Results for tag: assault
Posted by: roguehorse on Oct 6, 2011 at 09:55:05 PM
Hooray for us, we live again! Well sort of anyway. We lost our cleric kind of early in the game and our fighter had to go home before we finished up all 20 rounds. This kind of left us hanging with ranger, paladin, rogue and wizard.
The game went pretty good considering though. We definitely learn really fast what works and what doesn't. We've gained a fairly good idea of what to expect and where of course our DM throws in some pretty good variations just to mix things up a little. The overall game is playing out well and Steve is a very good tactician which makes the game that much more challenging. I myself am actually having a lot of fun with the Lair Assault campaign.
It should also be noted that many players are taking notice and joining in. There seems to be...
Posted by: roguehorse on Sep 27, 2011 at 07:42:05 PM
Hooray for us! We finally made it through all 20 turns without a TPK! However we had an extra 2 more players this time around; a vampire shade and a rogue. They were definitely helpful. It made for an exciting night to say the least.
Usually we like to start somewhere around 6ish, but this doesn't always happen with people getting off work and traffic. A couple of the players this time weren't prepared when they got there so we had to fire up Character Builder at the shop and get them up and going quick. Our regular fighter couldn't make it so we had a friend build up a tiefling paladin for a healing tank. It actually worked out pretty good. We still didn't have a wizard in the party and I think we may be missing out.
The game actually went pretty well and...
Posted by: roguehorse on Sep 25, 2011 at 06:56:28 PM
This time around our party came better equipped. We managed to recruit a cleric and our avenger changed over to a fighter. The rogue in the party decided to come in with a frost short sword and I bought some fire beetle potion and some flamebane potions. We still ended up in a TPK.
I think our tactics were right and we definitely came prepared, we just couldn't get any good rolls that night. Not only this but the DM also included a second hell hound since we had met the minimum requirements for PC numbers. Over the period of 12 rounds I don't think I rolled over a 10 to hit more than 2 or 3 times. It was absolutely terrible to watch and it was all in the luck of the dice.
Even though our fighter had really good intentions of hitting hard on the front line it just wasn't happening....
Posted by: roguehorse on Sep 15, 2011 at 07:41:39 PM
Last Monday we played our first Lair Assault from Wizards. I really enjoyed playing through the Encounters over the last few months and if it wasn't for having to attend school on Wednesday nights I would be able to continue to do so.
Talking with Steve and my game friends we were able to work something out for Mondays that allows me to be involved in Lair Assault which I though was extremely cool of them. It's hard to explain how disappointed I was that I wasn't going to be able to play anymore, but thankfully I play with some really good people.
The difference between Lair Assault and Encounters? Encounters is geared to create a level of adventure and enjoyment mostly for newbies combining a good story with a mild encounter each night to go with it. Encounters are designed...