Sorry. Was away for the weekend and then was down sick. Have replied accordingly.
Please note that I'll be away from the 16th - 19th and after which i'll be busy with Christmas. As such I'll probably won't be able to post often if at all during this period. Please NPC Cross if need be.
I'll post my rolls and such tomorrow. Gotta finish the last part of her background because I've been putting that off, and then I'll write up her summary to the guy.
Sorry it's taken so long. Christmas and all.
EDIT: Can you also send me a copy of the Gaurdian theme Draidden? If you have it, that is.
I found this on the internet, gives a bit of information about all the themes, or at least some of them (I have no idea if there are any other themes.)
suyh82, stated he would be busy and not posting much if at all over the holidays. So, if one of you would like to make a post of introduction to the councilman with a skill check of some type then we can move this along. I am not going to do it as, to me, it just feels like one of those times a DM should not NPC a character.
If you would rather wait, then we will be on hold till suyh82 comes back.
Updated my character again...
Retrained one At-Will power (Guardian Harrier => Grappling Spirits)
Selected a different lvl 2 Utility Power (Hunter's Instinct => Far Sight )
Selected a theme (Fey Beast Tamer)
So once we leave the city I will meet up with my companion, Kira the Blink Dog...
Okay, the group needs to decide what path they will take. Do they immediately take off following the path Fargath found or do they take the time to question the hobgoblin that has been captured.
I am not going to worry about pushing this forward until after new years in the hopes we will get most if not everyone back.
Happy New Year all! I'm back and should be able to resume posting regularly now.
Cross is for questioning the hobgoblin. Information is important especially given how tough the last adventure was.
I'm back as well, sorry for the long delay there.
I'm all for going and interrogating the hobgoblin. Planning on making a post soon after this, as well as updating all my other games. Also have to go and retrieve my books and such quickly as well.
Okay, I will get this going in the next day or two at the most.
Hope everyone had a happy new year. I did and was on a short vacation during which I kind of vegged out on the boards and did not do any posting.
Going to be updating my character sheet for Tristeza tomorrow with her background info and a new portrait for her to fit and make her feel better for me. Also will probably be posting again tomorrow to see if I can make this Bluff check. Most likely in the morning, rather than at night tomorrow.
My apologies for the delat, but RL issues have left me a bit drained and lacking the drive needed to update. Will get back to this as soon as I can.
Fargath, you are up on the rules for animal companions I take it? Just double checking as I want to make sure you are aware that you and your companions share the same actions in a round. At least that is the last I read. I will double check them to be sure.
I know. I need to use a standard action for it to use a standard action, it can take a move action whenever I take on etc. I have the Heroes of feywild book where the theme is, the rules are there. It'll mostly be there for roleplaying reasons, I like animals
In case you are wondering, you are getting XP for the Skill Challenges.
I am updating the Treasure Thread after each fo the fights/challenges. The first post has the total for each person and a breakdown of how you got there. I still need to go back and get the first few encounters you had and post them, but the total is correct.
If we push on, then we'll be going in at sundown... ominous, but not particularly distressing.
Probably the best thing tactically would be to spend some time finding a good campsite, where we can watch the ruins but have cover - maybe even a defensible position. Then we rest up and get going as early as we can to hit the ruins at sunrise.
Time is of the essence, though. Maybe this is the night they make the sacrifice? Hagurr can keep going, so I'm ambivalent.
I will have to double check my books tomorrow, am at work and do not have access to them now, to verify the effects of pushing on. You can make it to the ruinis with no problem, but going in with no rest after a full day of travle could start to have bad effects on you after going through some combat.
I just got the rules compendium book. Have to remember to start bringing that small book to work for issues like this.
Hey guys, sorry about the long absence. I think this was the one place that I forgot to post about my week long vacation to Vegas last week.
I am back and fully functioning, reading over the last of the skill checks and starting to type my post now. Glad to be back, and glad that Tristeza is still with you to offer the Raven Queen's blessings.
Hagurr can take point, as long as we don't need a light source or stealthy scouting.
Woo! Time to split some skulls!
How did Hagurr get 4 HP of damage?
I'll give it a (real time) day before skipping ahead.
Hi Guys. Sorry for going AWOL. Work has really kicked up recently and sadly I do not think I can keep up with this as much as i should.
As such I am bowing out, so that you guys can pick up another player that can better dedicate their time to the game.
It has been a blast playing with you all and perhaps I will get the opportunity to do so once again in the future. All the best.
Sorry to hear that, been great playing with you. Hope to play with you again when things calm down at work.
Btw, should Kira get her own icon? I guess she takes up a space on the map and it's important to keep track of where she is as she can be the target of attacks and such...
After the battle I need to teach Hagurr that Fargath likes his enemies next to each other
ooh, sorry about that. Wait a minute and they'll be back together
This is a wierdness with PbP. Are actions resolved in post order or in initiative order or somewhere in between?
If Fargath's action is first- no problem, they are adjacent when the attack lands.
If Hagurr's action is first, do you get to know that the hobs are no longer adjacent and change your action?
Then there's the problem of the delaying enemies. The delaying hob. will almost certainly move in reaction to Hagurr, which in theory could separate them even without Hagurr being a bonehead.
And I wrote the conditions of my actions in the post, so I need to change them. I'll just wait for Wren and any delayed action before changing it as 2 posts for the same action is my limit
I handle the actions in initiative order. If you post early that is fine. If something makes you actions null then I will let you change them.
Sorry for the delay. If someone would like to post actions for Cross that would help me immensely. If not, I will strive to get an update posted to the fight tomorrow morning.
So far no takers for someone taking over Cross.
I posted something reasonable for Cross. My intent is to get past the hobgoblin and start working on the sharpshooters, with their low, low AC. If they stay nicely grouped, Shadow Storm should be very effective.
BTW, are spiked chains now both flails and light blades? It doesn't matter with a roll that bad, but if Cross' expertise feat applies, that's another +1 to hit for next time. There's nothing about it in the Compendium though...
Hi folks. I'll be taking over Cross. I've not played an assassin before, so it could take some getting used to.
@PM - His Spiked Chain Training allows him to treat it as a light blade, but ordinarily it is not.
Welcome Sirk8 and thank you for stepping in. Hope you enjoy.
Sorry for the delay guys, thought I'd drop by to let you know that I am currently on spring break, and not close to my books for Tristeza's action. If you can wait till Monday, which is asking a lot, I can post then. Otherwise, if someone could post for me that'd be ideal. Preferably some flashy charging action that will not get her killed. :P
Hope it won't happen again. And I'm extremely sorry.
@Draidden - Cross is listed as being on Q5, does that mean I'm off screen? Can you clarify where I am before I take my action. Thanks.
I think I've got it figured out. I've posted my actions. Let me know if there is any problem. Thanks.
Go Cross! Welcome aboard SirK
Hagurr will delay until after Cross (and hopefully Wren) while that swathe of destruction plays out.
@SirK8: Nice rolls, but did you take into account the new positions of the hobgobs?
I posted my actions based on the map in Post #1009 which I took to be the most recent positions. The 2 hobgoblins had moved forward to engage the PCs at the front, and the sharpshooters were still in the back. Was this incorrect?
No, just me reading your post wrong and being stupid
Haha, worries. You had me sweating it for a moment there. Hopefully I took out that sharpshooter!
Bull's Strength pushes 1 sq, but Hagurr's Bludgeon Expertise gives a +1 feat bonus to number of squares pushed with weapon powers.
Rather than rewind a bunch, you can leave it as-is (I was iffy on the drawing of the OA anyway), but for future reference, Hagurr really likes to play "Bowling for Bad Guys." I'll have to look into the party's area powers to mke sure it's mostly helpful. Demon Dance is an alternate for when someone has to get away from trouble.
I've always wanted to play a pushy defender, but I had to search for one that could mark non-adjacent enemies - ta-da: the battlemind.
My apologies. I did a quick scan of Hagurr and missed that.
I would not worry about changing any powers yet. You guys are still getting to know each others characters abilities. Once you all know what the others like to do you will start working together more effectively.
I have been reading over some articles on Skill Challenges that have made me rethink how I am running them. So, the next one I run is going to be done differently. I will tell you that you are entering a skill challenge and if needed I will explain a bit of what you need to strive for. Just enough to get you going in the right direction. Other than that it will be up to you to RP the situation and give any rolls you feel appropriate, with an explanation of what you are trying to achieve if it is not clear in your RP writing.
This will put a little more pressure on me as I will need to improve my narrative writing skills and give you a little story about what effects your effort had.
The desired affect is to make the skill challenge seem more like simple role playing to you the players and to leave me to worry about the mechanics while you all have fun RPing. Hpefully this will make the games a bit more fun.
In case you are having problems coming up with ideas on how to bar the door, keep in mind that though the latch is accessible form both sides, it is still just one latch. So you could try to use a Thievery check to jam the latch so it can't be moved.
Another option would be to jam items between the door and frame so the door cannot be moved.
I am hoping that the lack of posts is just from lack of ideas or I did not describe the doors properly and not form loss of players.
The change to skill challenges sounds great. But I'm not sure I understand the last post... We're still in a fight right? And the doors are still closed?
That is what I get for running 2 games. I put that post in the other one first and then copied it over and forgot to take out the parts that did not apply to you all.
@Draidden- Ok, I see where he is now, I thought he was in reach of my melee 2 spiked chain, that's why I opted for a melee instead of ranged attack. Normal movement won't get me any closer since I'm in rough terrain. Being a man of the shadows and an assassin by trade, Cross isn't too keen on this guy getting away and possibly raising an alarm, so he's willing to take some risk to stop that hobgoblin.
My other option was ranged attack w/a dagger. My question for you though, is I know it takes a minor action to draw the dagger, but I'm not sure what to do with the chain, realistically it makes sense that I could still hold on to the chain in one hand (just not use it) and still draw a dagger, but I'm not sure that works mechanically. So if that won't be allowed, I'll just use a free action to drop it.
I'll change my standard action to a ranged attack with a dagger (still poisoned strike), provoking an OA from the sharpshooter. If the OA attack hits and the damage is enough to bloody Cross, I'd like to use my immediate interrupt ability to activate Shade Form.
Since I already know that the attack from Cross is a crit, that may seem unfair to change it from melee to ranged, so let me know if you want me to reroll attack and damage. Basically Cross will do what he can to stop that guy from getting away.
Let me know if you're ok with those changes and I'll update my IC post. Thanks.
I have no problem with you holding on to the chain with one hand instead of completely dropping it.
You are lucky in that it just occured to be that the goblin, if it is still alive, will not get an OA as it has a missile weapon in its hands and not a melee weapon.
LMAO - all that fuss, and I ended up using the chain on a different target anyway
What is the status of our other two players? I've not seen any posts from them since I've taken over Cross. Right now, Cross doesn't care which way we go since we have no idea where the prisoners are. I'd like to see some input from the other 2 as well, but if we don't hear from them, maybe we should proceed with Hagurr's "suggestion" of going through the right hand door.
greymouse is on vacation until pretty much the end of the month. I just sent Layasa a PM inquiring as to her where abouts.
I am posting this because I have seen this handled wrong in other games and I think I even hadnled it wrong in this one previously.
In the Rules Compendium it states that you get one OA per persons turn in a fight. But I see a lot of people using them as Immediate Interrups which limits you to one a round. Per what I find in the online Compendium Opportunity Attacks are not Immediate Interrupts, but are Opportunity Actions. And you get an Opportunity Action once per persons turn in a round, not once per round.
I gave up on email notifications. I just login and then go to my profile page and it shows me all my subscribed threads that have had activity. Keeps my email form getting full of notifications.
@All - I've had some things come up this week that will keep busy the next few days. I don't anticipate that I will have much time for a well thought out post during that time. If we enter into combat, please feel free to roll my initiative and NPC Cross as needed.
@Draidden: Do you do monster knowledge checks or should we? Or don't we play with them?
Normally I let you guys make knowledge checks. I can make them if you all prefer and I can see where that would work a bit better if I do make them. It is your guys call.
As a player I like making most of the rolls for my character. So that is why I will let you all decide if I make knowledge rolls or if you do.
If you want to make them, then please go ahead and make them.
I would normally like to roll myself, but then you need to say which rolls are needed for which monsters we meet. Other options would be that you roll and then either send each player a message with what they know or post the best result, assuming we tell each other.
I will try to remember to put a post with what type of knowledge roll is needed for new monsters you encounter. I will go to the Bard's Corner and start keeping a list of creatures you have fought.
The round has been updated. Fargath, Kira and Cross are up.
Sorry for the delay. I sent an email to Layasa and it appears he/she is not around anymore. Been over 2 months since last post. So I am going to post for a replacement player and I will update the game tomorrow, as I am at work and don't have access to the map, and will be at work all day, till 11 pm.
VoyRager has agreed to take over Tristeza.
I will try to have an update either later tonight or early tomorrow. sorry for the delay, but I am on vacation for a few days and that is why my posting has been slow.
Yo, dudes its looks like I'm covering for my friend, Layasa until she returns or the game ends.
So, hello everyone!
I'm waiting on actions from the Gnome and the Drake swarm, and then it's Fargath's turn I believe...
Unless Greymouse snuck back in it is Wren's turn. He has not been around in quite some time. Does anyone know if he is busy with work or if he has dropped the forums?
I will go make a move for Wren and update everything. Sorry for the delay. I was in a lazy funk as well as being on vacation.
I guess Wren's turn also negates Tristeza's next turn also. So changing the divine challenge with the miss roll toward other swarm then shifting away does the same and I will be fine with that. (Its looks as this combat encounter is almost over anyway).
You are correct.
Due to the holiday weekend I am going to give Papamidnight till tomorrow morning to post Hagurr's new actions before I NPC him.
Anyone know what is up with greymouse? Has been quite a while since he has been on the boards. And I did not see any messages from him about being gone for a long time. Hope all is okay.
I'm leaving on friday for a month's vacation, so if someone could npc Fargath, that would be great. I should be back on the 10th of July or thereabouts. I'm going on a roundtrip in East-Africa so there isn't much hope of any updates until I'm back.
D'oh! Sorry for the wait, I was waiting for swarm2 to move
Quick Question: Will the Tristeza's turn you requested on the last posted encounter tracker is for Tristeza's fourth round's turn or are you asking for an update for the third round's turn's actions?
Bad News and not so good news!!:
My Online access is unexpected limited for access
Otherwords I'm w/out online access at home right now and will be constantly looking for solution for this problem.
Yet it is now I've just found the local library access in this new state that I'm living in and WiFi from the hood (which I know this wifi thingie this way shouldn't be legal) so I will be checking in when I can during the meanwhile.
That would be Tristeza's 4th round action. Sorry for the confusion.
Okay. Got two missing players. Have PM'd both and got no responses. I'll make a post and try to pull in a couple of new players to take over their characters. In the mean time I will work on gettign a post up in the next day or so.
Sorry for the delays. RL is hectic.
Is the gnome skulk an enemy or an ally and if the gnome skulk is an enemy does the gnome skulk triggers Triz readied action which triggers against the first enemy to step into melee range of F09.
The gnome skulk fled down the hall to the east through the doors. He is not in the room at the moment. He is a bad guy.
Also, Allgames1 is going to take over Wren.
I'm here to play for Wren. I guess here at the Real adventurer group I"m a noob but I have always enjoyed playing DnD. Thank you for letting me join this game.
Question for Dradden:
On the last posted map for the combat encounter, who's token is on E10?
Sorry Allgame1. Have been lacking drive lately. I will try to get everything caught over this weekend.
Also Cailte has volunteered to step in and play Cross.
Is every one else still around and interested in moving forward?
I'm here and ready-ish to go. I sympathize on the drive thing - the weather is nice and the kids are home, the computer is just not quite as appealing
Will give Cailte a day or two to catch up and post for Cross.
With the summer breaks and other things going on do not get discouraged if there are several days with no new posts. I will be back and move it along when I get the time and energy.
Cailte is now paying attention!
And is confused by the map vs the round summary as the positions don't seem to align.
Sorry, I realised once you started asking baout locations, that I had not updated the coords next to the names. Sorry.
Well I'm working on adjusting Cross to reflect my interpretation of the character more. The fluff is adjusted & the heart of his mechanics are in, I just need to add the rest of the crunchy details. So once Draidden says the rules changes are good he'll be ready to go.
====== Created Using Wizards of the Coast D&DI Character Builder ======
Tristeza Seifei, level 2
Build: Protecting Paladin
FINAL ABILITY SCORES
Str 14, Con 16, Dex 08, Int 10, Wis 14, Cha 18.
STARTING ABILITY SCORES
Str 14, Con 14, Dex 08, Int 10, Wis 14, Cha 16.
AC: 21 Fort: 15 Reflex: 14 Will: 16
HP: 37 Surges: 12 Surge Value: 10
Religion +6, Endurance +5, Heal +8, Intimidate +10
Acrobatics -4, Arcana +1, Bluff +5, Diplomacy +7, Dungeoneering +3, History +1, Insight +5, Nature +3, Perception +3, Stealth -4, Streetwise +7, Thievery -4, Athletics -1
Level 1: Divine Channeler
Level 2: Squire's of Righteous
Paladin Feature: Righteous Radiance
Paladin Feature: Defender's Aura
Cleric Feature: Healer's Mercy
Paladin at-will 1: Bolstering Strike
Paladin at-will 1: Virtuous Strike
Half-Elf: Vicious Cobra Strike
Paladin encounter 1: Fearsome Smite
Paladin daily 1: Glorious Charge
Paladin utility 2: Vice's Rewards
Adventurer's Kit, Heavy Shield, Plate Armor, Longsword, Handaxe (2), Potion of Healing (heroic tier)
On vacation with little to no 'net time for the next week. Feel free to NPC as needed.
Can all the new players change the character's summaries we using? And if so, what's the restrictions on the changes we can make with the character's summaries?
To all, I apologize for my absence and regret to say that I currently do not have the drive or desire to get on these boards and post. I have enjoyed the game and efforts of you all and hope that at some time in the future I will come back. But for now I am putting this game on indefinite hold. I will contact you if and when i come back and see if you want to continue.
Again I am sorry for the trouble, but real life has left me with no drive to post lately.
Sorry to hear that Draidden, I've really enjoyed playing with you and having you as a DM. I understand that some times real life hits you in the face and doesn't care about your desire to play role playing games...
Hope to hear from you again!
Good luck and godspeed, Draidden. I'll miss you as both player and DM.
Post Your Reply
Please login to post a reply.