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1 year ago  ::  May 09, 2012 - 2:53PM #11
StevenO
Date Joined: Apr 9, 2004
Posts: 14,334

May 9, 2012 -- 2:10PM, Derffrombelgium wrote:

What do you think ?Spoiler: Show



Small Utai
Jedi 1/scout 3/soldier 1
Init +9; Senses low-light vision; Perception +9
Languages Utapese, Basic

Defenses Ref 20 (flat-footed 18), Fort 17, Will 18
hp 42; second wind +11/21; Threshold 17

Speed  5 squares
Melee  by weapon +4
Ranged  by weapon +6
Base Atk +4; Grp +1
Force Powers Known (Use The Force +8) Force track [JATM p.26], mind trick [Core p.98] (2)

Abilities Str 10, Dex 14, Con 11, Int 12, Wis 15, Cha 12
Special Qualities animal handler, cooperative
Talents Barter [Core p.49], Beast Trick [KOTOR p.53], Charm Beast [Core p.107], Command Beast
Feats Armor Proficiency (light) [Core p.82], Careful Shot [Core p.82], Force Sensitivity [Core p.85], Force Training [Core p.85], Point Blank Shot [Core p.87], Weapon Proficiency (pistols, rifles, simple weapons) [Core p.89]
Skills Initiative +9, Knowledge (life sciences) +8, Perception +9, Persuasion +3 (may reroll but must keep the result of the reroll even if worse; may Use the Force +8 to change the attitude of a beast instead), Ride +9 (may reroll but must keep the result of the reroll even if worse), Stealth +9, Survival +9, Use the Force +8


Your skills look all wrong for starting in Jedi.  There are too many skills plus Stealth, Survival, and Ride are not Jedi skills.  Your hitpoints also look low for starting in Jedi.  You didn't start in Jedi?  I'm sorry for bring this up (I know it is often some program/machine's fault.) but making the starting character class obvious makes "checking" a statblock easier.  Starting in Scout instead of Jedi may not be so hard to see because of the huge differences in skills and hitpoint but the difference between starting in Jedi and Soldier is pretty small and starting in Noble, Scoundrel, or Scout may not always be so obvious.

I suggest editing your Persuasion entry to "may use UtF instead to change a beast's attitude" because that "+8" you have thrown in there was initially getting counted as a trained skill.  I was looking for +8/+9 and counting those to figure out how many trained skills you had which is wrong when you have a skill modifier listed twice.

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1 year ago  ::  May 10, 2012 - 12:15AM #12
Derffrombelgium
Date Joined: Mar 2, 2009
Posts: 450
I started in Scout.
At level 4, I taked +1 INT and Use the Force Skill.
Is that better ?
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