Community

Description

Skills

Trained Skills
Arcana: 13
History: 11
Nature: 6
Religion: 11
Stealth: 8

Untrained Skills
Acrobatics: 1
Athletics: 1
Bluff: 1
Diplomacy: 1
Dungeoneering: 1
Endurance: 3
Heal: 1
Insight: 1
Intimidate: 1
Perception: 1
Streetwise: 1
Thievery: 1
10 1
14 3
10 1
20 6
11 1
10 1
16 13 16 13
28 (Bloodied 14) 7 7 1 6

Powers

Melee Basic Attack, Ranged Basic Attack, One with Shadow, Fountain of Flame, Spirit Rend, Darkening Flame, Burning Hands, Arc Lightning, Beguiling Strands, Mage Hand, Disrupt Undead, Suggestion, Magic Missile, Shield, Expeditious Retreat

Equipment

Cloth Armor (Basic Clothing), Adventurer's Kit, Quarterstaff

Feats

Ghost Scorpion Strike, Implement Focus (Staff)

Other Abilities

Class Features: Level 1 Apprentice Mage, Necromancy Apprentice, Level 1 Mage Daily Powers, Level 1 Mage Encounter Powers, Mage At-Will Powers, Mage Cantrips, Mage's Spellbook, Magic Missile, Level 2 Mage Utility Powers

Racial Traits: Fragile Mortality, Master of Shadows, Practiced Sneak, Shadow Origin, One with Shadow, Arcana Bonus, Stealth Bonus