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Star Wars® The Mess Hall Negate Energy force power and Force Pikes?
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1 year ago  ::  Apr 18, 2012 - 2:40PM #1
Razz
Date Joined: Mar 25, 2001
Posts: 266
Has there been an official ruling on how Negate Energy works against weapons like Force Pikes? Is it all negated or half negated? Thanks! This just came up in my game.
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1 year ago  ::  Apr 18, 2012 - 3:59PM #2
Leo_the_Rat
Date Joined: Oct 10, 2007
Posts: 2,144
Negate energy is an all or nothing power.  Since a Force Pike deals energy damage you can attempt to use negate energy.  If your UtF roll equals or exceeds the damage dealt then all of the damage is negated.  If the roll is less than the damage dealt then the character takes all of the damage as normal.
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1 year ago  ::  Apr 18, 2012 - 6:33PM #3
Razz
Date Joined: Mar 25, 2001
Posts: 266

Apr 18, 2012 -- 3:59PM, Leo_the_Rat wrote:

Negate energy is an all or nothing power.  Since a Force Pike deals energy damage you can attempt to use negate energy.  If your UtF roll equals or exceeds the damage dealt then all of the damage is negated.  If the roll is less than the damage dealt then the character takes all of the damage as normal.




I ask because It says the Force Pike is a Piercing and an Energy weapon, so would someone hit by it still take Piercing damage? If so, how much?

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1 year ago  ::  Apr 18, 2012 - 6:49PM #4
Leo_the_Rat
Date Joined: Oct 10, 2007
Posts: 2,144
If you can negate any part of an attack via the Force or DR or whatever you negate all of the attack.  If an attack is listed as doing multiple types of damage then you can stop it all or you can take advantage of the flexibility of the attack.
For example since a Force Pike does both energy and piercing if you are wearing armor that gives a DR against either is still effective against the entire attack (See p120 in the SECR).  Likewise if a creature or object could only be damaged by a specific type of damage then if your weapon does that type of damage then the creature/object takes damage from the attack.
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1 year ago  ::  Apr 18, 2012 - 8:11PM #5
StevenO
Date Joined: Apr 9, 2004
Posts: 14,085

Apr 18, 2012 -- 6:33PM, Razz wrote:

I ask because It says the Force Pike is a Piercing and an Energy weapon, so would someone hit by it still take Piercing damage? If so, how much?


I'm going to say that Leo is correct when following the RAW.  To change things up a little bit do you believe that Negate Energy should NOT when struck by a lightsaber because it is listed as doing "Energy and slashing" damage types.

Now if I ignore the RAW I would be ok with a GM ruling (provided it works both ways) that said a weapon with a physical damage type listed first (ie. Piercing and Energy vs. Energy and slashing) could still deal one die of damage (unless it only deals one to start with) due to the physical part of the weapon.  This would be a houserule and may need to looked at on a weapon by weapon basis.

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1 year ago  ::  Apr 19, 2012 - 1:55PM #6
Leo_the_Rat
Date Joined: Oct 10, 2007
Posts: 2,144
That house rule leads to a lot of messiness when someone has DR 6 that can also be used against lightsabers.  What do you do when you're hit by a weapon with energy and pierce.  Do you subtract 6 from the total damage as per RAW or do you get to subtract 6 from each die? And what happens to damage caused by Tech/Improved Tech, Str and/or, other feats and talents?  What type of damage do they stack onto?  Or, are they their own type of "untyped" damage?


While I respect your sense of "realism" it just doesn't have a place in the Star Wars gaming universe.
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1 year ago  ::  Apr 19, 2012 - 3:43PM #7
StevenO
Date Joined: Apr 9, 2004
Posts: 14,085
It's true that messiness can follow but that can be the case with many houserules and is even true about some of the RAW.  I can certainly see where you are coming from and I guess I should agree but there is a part of me that wants to say that certain weapons would still be functional if they loose out on a damage type.

There are weapons that deal energy based damage that certainly should function, at least in a limited capacity, without power.  If the energy damage is absorbed/negated this base function should still work to some extent.  Now anything done to the weapon that increases its damage should only apply to a fully operational weapon but I see how other things that don't really care about the weapon can muddy the waters; I guess if I was ruling I'm going to say that half of additional bonuses (rounded up) are also lost with the energy damage.

In light of all of this it probably is best to follow the KISS concept and follow the RAW which lets it negate all the damage.   
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1 year ago  ::  Apr 20, 2012 - 8:47PM #8
richterbelmont10
Date Joined: Sep 26, 2008
Posts: 5,491

Apr 18, 2012 -- 2:40PM, Razz wrote:

Has there been an official ruling on how Negate Energy works against weapons like Force Pikes? Is it all negated or half negated? Thanks! This just came up in my game.


Negate Energy works on any attack that deals energy weapon damage, including force pikes. All of the damage is negated if you succeed the UtF check. There is no half damage.


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Star Wars® The Mess Hall Negate Energy force power and Force Pikes?
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