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    About Me

      About Me: Gamer since grade school in Spokane WA. Been kinda apprehensive about 4thEd but decided to give it another go. I think it will work if I can get others interested.
      Movies: The Gamers: Dorkness Rising, Ladyhawke, Braveheart, Lord of the Rings.
      TV Shows: FIREFLY
      Books, Comics and Graphic Novels: Captain America
      Music: Electronica, she, Tiesto
      Wizard Book Lines:
      Other D&D
      Hobbies: Gaming, Cons, SCA
      Likes: Freedom
      Dislikes: Oppression
      My Games:
      Dungeons & Dragons
      Heroscape
      Star Wars Roleplaying Games
      Other Games I Play: GURPS, Call the Cathulu, D20Modern, Munchkin

Comments


    I love D&D...but this system...I don't know. It mods every single round of combat. And the DM is supposed to keep track of MOBS of monsters just to make it even. I was running a combat with 8 players and 3 monsters and keeping track of things was nearly impossible. I used a spreadsheet to tag effects but even tagged I couldn't remember everything and apply it. What my players really love about my DMing style is the cinematic way I describe and keep combat rolling. Not their powers. Not the mods. Not the buffs. Not big hits (since they have no idea how big the monsters are they are fighting they don't even know if they have done a big hit) I'm unhappy with character/monster balance. My monsters are whimps. Even the Elites get taken down fast and do like d12+2 dmg and have nothing compared to the plethora of crap the PCs have. There are just too many problems with this "not D&D" system. Why did WotC decide to dump 30 years of tweeking for this?

    Sibusio
    October 25, 2010
    3:59 AM
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    W00t! I have more comments! Thanks! Nice to meet you to.

    Sibusio
    September 28, 2010
    3:46 PM
    Delete Comment

    Hey awesome meeting you!

    _Pope
    September 28, 2010
    12:14 PM
    Delete Comment

    Like your sidetrek, I may borrow it for my home game! Thanks!

    dlynch
    September 9, 2010
    8:35 AM
    Delete Comment

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