Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
Well, I understand the frustration.Schedules change and real life often gets in the way of games. Even ones as relaxed as PbP. CALEB is correct though, I know it's not entirely your fault. Particularly since you were messaging me after the 3rd. It would have been better to have posted on the 3rd, or at least on the 4th with what your plans were while we were working out the kinks. It's better to keep everyone informed.
Perhaps you could try PMing some of the other characters from before to find out if anyone is willing to fill in the only missing spot? Also try and get demonicheart and arlim to go ahead and put their characters in the IC thread. I'm sad that Corazon dropped, his character was very interesting. Perhaps you could contact Kalis about his ranger? I know he has a good record of posting. He's playing in three other games with me as of now. Or talk to rednblack to see if they can get a background together. Otherwise you'll simply need re-open the submission and see if you can get any further interest. Posting on the bulletin thread may generate a few more submissions as well. Can't hurt to try, But I'd hate to see you give up on such an intriguing idea for a game.
I think your response times are much too slow and that is causing most of the issues.
Not trying to be mean here, just honest.
Too slow I don't recall anything anywhere saying there was a specific speed at which I had to post IN MY OWN GAME!
I'm sorry but my real life comes first. This was meant to be a way for me to keep playing D&D without a tabletop group. I never intended for this to become a job where I'm REQUIRED to post everyday or people ditch.
I thought players here would have a bit more consideration than that.
Anyway rednblacks character violates the character creation rules, and I can't understand Voyrager at all.
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.
There is no requierment for your speed at posting. I was not making a personal gibe against you. You did ask why players keep dropping though.
I have noticed however, that when posting rate is slow (especially from the GM) that the game begins to falter. Players lose intrest and/or forget what the game is even about.
I think it is just a reality of this medium of play that a sufficent rate of posting is required to retain intrest.
Play by Post Haven Stop by, join us, and sign up for some games while you are there Real Adventures Come join in and have some adventures, real ones!
Want even more Play-By-Post games? Head over to www.Nerdbound.com to check some more out. People there are playing lots of systems, not just D&D
Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
I know I'm not part of this game, but I am so thankful that I am not the only one that is plagued by this fact.
"It's dangerous to go alone, Jerk-wads!" (Borderlands 2)
“All right, I've been thinking. When life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)
Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
Also, I'd be willing to roll up a character, if it helps.
"It's dangerous to go alone, Jerk-wads!" (Borderlands 2)
“All right, I've been thinking. When life gives you lemons, don't make lemonade! Make life take the lemons back! Get mad! I don't want your damn lemons! What am I supposed to do with these? Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!” (Portal 2)
I have noticed however, that when posting rate is slow (especially from the GM) that the game begins to falter. Players lose intrest and/or forget what the game is even about.
I think it is just a reality of this medium of play that a sufficent rate of posting is required to retain intrest.
Having played in several P-b-P games that went out with a whimper, I can definitely attest to this. I can remember one game in which I was playing a dwarf warden. The DM made a few posts that took us from tavern to spooky manor, then after combat was initiated, his posting was touch-and-go. He disappeared after the party won the battle, only to reappear however long later and take us into the hallway of the manor, where he promptly disappeared once more and never posted again, leaving the game to die. The game literally lasted a few weeks.
As a general pattern on these boards - When the DM's presence in the game starts to dwindle, so too does the players' participation rate. Regular posts are necessary to keep the game running, or else things don't really go anywhere. This is also true in the recruitment threads; if players don't hear back from the DM during the start-up process, they might think something has gone awry and that the game is on hold/not happening. Of course, sometimes players just drop, which is also troublesome.
In any event, I hope the game gets up and running.
"I don't like X, they should remove it." "I like X, they should keep it." "They should replace X with Y." "Anybody that likes X is dumb. Y is better." "Why don't they include both X and Y." "Yeah, everybody can be happy then!" "But I don't like X, they should remove it." "X really needs to be replaced with Y." "But they can include both X and Y." "But I don't like X, they need to remove it." "Remove X, I don't like it."
Until you've had an in-law tell you your choice of game was stupid, and just Warcraft on paper, and dumbed down for dumber players who can't handle a real RPG, you haven't lived.
Lady and gentlemen.... I present to you the Edition War without Contrition, the War of the Web, the Mighty Match-up!
We're using standard edition war rules. No posts of substance. Do not read the other person's posts with comprehension. Make frequent comparison to video games, MMOs, and CCGs. Use the words "fallacy" and "straw man", incorrectly and often. Passive aggressiveness gets you extra points and asking misleading and inflammatory questions is mandatory. If you're getting tired, just declare victory and leave the thread. Wait for the buzzer... and....
One, two, three, four, I declare Edition War Five, six, seven eight, I use the web to
D&D should not return to the days of blindfolding the DM and players. No tips on encounter power? No mention of expected party roles? No true meaning of level due to different level charts or tiered classes? Please, let's not sacrifice clear, helpful rules guidelines in favour of catering to the delicate sensibilities of the few who have problems with the ascetics of anything other than what they are familiar with.
Just a quick note on the MMORPG as an insult comparison...
MMORPGs, raking in money by the dumptruck full. Many options, tons of fans across many audiences, massive resources allocated to development.
TTRPGs, dying product. Squeaking out an existence that relys on low cost. Fans fit primarily into a few small demographics. R&D budgets small, often rushed to market and patched after deployment.
You're not really making much of an argument when you compare something to a MMORPG and assume people think that means bad. Lets face it, they make the money, have the audience and the budget. We here on this board are fans of TTRPGs but lets not try to pretend none of us play MMORPGs.
Something like Tactical Shift is more magical than martial healing.
Telling someone to move over a few feet is magical now? :|
I weep for this generation.
Given the laziness and morbid obsesity amongst D&Ders, being able to convince someone to get on their feet, do some heavy exercise, and use their words to make them be healthier must seem magical.