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Description

Skills

Trained Skills
Arcana: 13
Bluff: 18
Dungeoneering: 8
Insight: 11

Untrained Skills
Acrobatics: 3
Athletics: 3
Diplomacy: 10
Endurance: 5
Heal: 4
History: 8
Intimidate: 6
Nature: 3
Perception: 3
Religion: 8
Stealth: 5
Streetwise: 6
Thievery: 3
10 3
14 5
10 3
20 8
10 3
16 6
21 16 19 20
44 (Bloodied 22) 11 8 3 6

Powers

Melee Basic Attack, Ranged Basic Attack, Changeling Disguise, Changeling Trick, Phantom Chasm, Sleep, Conduit of Ice, Grasping Shadows, Phantasmal Assault, Beguiling Strands, Light, Ghost Sound, Prestidigitation, Magic Missile, Spectral Image, Familiar Harrier, Radiant Pillar, Color Spray, Stinking Cloud, Grasp of the Grave, Familiar's Call, Faulty Memory

Equipment

Leather Armor, Earthroot Staff +1, Bag of Holding (heroic tier), Everlasting Provisions (heroic tier), Cloak of the Chirurgeon +1

Feats

Armor Proficiency: Leather, Arcane Familiar, Becomer, Active Familiar

Other Abilities

Class Features: Level 1 Apprentice Mage, Illusion Apprentice, Level 1 Mage Daily Powers, Level 1 Mage Encounter Powers, Mage At-Will Powers, Mage Cantrips, Mage's Spellbook, Magic Missile, Level 2 Mage Utility Powers, Level 3 Mage Encounter Powers, Level 4 Apprentice Mage, Enchantment Apprentice, Level 5 Mage Daily Powers, Expert Mage, Enchantment School Expert, Enchantment Expert, Level 6 Mage Utility Powers

Racial Traits: Change Shape, Mental Defense, Shapechanger, Changeling Trick, Bluff Bonus, Insight Bonus, Stealth Bonus