Before you think this is a rant on how some gamers are too hardcore; it's not. I actually appreciate hardcore gamers, a lot of them are willing to go through the super heavy number crunching and tactical planning to know how to pull of near impossible encounters and get the party out alive of a tough situation or share the secrets to make the most optimized of a certain character.
I also believe that now with DnD Next getting into public playtest we'll need people like them to do a lot of number crunching and continuos stress testing of the new system to report mistakes and suggestions for fixes on the game. Thats just something me and my role-play group could never do. As soon as we sat down to try out the playtest we just glosssed over the rules and then did some roleplaying unfortunately they viewed it as more of a chance to do some roleplay with characters they were given instead of ones made themeselves (some very memorable dialogue with the halfling and the dwarf when they talked about how she went from being a farmer to a thief).
Anyway, to the reason I wrote this article, I've had problems with a hardcore gamer recently because his group broke up a while ago because they no longer had time to play together and he heard that I've gotten into DM'ing so he wants to join. But I see no place for him in my role-play group since he just wants to focus on character optimization and beating the hardest of encounters. Although I've contemplated sending him to my Hack'n Slash group since they're more combat oriented but not in the way he is (the group is made up of two dwarven fighters, a half-orc barbarian, a dwarven paladin, and a dragonborn rogue who likes close combat).
The way I see it, is if he joins, either of two things will happen; the room will explode into chaos with everyone shouting at eachother (which probably won't happen since even though they like to eat skulls with heavy necrotic energy coming out of it and get dysentary because of it, they are actually very reasonable). Or eveyone will get along just fine and the group will learn to focus a little more on valid tactics (Though I guess its partly my fault for making the encounter a little to easy; next time I'll make sure to use some tougher enemies) and the hardcore gamer will learn to loosen up a little and care less about tactics and more about the ogre thats in front of him.
Tell me if I've made the right decision or if you'd have done something else feedback and ratings are always appreciated they help me get better at this, and thanks for reading!