Aren whistles a tune as he and his two associates enter the Owl Roost Inn. He cannot help but attempt to appear disarming to those around him, even his own companions. Past missions for the High King had often been made easier with a charming smile or a purposefully naive stammer. The more perceptive could always tell when he was attempting to fool them, true, but more than one simpleton had been lured by his false innocence. These two by his side - the goblin knight and the woman who shared elf blood in her veins - do not look to him as simpletons, but Aren isn't concerned with them. No, rather it is anyone else in the inn whom he would think to deceive. If prying eyes and hanging ears were waiting for him to slip up and place a foot wrong, he hopes to leave them disappointed. Still, there is not much to do but sit and wait...
And drink.
The elf suddenly finds his throat parched as he gazes at the pitchers that rest within arm's reach. Believing that one drink couldn't hurt, he pours himself a liberal mug, but just as he brings it to his lips, he notices the door fly open with the same force that usually accompanies such displays in the stories. The elf does not need to furrow his brow to let the disapproval show on his face, but in a flash, his countenance is once more a blank slate, the product of many a moon spent molding himself into his lord's servant. He doesn't say a word as the hobgoblin steps into the inn, but he keeps his eyes strictly on the warrior and his comrades. Keeping his voice to a whisper, he speaks aloud, more to himself than his two allies.
"Alright, let's get this show on the road."
Lifting a hand, the elf gives what only be described as a foppish wave to the agents of Kuvv'ndrun. Truth be told, the elf is interested in seeing how sharp the others are.
Let's see if they can look beneath the surface, or if I'm just a fool to them.
"Yoohoo! You there! Misters Doom-and-Gloom! Care to share a drink or two?"
Aren tries his best to keep a straight face, but internally, he wants nothing more than to have a good laugh.
Not likely the High King would approve of it, but I might as well have my fun before things get too serious.
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
Gordbund motions for the others to follow quickly as he marches to the table. Ignoring the flimsy wave of the fragile looking elf he locks eyes with the armored goblin.
"You! What are you doing here traitor? I would gut you where you sit if it weren't for my orders." His grip tightens on the rod of office he carries and suddenly a viscious, serrated blade is in his hand, cold smoke pouring off of it.
Then the blade is gone just as fast. "Yer not worth our time goblin. Just don't expect any sympathy from us if you get yer gut stuck while were out."
Play by Post Haven Stop by, join us, and sign up for some games while you are there Real Adventures Come join in and have some adventures, real ones!
Want even more Play-By-Post games? Head over to www.Nerdbound.com to check some more out. People there are playing lots of systems, not just D&D
Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
Sabryne walks swiftly beside the elf and the goblin. Looking all around her she notices the trees and the various noises sounding therein. She revels in their sound, closing her eyes and letting their songs flow through her mind... until the elf starts whistling. She furrows her brow and looks angrily toward the man. He had been doing that for the entire trip, and it angered her so. As nothing more than a pacifier, Sabryne places her hand on her rapier, bouncing playfully against her hip, though few that knew the innate magic of that jagged blade would ever venture to call it playful. The sword was powered by the souls of those thieves who so long ago killed her family. Those who looked at the crossguard would notice that it was fashioned from bone--the bones of men--with a giant pentacle carved into the side facing the blade. The properties of the blade allow her to work her dark magic through the blade, and the blade was never sharpened, but always sharrp. The blade is barbed, so as to cause a gross amount of damage when it is dragged across the skin or when pulled from a wound. Her necklaces and bracelets are fashioned from the various bones of woodland animals that she has used in her rituals to her unnamed patron. Her mask is the face of a skull, enchanted with dark magic, and a symbol of her religion. The skull mask is common to those of dark faith, but not ot the norm of society, so she took it off when in the courtroom of the king and hasn't worn it since. She'll wear it, she firgures, when the time is right. When they enter the tavern, she could swear that her patron is there, whispering a word of warning, but she dismisses it as merely a shadow. As she sits next to the elven man, and beside the goblin on a stool, a burly hobgoblin strolls through, startling Sabryne, but she recovers. She noticed a few others get chills, but Sabryne didn't. She never has since the vicious murder of her mother and father before her very eyes. As he stalks forward and summons a sword, Sabryne, ever-the-diplomat, stands, forcing her chair back. Her hands and eyes crackling with dark energy she speaks slowly, "Stay your wrath, hobgoblin, lest you find the wrath of a true witch. One who actually attended her mission, not sent some emissaries in her place!" She smiles, having used her pent up anger from the whistling of the elven man.
"It's dangerous to go alone, Jerk-wads!" (Borderlands 2)
“All right, I've been thinking. When life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)
Itch stares up, unimpressed by the hobgoblin's display. Though his hand did move to disappear inside his cloak. He spoke not a word as the interactions played out before him, choosing to keep his thoughts to himself. I've killed plenty of hobgoblins, most of the time against far worse odds than this. And sympathy? May the gods have mercy on everyone the day that a hobgoblin shows sympathy for anything. A little disappointed that the armor didn't serve better to hide his identity, he removes the helm, pointedly turning his attention away from the Kuvv'ndrun agents and begins to enjoy the meal that had been supplied by the gnomes.
Sabryne gets a literally icy stare for a good long moment. "I will not be drawn into a confrontation with you elf. We are here to pursue the task at hand. The sooner it is complete the less time i will have to spend with the lkes of you.
What are we waiting on?"
Play by Post Haven Stop by, join us, and sign up for some games while you are there Real Adventures Come join in and have some adventures, real ones!
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Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
crimson_vampr: Yes all character speech should be in blue. OOC can either be in grey or put in spoiler blocks.
There is a lull in the conversations around the inn when the party begins to arrive. Several people look up from their meals to regard the group, but there doesn't seem to be any great concern, even when the hobgoblin enters and starts threatening people. When Gordbund summons his blade however, a keen eye would notice every gnome and pixie in the room turn their eyes on him, and a tangible aura of half formed spells shimmers in the air. It seems obviouse that the two fey families are not about to allow a brawl to erupt in their inn, and any attempt would likely result in a nasty end as the target of powerful fey magic.
Itch looks up at Gordbund, What, you're just going to let all this free and good food go to waste? Our journey is unlikely to be a short one. We should take advantage of the resources given to us. Taking another bite, he washes it down with a drink of the ale. Ignoring such a gift would be a poor way to start a journey. We needn't be here long, afterall, there should be a seer we don't want waiting on us.
OOC: I am sorry to spring this up right now, but I will be out of contact for six days. I'm going to tour yet another college so I won't have access to a computer to post in that time.
"It's dangerous to go alone, Jerk-wads!" (Borderlands 2)
“All right, I've been thinking. When life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)
"Oh yes, we will eat." Glaring at Itch, Gordbund sits and eats mechanically, efficently.
Once the meal is through he stands again. "Very well, lets get to this 'seer.' Lead the way goblin, whatever your name is. You may adress me as Gordbund the Frozen. My subordinantes are Grumgot of the Wastes and Brah Nak, Speaker Of The Dead."
Play by Post Haven Stop by, join us, and sign up for some games while you are there Real Adventures Come join in and have some adventures, real ones!
Want even more Play-By-Post games? Head over to www.Nerdbound.com to check some more out. People there are playing lots of systems, not just D&D
Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
"Well said, Itch,"says Aren, as he drains the last of the ale from his mug. Reaching for a piece of fried bread, the elf chews on it thoughtfully, glancing at the three agents across the table.
Well, so far this one appears to be calling the shots. A matter of greater rank, most likely, or perhaps he is merely the most gifted speaker of the three.
When Gordbund introduces himself, Aren nods and raises a mug, half in acknowledgement and half in a parody of formal hailing back home.
"I am Aren. Just "Aren" will do. No need for titles or the like... not that I have any of consequence."
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.