I just sat down to continue my work on converting the old Tomb of Horrors adventure by the late Gary Gygax, may he rest in peace, to 4th edition when it struck me: how will I portray the major deities in the campaign I'm running? I know, a bit off topic, and I apologise for not having written another mapping post yet, but I will! All in good time.
You see, my campaign is extremly deity rich, and will incorporate a nice chunk of the pantheon. My characters will, in their epic levels (and somewhat in their paragon), interact directly with the gods themselves. This is something entirely new to me, as up until now I've been able to just answer questions about gods and let the players make their own interpretations as to their personalities (if they even bothered). But now I have to do that for them, and am really questioning how I'm going to pull this off.
So, for the moment, I have Tiamat, Bahamut and Corellon pasted on sticky notes (thankyou microsoft for awesome windows 7 sticky notes :D very good imo) which are always up on my tablet/laptop screen, which is my extended desktop. I figure knowing the gods in detail would help a bit, and am hoping it will.
But I wonder, how do others play the god roles? How do your gods interact with your players? How close should the bond between a mortal and an immortal be? I'd like to hear your views.
On a side note, I've continued reading Dragonlance again, this time the Dark Disciple triology, and am thus thinking of various techniques used by Weis in those books. DL is a good read for anyone who hasn't picked up one of those books
Highly recommended, printed by Wizards of course.
Damir Mitrovic
