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Results for tag: RPG
Posted by: Ravikarus72 on Jul 8, 2011 at 11:52:18 AM

Drell

Reptilian aliens who are stealthy, attractive and have photographic memory.

RACIAL TRAITS
Average Height: 5'6" - 5'9"
Average Weight: 150-185 lb.
Ability Scores: +2 Dexterity or Strength, +2 Charisma or Wisdom
Size:  Medium
Speed: 6 squares
Vision: Normal
Languages:  Common, choice of one other (usually Hanar).
Skill Bonuses:  +2 Stealth, +2 Bluff
Nimble Guard:  You gain a +2 racial bonus to AC against opportunity attacks.
Fearless:  You gain a +5 racial bonus to saving throws against fear.  
Eidetic Memory:   You can use the eidetic memory as an encounter power.
Eidetic Memory     Drell Racial Power
Your photographic memory makes overcoming new yet similar challenges easier.
Encounter •
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Posted by: Ravikarus72 on Jul 8, 2011 at 11:46:38 AM
SSV Normandy SR-1

 

Alliance SSV Normandy
The SSV Normandy SR-1 (Systems Alliance Space Vehicle Stealth Reconnaissance 1) is a Systems Alliance starship. She is a prototype "deep scout" frigate, first of the eponymous Normandy class, co-developed by the Alliance and the Turian Hierarchy with the sponsorship of the Citadel Council. She is optimized for solo reconnaissance missions deep within unstable regions, using state-of-the-art stealth technology powered by an experimental drive core.
Commissioned in 2183, the Normandy was initially captained by David Anderson, however, she was handed over to Commander Shepard when the commander became the first human Spectre, serving as Shepard's main source of transportation and base of operations.
The Normandy is named after the Battle of Normandy
...
Posted by: Ravikarus72 on Jul 8, 2011 at 11:45:04 AM

Geth Hunter

Geth Hunter Level 4 Brute

Large synthetic     XP 175
Initiative +3     Senses Perception +8
HP 50; Bloodied 25
AC 16; Fortitude 14, Reflex 17, Will 15
Immune disease, poison, sleep; Resist 5 fire; Vulnerable 5 cold
Speed 6
r Geth Plasma Shotgun (standard; at-will) • Weapon
Ranged 9/18; +11 vs. @Def; 2d8 + 4 energy damage.
m Shotgun Smash (standard; at-will) • Weapon
Reach 2; +11 vs. AC; 2d8 + 4 damage.
n Tactical Cloak (minor; recharge 5,6 ) • Tech
Become invisible until the start of its next turn.
Alignment Unaligned (Heretic - Evil)    Languages Binary
Skills Use Computer +10, Perception +8, Stealth +10
Str 12 (+1) Dex 17 (+3)     Wis 13 (+1) Con 11
...
Posted by: Ravikarus72 on Jul 8, 2011 at 11:20:26 AM

Drell

Reptilian aliens who are stealthy, attractive and have photographic memory.

RACIAL TRAITS
Average Height: 5'6" - 5'9"
Average Weight: 150-185 lb.
Ability Scores: +2 Dexterity or Strength, +2 Charisma or Wisdom
Size:  Medium
Speed: 6 squares
Vision: Normal
Languages:  Common, choice of one other (usually Hanar).
Skill Bonuses:  +2 Stealth, +2 Bluff
Nimble Guard:  You gain a +2 racial bonus to AC against opportunity attacks.
Fearless:  You gain a +5 racial bonus to saving throws against fear.  
Eidetic Memory:   You can use the eidetic memory as an encounter power.
Eidetic Memory     Drell Racial Power
Your photographic memory makes overcoming new yet similar challenges easier.
Encounter •
...
Posted by: Ravikarus72 on Jul 6, 2011 at 05:18:07 PM
SSV Normandy SR-1

 

Alliance SSV Normandy
The SSV Normandy SR-1 (Systems Alliance Space Vehicle Stealth Reconnaissance 1) is a Systems Alliance starship. She is a prototype "deep scout" frigate, first of the eponymous Normandy class, co-developed by the Alliance and the Turian Hierarchy with the sponsorship of the Citadel Council. She is optimized for solo reconnaissance missions deep within unstable regions, using state-of-the-art stealth technology powered by an experimental drive core.
Commissioned in 2183, the Normandy was initially captained by David Anderson, however, she was handed over to Commander Shepard when the commander became the first human Spectre, serving as Shepard's main source of transportation and base of operations.
The Normandy is named after the Battle of Normandy
...
Posted by: Ravikarus72 on Jul 6, 2011 at 05:11:45 PM

Geth Hunter

Geth Hunter Level 4 Brute

Large synthetic     XP 175
Initiative +3     Senses Perception +8
HP 50; Bloodied 25
AC 16; Fortitude 14, Reflex 17, Will 15
Immune disease, poison, sleep; Resist 5 fire; Vulnerable 5 cold
Speed 6
r Geth Plasma Shotgun (standard; at-will) • Weapon
Ranged 9/18; +11 vs. @Def; 2d8 + 4 energy damage.
m Shotgun Smash (standard; at-will) • Weapon
Reach 2; +11 vs. AC; 2d8 + 4 damage.
n Tactical Cloak (minor; recharge 5,6 ) • Tech
Become invisible until the start of its next turn.
Alignment Unaligned (Heretic - Evil)    Languages Binary
Skills Use Computer +10, Perception +8, Stealth +10
Str 12 (+1) Dex 17 (+3)     Wis 13 (+1) Con 11
...