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    • Sansin shared an article.

      February 18 at 9:27pm
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      1 person likes this external article.
      (con't) I think that the game does need to reward both good Character Building AND good Party Building. I mean, it is fun sometimes to make a special group that breaks from the norm, but part of the reason that is fun is because it does in fact make the whole concept more challenging. A group of all fighters is great in straight combat, but the lack of the other 3 archetypes makes it harder to avoid traps, handle swarms, counter magic, and heal magically, as well as repel undead. A party of all...

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      1 person likes this discussion post.
      March 6, 2013 9:06 AM PST
      I love playing clerics, but I also like the option of DMing a world inspired by Lord of the Rings or Game of Thrones - both settings with lower magic and less healing. Just as Mike Mearls likes to run an all day castle siege, and Chris Perkins a new campaign with lots of political intrigue, I think the basic rules should allow for an easy to use option for non-magical, or more rare, or slower forms of healing. Keep up the good work, Mike - and thanks as always for listening!
      April 23, 2013 8:54 AM PDT
    • Sansin posted to his forum thread.

      January 1 at 4:48pm
    • Sansin posted to WCU_Scout's forum thread.

      December 22, 2012 at 2:23pm
    • Sansin shared an article.

      June 4, 2012 at 9:07pm
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      I know this is a long shot, since your comment is 5 months old at the time of my reply, but bounded accuracy essentially describes a paradigm shift in the "mathematical engine" that runs behind the scenes. In earlier editions there was this ever-escalating quasi-arms race between the PCs and the DM, with the PCs gaining ability bonuses and attack bonuses every level making it increasingly difficult for the DM to construct challenging encounters. The bounded accuracy system spaces out these...

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      1 person likes this discussion post.
      March 14, 2013 10:00 AM PDT
      Thanks for the input on this, PrestonSnow. Now it makes sense. And you nailed something I do to this day in 4E - "level-up" creatures so they are a challenge to the party.
      1 person likes this discussion post.
      April 3, 2013 9:39 AM PDT
    • luchexx voted in the poll, "".

      February 13, 2012 at 5:53pm
    • Sansin shared an article.

      January 9, 2012 at 8:34am
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      Lots and lots of people love 4E. Actually, much of the modern fan-base for D&D is 4E players.
      Lots and lots of people hate 3.5.
      You're preferences are not everyone's. Sorry.


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      1 person likes this discussion post.
      April 22, 2013 10:20 AM PDT
      Relax. Stress is bad for you.
      April 22, 2013 10:21 AM PDT
    • Sansin shared an article.

      August 15, 2011 at 4:14pm
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      honw.wikia.com/wiki/Heroes_of_Neverwinte... is the URl for the WIK I have been working on for this game. Check It Out!
      October 24, 2011 6:07 PM PDT
      I do not want to be on facebook this should be on Wizards site.
      May 8, 2012 10:30 AM PDT

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