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2 years ago  ::  Jul 19, 2011 - 11:29AM #751
matuty74
Date Joined: Jul 9, 2007
Posts: 1,023
Seeing the entrance effectively blocked by one of the undead monstrosities, Remiel opts to attack from a distance. The Shaman's weapons burst into flames, and he quickly throws a ball of molten hot fire at the undead. To follow up with his attack, Remiel orders his summon to hit the beast from behind. With a roar, the black bear rushes the twisted creature and swings at it with a powerful claw attack.

Remiel

Move: None.
Standard: Produce Flame Ranged Touch Attack against Thing 2.
1d20+6=24, 1d6+4=6 

Bear:

Move: To c,E 

Attack: Uses Claw on Thing 2
1d20+6=21, 1d4+4=8 
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2 years ago  ::  Jul 19, 2011 - 10:35PM #752
Kujo_der_Zahn
Date Joined: Jun 3, 2004
Posts: 2,275

Jul 16, 2011 -- 9:23AM, elonin wrote:

Does this game use the pathfinder rules for precision damage? I'm guessing not, but is worth asking. When I was unconcious did they bother to take my chain shirt? If not I don't need the one we took from him (mine is better). Also I take it that the bandits got rid of my MW scimitar and daggers 



No to precision damage.
No, they left your Chainshirt, only removing your Weapons...and Wand.

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2 years ago  ::  Jul 19, 2011 - 10:58PM #753
Kujo_der_Zahn
Date Joined: Jun 3, 2004
Posts: 2,275
You see four twisted parodies of the human form: steel pins and rods stretch the flesh of these creatures into horrific mockeries of their original appearances. Stitches crisscross their bodies, making them look like living jigsaw puzzles. Gore-smeared surgical tools extend from the stumps of their arms like slender fingers. They emit a low gibbering caterwaul as they attack. 

 |A|B|C|D|E|F|G|H|
a|X|X|X|X|X|X|X|X|
b|X|X|X| | | |X|X|
c|X|X|1| |B|2| | |
d| | |L| | | |K|X|
e|X|3|T| | | |4|X|
f|X|X| |R|X|X|X|X|
g|X|X| |X|X|X|X|X| 


Koi    |17|18/32|2L2, 1L1, 1TA, Bull's Strength
Li     |15|20/26|
Remiel |15|25/25|3L2, 1L1 
   Bear|13|16/19|R2
Trevost|17|08/21| 


Round: 2
23-Thing1.32 jabs one wickedly barbed finger into the Barbarian's shoulder. And twists it. 1d20+3=14, 1d6+2=8, 1d20+3=21, 1d6+2=6
20-Koi didn't like undead. His first encounter with zombies and a wight had gone horribly. Magnus Black died, Mayda almost died, his backpack gone, and worst of all his own repeated failure to turn the creatures with Lady Sif's divine power. In fact, that failure had weighed so heavily on him that he had concentrated all his training since on the sword. But this was going to take too long with steel. Koi sheathed Wind and brought up his Holy Symbol... "Drepast, banvænn ári."
20-Thing2.27 turns to slash at the bear. 1d20+3=8, 1d6+2=8, 1d20+3=19, 1d6+2=3
12-Li continues, bringing her warhammer down in another hard two-handed strike against the creature before her, and this time the blow is accurate, powerful and decisive.
12-Trevost stabs at Thing3 with a substantial thrust, and then pulls out a second blade.  "What manner of foul thing is this? Seems it should already be dead."
09-Remiel: Here goes nothing. Seeing that everyone else is holding up well, Remiel glances around the battlefield for a place where he would be more useful. His summon can probably hold the undead horror off for the time being, and unlike the rest of them, defeat does not mean death for  the bear. Deciding to take a risk, Remiel takes a step forward and begins helping Trevost out. After the ranger makes his move, Remiel quickly sneaks in a strong fireball attack.
09-(Summon Bl.Bear) keeps attacking and unleashes its full strength on the undead horror. It swings its mighty claws twice at the thing and follows it up with a bite attack. While the bite is deflected, the bear feels contact with its claw attacks.
07-Thing3.25 gouges Trevost deeply again. 1d20+3=20, 1d6+2=7, 1d20+3=9, 1d6+2=7
05-Thing4.9 finds a soft spot in Koi's armor and makes it hurt. 1d20+3=21, 1d6+2=7, 1d20+3=9, 1d6+2=4
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2 years ago  ::  Jul 23, 2011 - 8:54AM #754
elonin
Date Joined: Jun 30, 2003
Posts: 829

Trevost stabs at thing 2with a substantial thrust, and then pulls out a second blade.  what manner of foul thing is this?  Seems it should already be dead.


 


hits to ac=22 dealing 6 points


Spoiler: Show

included favored enemy damage (undead).  Think I only have 2 long swords at this point though if I had dagger I would have drawn that instead.

Feb 13, 2007 -- 9:12AM, zombiegleemax wrote:

You know you qualify as artillery when it's more effective to use divination magic to locate your targets than a Spot check.

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2 years ago  ::  Jul 23, 2011 - 8:30PM #755
Osprey
Date Joined: Jul 16, 2004
Posts: 3,544

Koi didn't like undead. His first encounter with zombies and a wight had gone horribly.  Magnus Black died, Mayda almost died, his backpack gone, and worst of all his own repeated failure to turn the creatures with Lady Sif's divine power. In fact, that failure had weighed so heavily on him that he had concentrated all his training since on the sword. But this was going to take too long with steel.  Koi sheathed Wind and brought up his Holy Symbol...



"Drepast, banvænn ári"

Turn undead:
(1d20+2=5) turns up to 2HD, so probably not, but if we're that lucky...
turn damage if lucky (2d6+4=14)

Translation: Be Dead, Deadly Evil spirits
Game On!
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2 years ago  ::  Jul 23, 2011 - 10:36PM #756
Kujo_der_Zahn
Date Joined: Jun 3, 2004
Posts: 2,275

Jul 23, 2011 -- 8:54AM, elonin wrote:

Included Favored Enemy damage (Undead). Think I only have 2 long swords at this point though if I had dagger I would have drawn that instead.



Curious; you note that FE doesn't seem to benefit you.
Having a dagger is no problem. Somebody is absolutely bound to have an extra that you can use.

Koi, too, notes that the "things" don't even flinch when he presents his Holy Symbol.

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2 years ago  ::  Jul 25, 2011 - 2:04PM #757
Stormwind
Date Joined: Mar 2, 2004
Posts: 1,690
Round 2

Li continues, bringing her warhammer down in another hard two-handed strike against the creature before her, and this time the blow is both accurate and powerful.

[Attack vs Thing 1: Attack: 1d20+8-3(power attack)=20, Damage: 1d8+6+6(power attack)=13]
[Li's modified AC: 15 (no shield)]
Currently playing Show
Previously played Show
Liek'ehtivä in the City state of the Invincible Overlord (since 2005)
Notari in The Fraternal Order of the Hunting Wolf (since 2009)
Kiera in Eternal War for Charybdis (since 2010)
Kreegan Flinthammer in The Open Gate (since 2010)

• Erin Brown in West Marches (since 2010)
Susi in The Tribes of Tell Amakh (since 2010)
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2 years ago  ::  Jul 27, 2011 - 6:31PM #758
matuty74
Date Joined: Jul 9, 2007
Posts: 1,023
Here goes nothing.

Seeing that everyone else is holding up well, Remiel glances around the battlefield for a place where he would be more useful. His summon can probably hold the undead horror off for the time being, and unlike the rest of them, defeat does not mean death for  the bear. Deciding to take a risk, Remiel takes a step forward and begins helping Trevost out. After the ranger makes his move, Remiel quickly sneaks in a strong fireball attack.

The summoned bear keeps attacking and unleashes its full strength on the undead horror. It swings its mighty claws twice at the thing and follows it up with a bite attack. While the bite is deflected, the bear feels contact with its claw attacks.

Remiel:

Move: To f,C. 
Standard: Produce Flame Ranged Touch Attack against Thing 1: 1d20+8=19, 1d6+4=8 

Bear:

Full-Round Attack: Two Claws and a Bite against Thing 2
Attack Rolls: 1d20+6=15, 1d20+6=20, 1d20+1=5
Damage Rolls: 1d4+4=7, 1d4+4=6, 1d6+2=8 
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2 years ago  ::  Jul 27, 2011 - 10:42PM #759
Kujo_der_Zahn
Date Joined: Jun 3, 2004
Posts: 2,275
You see four twisted parodies of the human form: steel pins and rods stretch the flesh of these creatures into horrific mockeries of their original appearances. Stitches crisscross their bodies, making them look like living jigsaw puzzles. Gore-smeared surgical tools extend from the stumps of their arms like slender fingers. They emit a low gibbering caterwaul as they attack. 

 |A|B|C|D|E|F|G|H|
a|X|X|X|X|X|X|X|X|
b|X|X|X| | | |X|X|
c|X|X|1| | |2|K| |
d| | |L| | | |4|X|
e|X|3|B|T| | | |X|
f|X|X| |R|X|X|X|X|
g|X|X| |X|X|X|X|X| 


Koi    |17|18/32|2L2, 1L1, 1TA, Bull's Strength
Li     |15|20/26|
Remiel |15|25/25|3L2, 1L1 
   Bear|13|16/19|R3/4
Trevost|17|20/21| 


Round: 3
23-Thing1.32 has collapsed to the floor.
20-Koi wasn’t really that surprised when his divine power failed to affect the creatures. Earlier in his career as a cleric of Sif, such failings had demoralized him. Now he just moved on, going back to the strength of steel. He sidestepped, bringing his sword around two-handed to cut at Thing2.  Flanking with the bear, the masterwork blade cut deep into the back of the sewn-up, lifeless, yet not-undead thing.
20-Thing2.36 slashes weakly at the bear. 1d20+3=11, 1d6+2=3, 1d20+3=12, 1d6+2=3
12-Li spins around, and brings her warhammer down in a hard two-handed strike against the creature before her, however she spins too fast and the hammer thuds harmlessly into the ground beside it.
12-Trevost thinks to himself, The way this thing is hitting me I can't take another barrage like that. He moves back 5 feet then pulls out his wand and channels it's magic to heal himself. Feeling wounded even after the wand has finished its job the ranger calls, "Can anyone help with healing? Or maybe some help with not getting nailed so badly?"
09-Remiel: Seeing Trevost fairly injured makes Remiel nervous. The Spirit Shaman quickly reaches into a hidden pocket and pulls out his own wand of Cure Light Wounds. With years of practice of using such magical items under his belt, Remiel manages to get a good response out of it.
09-(Summon Bl.Bear) The Summoned Bear quickly moves himself over to Trevost's former spot. Once in position, the animal takes a solid swing at Thing 3 with his claw. Remiel isn't quite sure if the bear manages to land a hit or not as he begins to feel the creature's native plane begin to call back to him.
07-Thing3.32 is down.
05-Thing4.9 steps forward to slash pathetically at Koi. 1d20+3=11, 1d6+2=5, 1d20+3=7, 1d6+2=8
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2 years ago  ::  Jul 28, 2011 - 7:47PM #760
Osprey
Date Joined: Jul 16, 2004
Posts: 3,544

Round 2:
Koi wasn’t really that surprised when his divine power failed to affect the creatures.  Earlier in his career as a cleric of Sif, such failings had demoralized him.  Now he just moved on, going back to the strength of steel. 

Round 3:
Koi sidestepped, bringing his sword around two-handed to cut at thing2.  Flanking with the bear, the masterwork blade cut deep into the back of the sewn-up, lifeless, but not-undead thing.

5ft step to (g,c)
standard action: two-handed flanking attack vs thing AC25 for 9
move: action: redraw second sword

Game On!
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