feb 2, 2011 at 10:19:30 PM

Something short today, for a friend.

 

I just finished listening to the Tome’s recordings of the announcements from DDXP, which had a slight focus on organized play. There’s now three different types of play: Encounters, which is focused on new players and an introductory experience; Living Forgotten Realms, which is focused on story; and the unnamed new program, which will be focused on challenging tactical play. My initial response was: since when was LFR focused on story?! That campaign is a combat-heavy game with a dash of player-meat-grinder, where people blow through the role-playing to get to the next of the three mandated fight, which is often hard enough in the limited time allotted.

The two curiosities of the organized play remain. Where do the new players

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