Community

My Profile

    About Me

      About Me: "Your garden variety anomaly."
      Movies: All Lord of the Rings ftw

      Equilibrium (love the "gun-fu" angle)

      Monty Python (and The Holy Grail. fave.)

      The Princess Bride

      The Matrix

      [Insert Dead Gentlemen Productions, and/or Zombie Orpheus Entertainment project]

      Midnight Chronicles (Fantasy Flight Games)

      300

      Your Highness

      ...and several others.
      TV Shows: Spartacus: Blood and Sand

      Spartacus: Gods of the Arena

      The Walking Dead

      Almost certainly Game of Thrones, if I could manage to see actual episodes(!)

      House

      Family Guy

      Tosh.0

      The Office

      It's Always Sunny in Philadelphia

      Workaholics

      Various Military, History, Discovery, Nat Geo channel stuff

      Football (for my fantasy teams' purposes pretty much)
      Books, Comics and Graphic Novels: D&D/rpg products, fantasy fiction, and specifically D&D in many cases, though I know there's MUCH I must yet read.
      Music: Mostly rock/hard rock/metal, but I can enjoy much of nearly any kind of music. Haven't really gotten there at all with rap/hip-hop or techno, but hey - to each his (her) own!
      Wizard Book Lines:
      Dark Sun
      Eberron
      Forgotten Realms
      Other D&D
      Hobbies: D&D and various facets thereof for probably the first three or four entries on this list.

      Movies

      Puttering on the 'puter.

      Slowly scheming out the takeover of my own life. =]
      Likes: D&D

      Other cool stuff subject to later addition!
      Dislikes: Beets.

      And long walks on the beach.

      OH WAIT - I mean I LOVE long walks on the beach! THAT'S what I meant. 0_o
      My Games:
      Dungeons & Dragons
      Other Games I Play: As able:

      D&D previous editions

      Dangerous Journeys FRPG

      Castles & Crusades

      Shadowrun

      Gamma World (old, new)

      Top Secret

      and others...

Comments

My Characters

Activity Feed

    • GMChris voted in the poll, "Magic properties 2".

      May 23, 2012 at 7:29pm
      1 person likes this poll.
    • uploaded a new photo.

      May 4, 2012 at 5:50pm
      Login to Comment
      Sorry, there are no comments.
    • uploaded a new photo.

      May 4, 2012 at 5:45pm
      Login to Comment
      Sorry, there are no comments.
    • uploaded a new photo.

      May 4, 2012 at 5:43pm
      Login to Comment
      Sorry, there are no comments.
    • ProlificVoid added a comment to WotC_Trevor's blog post on the DnD Next group.

      D&D Next Playtest Date Announced
      Be sure to check out the latest news about D&D Next – including the...
      May 4, 2012 at 5:40pm
      Login to Comment
      NVM Last post lol.
      May 16, 2012 12:29 AM PDT
      Just in case he misses it. Where do I go to add my name to the mailing list for this group to recieve play testing stuffs?
      May 16, 2012 12:31 AM PDT
    • GMChris voted in the poll, "What kind of access should player characters have to self-healing?".

      April 27, 2012 at 11:46pm
      1 person likes this poll.
    • ProlificVoid added a comment to WotC_GregB's blog post on the DnD Next group.

      Run Away!
      When 3rd Edition hit the shelves, the morale rules disappeared. I can only...
      April 13, 2012 at 12:11pm
      Login to Comment
      1 person likes this blog post.
      But aren't you saying that the only way to resolve combat encounters is via combat? I always saw morale as being an alterantive to combat, and something that allowed for tactics to become useful.
      In fact, one of the main goals of any given combat (just as Sun Tzu) is to actually find a weakness in your opponent and expoit it. Many of the greatest battles have been won, not because they were superior in battle, but because they knew where to strike and that those they were facing were still...


      View full comment
      May 18, 2012 8:06 PM PDT
      Ok, you have a drow running at top speed into a cavern which the party haven't explored yet at all. What is chasing him down going to get you?
      A throng of drow, all of them with arrows pointed right at your face. If your players are silly enough to walk into that scenario they deserve that scenario to play out and you're doing them a disservice by not allowing this to unfold.
      Besides, there is no need for it to be a total wipe out for the party. The drow have the PCs at a distinct...


      View full comment
      June 13, 2012 8:57 PM PDT
    • GMChris voted in the poll, "Morale".

      April 13, 2012 at 12:02pm
      1 person likes this poll.
    • GMChris voted in the poll, "Elements of Adventures (Least)".

      April 4, 2012 at 4:35pm
    • GMChris voted in the poll, "Raise Dead".

      March 31, 2012 at 3:33pm
      1 person likes this poll.
    • ProlificVoid posted a new blog post.

      D&D Next & Related Miscellania
      (Transported and edited from a Note I'd previously posted on Facebook)RE: The...
      March 31, 2012 at 3:22pm
      Login to Comment
      Sorry, there are no comments.
    • ProlificVoid added a comment to WotC_GregB's blog post on the DnD Next group.

      Guidance for Monsters and Treasure
      Which monster do you use, and when? How much treasure do you give out?...
      March 31, 2012 at 2:45pm
      Login to Comment
      You need something for the inexperienced DMs but don't make it to prescriptive so it can be tailored for different styles of play.
      June 28, 2012 12:36 PM PDT
      For me, the biggest barrier to constructing interesting adventures quickly has always been managing monster challenge level. The new concepts for bounded accuracy have more or less fixed that. If I feel the most exciting adventure for my low level party is a highly dangerous encounter with an elder dragon, I would like to have tools to make that hard, but achievable and rewarding for them without having to completely recalculate its stats or stack a ludicrous series of modifiers on them.
      ...


      View full comment
      July 8, 2012 8:08 AM PDT
    • GMChris voted in the poll, "Random monsters and treasures ".

      March 31, 2012 at 2:39pm
      1 person likes this poll.
    • GMChris voted in the poll, "Players can balance risk versus reward".

      March 31, 2012 at 2:38pm
      1 person likes this poll.
    • GMChris voted in the poll, "DM freedom to present what he or she wants".

      March 31, 2012 at 2:38pm
      1 person likes this poll.
    • GMChris voted in the poll, "DM guidance for monsters (some kind of CR system) ".

      March 31, 2012 at 2:38pm
      1 person likes this poll.
    • Koga305 voted in the poll, "How much complexity should exist in high-level play?".

      March 31, 2012 at 2:31pm
    • mhbjarkistef voted in the poll, "Of the following two dice tricks, which would you prefer as part of a core mechanic of the game (choose one)?".

      March 31, 2012 at 2:22pm
    • mhbjarkistef voted in the poll, "I prefer dice tricks over static modifiers.".

      March 31, 2012 at 2:19pm
    • mhbjarkistef voted in the poll, "Dice tricks are fun for occasional use (a specific spell, feat, and so on), but should remain out of the core game.".

      March 31, 2012 at 2:19pm

Vitals

    Loading...

Calendar

     

Calendar Events