Results for tag: development
Posted by: SRM on Nov 17, 2009 at 02:29:08 PM
Besides being a developer, an occasional designer, a D&Di columnist, and a sometimes miniature painter, I'm also one of the members of the D&D update team.
Roughly once a week I sit in a room with Greg Bilsland and Charles Arnett where we go over pages and pages of potential updates to the game. It usually starts with Greg handing out a long list of paper, churns into all of us going over books and twisting our heads around issues both simple and sublime, and ends in me going on some frenzied (and often humorous, if I do say so myself) tangent about something that’s bugs me about our game.
Ultimately we find solutions. Some questions go back to development; sometimes taking up large chunks of our weekly meeting or spinning off into a meeting of its own. Final decisions are made, and...
Posted by: SRM on Nov 16, 2009 at 02:06:46 PM
I was excited to see that today's preview of Plane Below: Secrets of the Elemental Chaos was of the "reasoning with slaad" skill challenge I designed for the book. I was even happier to see the fantastic reaction it was getting on our message board and a number of fan sites around the Web.
To be honest, when the skill challenge was turned over to Ari, the lead designer of the book, I noted that some of the failure effects may be a bit much, but I thought they were. Luckily he agreed with me.
When the book was in development, I stayed quiet while the other developers critiqued the skill challenge. (It's always hard to be in development meetings involving your own design. I'm a strong believer of keeping my mouth shut, listing to the critique, and trying as hard as I can to not become defensive...