Results for tag: alternate goals
Posted by: Centauri on Nov 15, 2011 at 05:08:35 PM
I ran Dungeon Delve 1 for two people on 11/14. Their characters were level 1, a shardmind dark pact warlock and a half-orc brawler fighter.
Given the unusual party size, I had planned, even before I knew what the characters would be, to keep the monsters roughly the same, but to give them goals other than killing the PCs. In the first encounter, a removed one of three kobold slingers and kept the minions mostly busy moving two prisoners and a McGuffin into a tunnel in the floor of the encounter. The slingers and two minions did all the fighting.
The monsters' goal was to move their prisoners and another item into their tunnels. They moved one prisoner in quickly; there was not meant to be a way to prevent this. The other prisoner and the item took more time, as I wanted the PCs to be ablle...