Any longer out of character discussions should go into this thread.
That would include longer rules discussions, feedback on the game, treasure wishes or any other comments, thoughts etc you might have, not even necessarily related to the game itself.
This doesn't mean that you can't post anything out of character in the game thread. Combat mechanics and brief clarification questions still go in there, but any longer discussion will no longer clutter the game thread if we put it in here.
Magic Item wishlist? Gersh, I'll have to work on that. First thing that comes to mind is a Sunblade (level 4 uncommon-Heavy Blade for my Scythe)
On another note, I'll be granting attacks and saving throws to the party members and in order to keep the game moving along I'd like to have everyone's permission to make the rolls for them during my turn. It would be very useful for me if you could list somewhere for me what your basic attacks are (Particularly if you have a power that can be used as a basic attack) so I can choose who I want to make the attacks and I'll know what modifiers to use for the rolls. Probably best to note if you have any adjustments to saving throws as well, such as dwarves getting +5 to save vs poison effects, just so I can count it in if I grant you a save.
@ Mysteria: Is it safe to assume that Januarius knows Kendra as his background has him spending time living with Lorrimor? Due to his illness, it's fairly concievable that he didn't spend much time out in the twon, so he wouldn't be any more knowledgable about it than the others. He may have heard of some of the others though, as he lived at the estate for awhile...
Crimson, you are welcome to use the Professor's Sun Strike any time you want. It is a ranged basic attack with a 1 square slide. The relevant attack and damage info will be in my Signature. It also does not provoke OAs because of Staff Expertise.
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Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
Added the perception score to Jack's sheet; Jack doesn't have any good MBA's (yet) but his RBA is accurate and can pack a punch if sneak attack applies (1/turn)
OK, I've looked over the mechanics. Some questions and remarks:
Caleroberts: heavy armour agility = no speed penalty?
Wellby: Jack's second language is what? You have one point left for ability scores as far as I can see.
Januarius: Please add the details of your powers. (Disregard that comment if you're already working on that.) Please also include your spirit's details in there: AC and 'hp' (meaning how much damage has to be done to it before it disappears).
Cailte: Second language? Implement focus and primal Wrath do what? (I don't have the source ... I think.)
Yes, I probably should have put WIP at the top of that sheet. I knew I had more work to put into it, but didn't have the time last night and my Character Builder isn't loading properly for some reason. Perhaps they are adding updates to it this weekend. It shouldn't be too hard to calculate my attacks without it though, since I took none of the expertise feats and have no other bonuses to attack.
Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17