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Results for tag: TPK
Posted by: The_Jester on Jul 24, 2012 at 12:03:13 PM

I kinda want to kill a Player Character. But I'm finding it difficult to justify doing so...

I wrote about this once before in a very, very early blog but that piece is significantly rougher, and it's a different from the position I now find myself in. My forthcoming campaign is a horror game. I'm doing a Ravenloft campaign and my players are going to be everymen. They're little more than 0-level NPCs and definitely not heroes. I want them to be afraid of death, which means death has to be a real possibility. Therein lies the problem.

The Paradox

I want death to string and be more real: no resurrection magic and no punches pulled. I want to be fair yet mean, so if the Player Character makes a mistake it might very well cost them their life, just like making a bad call in a horror

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