The idea of subsystems being placed on top of the core system is very appealing to me. I have been a heavy user of house rules across my D&D experience (Basic Set through to 4e). What I think would be an outstanding add-on to D&D Next would be a generic set of guidelines that allows DMs to develop their own subsystems in a controlled and balanced way... I'm excited about the developments occurring with D&D and look forward to hearing about developments...despite truly enjoying...
View full commentThe idea of subsystems being placed on top of the core system is very appealing to me. I have been a heavy user of house rules across my D&D experience (Basic Set through to 4e). What I think would be an outstanding add-on to D&D Next would be a generic set of guidelines that allows DMs to develop their own subsystems in a controlled and balanced way...
I'm excited about the developments occurring with D&D and look forward to hearing about developments...despite truly enjoying each iteration of D&D, I have to admit that I am eager to see something that is more reflective of the simplicity of AD&D...
I can see the narrative combat module becoming a mainstay in my group, however, are there plans to include spell options? I would like to see the return of 3E meta-magic feats (i.e. Enlarge Spell) and this would be a perfect fit for them. As spellcaster declares if they want to "enlarge" a spell and take the appropriate modifier to their attack; this makes spells more dynamic in combat.