One of my Airsoft team saw my blog linked to Facebook and had the following comment to add. Note that he isn't a role-player at all but has a geat grounding in computer gaming of all sorts. "Although achievements are based upon the 'need' to collect things, I find that if the need to collect benefits a greater purpose, the achievement becomes all the more important. Take for e...xample, the trophy system for the PS3 and the achievement system for the Xbox. Both have near identical...
View full commentOne of my Airsoft team saw my blog linked to Facebook and had the following comment to add. Note that he isn't a role-player at all but has a geat grounding in computer gaming of all sorts.
"Although achievements are based upon the 'need' to collect things, I find that if the need to collect benefits a greater purpose, the achievement becomes all the more important. Take for e...xample, the trophy system for the PS3 and the achievement system for the Xbox. Both have near identical collection systems, that give the player more of an invcentive to play the game for a longer period of time. Rewarding the actions of the gamer with a reward that has no direct effect on the game.
However, the important thing to note is that when gaining an achievement on the Xbox, your not only collecting for the immediate game, your also adding to a greater 'pot'. By giving the achievement a score, you instantly give the achievement a greater meaning.
Now lets translate this to D+D. If you were to add an achievement system and then allow the players to keep that 'score' or achievement amount and let it be transferable to the next gameand the one after that and so on, I feel you will find that a meta game (who has the most achievements) will start to appear."
Many thanks to Darth Sebious for his thoughtful comments on the subject despite not being involved with the hobby.
This IS an excellent idea. Many communities have badges, awards, and other recognitions that have served that purpose for a long time. The boy scouts to name one off the bat. I think that a small gaming group could really start to feel closer knit and develop a group identity as well by the use of these achievements- especially if the DM were to craft them individually to fit their campaign and their group.
Good idea, but I think it needs a tweak. Wizards is probably aware that they need a solution for digital downloads for their RPG products. When they find one, it will be a huge windfall to provide much demanded products from the back-catalog. So wait for e-books and your wish will be fulfilled. Wouldn't hurt to let them know there's a demand to speed the process up though. :)
@Goken100 I really don't think they're listening as hard as we'd like. Look at the VT and Character Builder debacles. Fans are screaming for services WotC can change for and precious little seems to happen. Has hasbro killed WotC's ability to do anything except constant MTG updates? after all, for a toy manufacturer selling shoppable commodities is where it's at. I'd love to see some of the love and care that went into earlier works revisited and am heartened that, several months on from...
View full comment@Goken100 I really don't think they're listening as hard as we'd like. Look at the VT and Character Builder debacles. Fans are screaming for services WotC can change for and precious little seems to happen. Has hasbro killed WotC's ability to do anything except constant MTG updates? after all, for a toy manufacturer selling shoppable commodities is where it's at.
I'd love to see some of the love and care that went into earlier works revisited and am heartened that, several months on from Sembian's blog post, other 'classic' themes have been revisited in one way or another. can the success of neverwinter spur WotC on to look at more classic material? here's hoping!
Well, there will always be those who fear something different. I think most of the early day witch hunts regarding dungeons and dragons came from the same population of people who are doing it today- those who want to control others thoughts and behaviors. We should all say our prayers and eat our veggies, as well as all want the house with the white picket fence and drive the same kind of cars and by the way vote for THEIR candidate because that's obviously the only really valid choice. While...
View full commentWell, there will always be those who fear something different. I think most of the early day witch hunts regarding dungeons and dragons came from the same population of people who are doing it today- those who want to control others thoughts and behaviors. We should all say our prayers and eat our veggies, as well as all want the house with the white picket fence and drive the same kind of cars and by the way vote for THEIR candidate because that's obviously the only really valid choice. While we're at it we need to adopt THEIR version of the bible and subscribe to all of the ethical and moral philosophies that their preachers spoon feed them. For some, that's fine. It's all a symptom of the same problem: control freaks. The guy on mythbusters said it best: I reject your reality and I replace it with my own. But then they go the extra step of forcing their reality upon everyone else. Those people will always exist, whether the pervs are getting out of hand or not. Also keep in mind that sexual content was part and parcel with the game in the beginning. Everyone keyed onto the books with DRAWINGS of breasts etc and decided that it must be the hand of Satan as artist. That's just as much out of touch with reality as getting all hot because of some cartoon character, and I dare say that is FAR more dangerous. The game is fantasy, and for what it's worth, maybe the cartoon images ARE the fantasy of some of these boys (or girls)... it's enough for us to say it's not part of what we consider to be fun or interesting I guess.
Man, talk about old skool, I still remember (fondly) playing Star Wars (West End); MERP (which we jokingly called "chartmaster") and Shadowrun. I dont play any of these anymore but man Im really falling in love with 4e. Its really brought me back to good 'ol fantasy rpg'ing.
View full commentMan, talk about old skool, I still remember (fondly) playing Star Wars (West End); MERP (which we jokingly called "chartmaster") and Shadowrun.
I dont play any of these anymore but man Im really falling in love with 4e. Its really brought me back to good 'ol fantasy rpg'ing.
I'm really curious as to what an old school gamer sees in the new editions. I guess it depends on playing style. Some are heavy on combat, some heavy on RP. I have heard that because of the change in roles, there is much more limitation as to what a person can become, what a person is free to do in battle and outside of it, etc. Much of what I've read describes it as "streamlined" in the good sense, "limiting" and ghastly bereft of real customization on the other.
that is pretty amazing. one to find that many people who even know what 1ed is and then to find as many that haven't closed that chapter in their gaming repertoire. I'm in the area too and I've only begun to think about finding a group. I have been putting it off for a long time because of work, kids, and my doubt on finding people who I can fit in with. Congrats on your lucky find!