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    • Redvers posted to Bodhiwolff's forum thread.

      February 21 at 9:31pm
    • Redvers posted to his forum thread.

      February 21 at 6:46pm
    • Redvers shared an article.

      February 20 at 10:19pm
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      1 person likes this external article.
      Primary Access: tabletop roleplaying game
      Assignment #1: entertaining, unpredictable, creative, truthful, friendly
      Assignment #2: exotic, mysterious, tempting


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      March 5, 2013 8:36 PM PST
      PA: Table-top, video games
      #1: Unpredictable, Humourous, Resourceful, Compulsive, Good-natured
      #2: Surreal, Exaggerated, awe-inspiring


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      April 10, 2013 10:57 AM PDT
    • Redvers posted to his forum thread.

      January 3 at 7:27pm
    • Redvers posted to unseendominions' forum thread on the DnD Next group.

      January 2 at 3:53pm
    • Redvers posted to Rinfor's forum thread on the DnD Next group.

      January 2 at 3:34pm
    • Redvers shared an article.

      December 13, 2012 at 2:29pm
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      I'm running a campaign at the moment with a good amount of politics... my players have decided the city is evil and they will adventure elsewhere. Sad, but the real fun is finding ways to make them go back to the city they hate, bwahahah
      1 person likes this discussion post.
      December 14, 2012 9:32 PM PST
      Some time in the next 12 months, I'll be running a more political campaign in Eberron where Erandis Vol through her various agents will become a stablising influence in a particular region... For her own purposes, of course!
      January 19, 2013 4:31 AM PST
    • Redvers shared an article.

      October 10, 2012 at 11:47pm
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      For me Goblins should be like the ones depicted as in the Magic the Gathering universe.
      For the little ones, The Goblin Marauder, Goblin War Strike or Goblin Psychopath by Pete Venters, maybe like The Goblin Brawler by Heather Hudson or The Goblin Warchief by Tim Hildebrandt,
      One of my favorites is the painting art for the "Goblin Elite Infantry" by Robert Bliss. They look mean and badass! Long pointy ears with long and sharp nose; guess this model would fill the Hobgoblin, just add...


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      November 20, 2012 3:16 PM PST
      I know this is several months old now, but I wanted to drop in saying the picture in the end is pretty great, but I'd prefer the bugbear to be fatter.
      1 person likes this discussion post.
      February 7, 2013 2:11 PM PST
    • Redvers posted to Andrelai's forum thread.

      May 28, 2012 at 12:10am
    • GMChris voted in the poll, "Magic properties 2".

      May 24, 2012 at 12:04pm
      1 person likes this poll.
    • Redvers shared an article.

      May 23, 2012 at 1:27pm
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      I also agree with the style guidelines listed - great start!
      And Westerness has a great point: "rating" is still very subjective, and the US (presumably the biggest market) is quite prudish compared to many other first world countries. I think many have already said this but it's worth repeating: it's probably easiest to start with a slightly more prudish standard to push the broad-based appeal, and open up more risqué materials for those who want it. That seems to be the standard...


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      1 person likes this discussion post.
      May 30, 2012 1:53 PM PDT
      This list sounds perfect. As far as the survey, I'm not sure which level to pick, but I'd like to see definite hints of "sexy" in D&D artwork. Cover most of the bum and bust (is that armor realistic), but you can definitely allude to them (and everything else is fair game). Give equal "sexy" treatment to males. Remember Hennet from 3.5? There's nothing wrong with some male chest. Focus on very expressive facial expressions. Accentuating the eyes also usually has good effect. In a fight...

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      June 4, 2012 7:25 AM PDT
    • Redvers updated their profile.

      November 19, 2011 at 12:11pm
    • Redvers updated their profile.

      November 19, 2011 at 12:10pm

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