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Description

Skills

Trained Skills
Athletics: 13
Endurance: 17
Nature: 17
Perception: 17

Untrained Skills
Acrobatics: 9
Arcana: 6
Bluff: 6
Diplomacy: 6
Dungeoneering: 12
Heal: 12
History: 6
Insight: 12
Intimidate: 6
Religion: 6
Stealth: 9
Streetwise: 6
Thievery: 7
11 6
19 10
13 7
11 6
22 12
10 6
24 23 20 25
91 (Bloodied 45) 22 11 15 6

Powers

Melee Basic Attack, Ranged Basic Attack, Surefooted Stride, Razorclaw Shifting, Wild Shape, Pounce, Storm Spike, Grasping Tide (Druid), Wind Prison, Verdant Bounty, Call Lightning, Wall of Thorns, Camouflage Cloak, Swirling Winds, Pain from Perseverance, Goodberry, Storm Beast, Shield of Gales, Tidal Surge

Equipment

Ritual Book, Animal Messenger, Winter's Grasp Totem +1, Leather Armor, Javelin, Purify Water, Traveler's Camouflage, Portend Weather, Dowsing Rod

Feats

Ritual Caster, Enraged Boar Form, Primal Instinct, Wild Senses, Clever Control, Coordinated Explosion, Battlewise, Hunting Wolf Form, Draw Out The Beast

Other Abilities

Class Features: Explorer Starting Feature, Balance of Nature, Primal Aspect, Primal Guardian, Ritual Casting, Wild Shape, Explorer Level 5 Feature, Explorer Level 10 Feature, Storm Touched, Storm Speaker Action

Racial Traits: Razorclaw Shifting, Acrobatics Bonus, Stealth Bonus