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    • Smilodoner shared an article.

      January 22 at 3:53pm
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      Expertise dice...
      Great idea but...the first iterations of the playtest were more ‘old school’. Looks like we are moving back to extreme damage die rolls again… Things like the Fighter surge.. shudder! 12d6 suddenly? Very naff!
      A more interesting expertise progression might be…
      A simple d6, d8, d10, d12, 2d6, d6d8, d610, d6d12, d8d12, d10d12 2d12. This is more than sufficient expertise dice for all classes and ensures players think when and how to spend their dice.
      I also...


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      January 29, 2013 8:26 PM PST
      that barbarian/warden shapechanger thing sounds brilliant
      February 12, 2013 3:44 AM PST
    • Smilodoner added a comment to his blog post.

      D&D Next impressions - the fighter and wizard
      The Fighter: Slayer is something I like and dislike. Mechanically, I like the...
      June 1, 2012 at 3:34pm
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      No point intended. My comment was strictly quoting the playtest material.
      June 1, 2012 2:13 PM PDT
      Ok, fair enough. Thank you.
      June 1, 2012 4:28 PM PDT
    • Smilodoner posted a new blog post.

      D&D Next playtest impressions - the rogue and clerics
      This is my perspective as a Dungeon Master, running the game for a...
      June 1, 2012 at 1:57am
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    • Smilodoner shared an article.

      May 30, 2012 at 11:56pm
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      I have to say, as a long-time DM, I absolutely love DnDNext. All you've done, for our group at least, is taken the exact way we play, and gotten rid of all the garbage from every edition into a simplified bounded accuracy. Provided you completely leave level-based stat scaling out of the equation (aside from damage:hp), you have our entire hoard of geeks eagerly awaiting full-blown content =)
      June 9, 2012 6:57 PM PDT
      I must say I am so happy with what I have read so far. There are some issues that need to be addressed - The magic (cantrips are a great idea but just too powerful) and dying ( way too difficult to kill a character - there is very little threat). Please do can you now overhaul the public play adopted by WOTC. Hiding D&D in game shops will do as much harm to D&D as this new addition will help it. WE NEED TO BE ABLE TO SPREAD THE WORD TO GAME GROUPS, SCHOOLS and PUBLIC EVENTS.
      June 11, 2012 1:10 PM PDT
    • Smilodoner is feeling...

      Mood: calm
      May 29, 2012 at 10:02pm
    • Smilodoner posted to olfactatron's forum thread.

      Forum Topic: Not this, this.
      May 27, 2012 at 9:17pm
    • uploaded a new photo.

      May 27, 2012 at 9:15pm
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    • Smilodoner uploaded a new photo.

      May 27, 2012 at 9:15pm
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    • Smilodoner created a new group: Richmonder Renegades.

      May 24, 2012 at 7:23pm

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