Community

Results for tag: Kalamar
Posted by: Stirfry90 on Jun 21, 2010 at 08:11:39 PM

I realized shortly after my first post that a number of people don't know any information on the setting itself. In an attempt to rectify that, I am providing some links to player aids and information of the setting. Please note that Kenzerco does own the copywright to its setting and these are merely snippets, broad summarizations of a truly deep and detailed setting.

First of all you might be thinking, why Kalamar? What's so special about this obscure setting I've never heard of (or only heard of in passing). Well, to answer that you might want to listen to its creator:

What is Kalamar? Kenzerco's answer.

Why play Kalamar? Kenzerco's answer.

But hey, its a sales pitch, right? Perhaps, which is why you can also look to some third party sources. On the blog, sniping.org, the writer

...
Posted by: Stirfry90 on Jun 20, 2010 at 09:58:38 PM

 

Wizards of the Coast Races:



Presented here is the complete list of fully supported races from the breadth of the 4th edition books and magazines that Wizards of the Coast has published. Detailed are possible ways in which they could be incorporated on Tellene.

Unless otherwise noted they use the same stats as presented in the relevant book.

Player's Handbook:

Dragonborn: As described on page 6 of the Kingdoms of Kalamar 4th Edition Campaign Setting, these dragon-kin are exceedingly rare. In addition to the information presented in said book, the Dragonborn are actually the result of the crossbreeding of Dragons and other humanoids. When a dragon takes humanoid form and has relations with a humanoid and is male, the child belongs to the same race as its mother, though

...
Posted by: Stirfry90 on Jun 20, 2010 at 08:39:45 PM

So here I am, going through the races and classes presented in both the Kingdoms of Kalamar sourcebooks, and the current 4th edition setting, and how they both could work in the 4th edition setting.

Please note that I am adding one peice to the lore, and with the help of people more well versed in it than I, I shall expand upon it. The Riftmaster, for some reason that I shall devise, has either weakened or decided not to weaken the barrier seperating Tellene from the other planes of exhistance. This has allowed planar creatures to pass into the material world more often and with greater ease.


Races of Tellene:


This is the list of the usual player races presented in the Kingdoms of Kalamar Setting, and how you might consider playing them in the 4th edition game.


A note on languages:

...
Posted by: Stirfry90 on Jun 20, 2010 at 08:36:49 PM

Hello folks! Welcome to the only group on the internet dedicated to bringing the Kingdoms of Kalamar setting to the 4th edition masses. 

We will be setting up a wiki once things are more finalized. Once some members join we'll also start up our forums.

Thankyou for joining and see you in the Kingdoms of Kalamar.

Posted by: Stirfry90 on Jun 20, 2010 at 08:05:18 PM

I realized shortly after my first post that a number of people don't know any information on the setting itself. In an attempt to rectify that, I am providing some links to player aids and information of the setting. Please note that Kenzerco does own the copywright to its setting and these are merely snippets, broad summarizations of a truly deep and detailed setting.

First of all you might be thinking, why Kalamar? What's so special about this obscure setting I've never heard of (or only heard of in passing). Well, to answer that you might want to listen to its creator:

What is Kalamar? Kenzerco's answer.

Why play Kalamar? Kenzerco's answer.

But hey, its a sales pitch, right? Perhaps, which is why you can also look to some third party sources. On the blog, sniping.org, the writer discusses

...
Posted by: Stirfry90 on Jun 20, 2010 at 07:11:14 PM

Well hello there folks, welcome to my blog. Here I shall attempt to convert the Kingdoms of Kalamar Setting fully to 4th edition. That means races, classes, feats, paragon paths, and their lovely monsters as well. I'd like to first off start with suggestions on how to play a basic game, without any real conversions necessary. I shall be referencing their books but due to a falling out with Kenzerco, I shall attempt to remove the need for their books at all. Provided you have a knowledge of the setting or are willing to learn, you too can play in this awesome campaign setting created by a company in its glory years.

First a little bit of information. I never got the chance to play a game in the Kingdoms of Kalamar setting. I loathe that fact. I really do, I own the books,

...