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2 years ago ::
May 25, 2011 - 12:03AM
#721
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Placing the saddlebags on the floor of the corridor, Li moves forward to look at the two rearmost alcoves with the rotten wooden doors.
[Do the doors show any sign of having being moved/opened recently & does Li hear anything behind them?] [Search: 1d20+1=8] [Listen: 1d20+5=23]
Li can neither spot recent movement nor hear any noises from behind either door. (I went ahead and assumed equivalent rolls for each side.)
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2 years ago ::
May 25, 2011 - 3:20AM
#722
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Li tries to open the rotten door in the left alcove, being as careful as she can whilst she does so.
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2 years ago ::
May 26, 2011 - 3:13PM
#723
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Torch in hand, Remiel follows silently, but he holds his breathe when Li opens the door.
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2 years ago ::
May 28, 2011 - 3:27PM
#724
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The air here is thick, causing the torch to gutter. Cobwebs dominate every corner of the 25' square chamber, but the doorway remains clear. Man-sized footprints can also be easily seen in the dust on the floor. Discolored spots on the floor reveal where chests or barrels once stood. A stone sarcophagus lies on a raised dais in the center of the room. The lid shows signs of being recently moved (think weeks, not hours) and lies cracked on the floor. A bas-relief of a plain-looking woman in an unfamiliar style of dress is depicted on its worn surface.
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2 years ago ::
Jun 13, 2011 - 12:36AM
#725
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Using the footprints already visible on the floor, Li places her feet carefully in the existing footprints as she enters and walks to the sarcophagus and carefully peers inside.
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2 years ago ::
Jun 14, 2011 - 8:56PM
#726
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Date Joined:
Jul 16, 2004
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Koi peered into the room as Li stepped lightly over to the burial box. This reminded hm of some of the rooms in their recently acquired basement in the City State. Back then, there were a lot of tentacled lurkers hiding in similar rooms. Hopefully whatever was in the box was either peacefully laid to rest or had been dealt with by the new orc occupants of the lair. He didn't want to be sidetracked from finding Tar and the others...
Game On!
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2 years ago ::
Jun 15, 2011 - 1:37AM
#727
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Li gazes into a sarcophagus empty save for a heavy layer of dust. Markings in the dust indicate that the corpse once interred here has been recently removed.
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2 years ago ::
Jun 15, 2011 - 11:46AM
#728
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As Li and Koi examine the tomb, Remiel takes the opprotunity to scan the room for anything suspecious. Listen: 1d20+12=24Spot: 1d20+12=27
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2 years ago ::
Jun 15, 2011 - 1:27PM
#729
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Remiel sees nor hears anything out of place in the dusty chamber.
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2 years ago ::
Jun 15, 2011 - 6:55PM
#730
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Date Joined:
Jun 30, 2003
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Trevost looks about trying to stay alert while the others consider the room. Though he is curious about the missing corpse.
You know you qualify as artillery when it's more effective to use divination magic to locate your targets than a Spot check.
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