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    • GMChris voted in the poll, "Magic properties 2".

      May 24, 2012 at 8:24am
      1 person likes this poll.
    • ghrneto voted in the poll, "Of the following choices, select any rules elements or character options you would like to see appear as part of the core rules in the next version of D&D.".

      February 15, 2012 at 6:24am
    • projectonestar shared an article.

      February 1, 2012 at 7:52pm
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      The Slavers series would be a fun project, although the end of A3 always rubbed my players the wrong way (that said, the auto-capture works great in tournament play and sets up A4 nicely).
      February 2, 2012 10:05 AM PST
      Great adventure that is almost overshadowed by the Fantastic Maps--seriously a great great great package.
      February 2, 2012 1:23 PM PST
    • Aldarin21 voted in the poll, "What Type of Monster Should Be Featured in the First Playtest?".

      January 9, 2012 at 4:59pm
      12 people like this poll.
    • projectonestar shared an article.

      December 20, 2011 at 7:46pm
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      Gary Gygax said he learned a lot from the 3rd edition DMG. (Sorry I left out those words, making my point unclear.)
      January 12, 2012 5:13 AM PST
      More on realism...
      Let me say that I once ran a seminar at GEN CON called "What's Wrong with '3E'". My goal was to bring fans of 2nd edition and 3rd edition together for a great debate, to see if we could iron out what should be changed for a 4th edition. Sean Reynolds was there, and I remember him saying my point about gold and magic items was good (I made that point, and invited the audience to make theirs, and I wrote on a easel-pad people's ideas for what was wrong, and right, about...


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      1 person likes this discussion post.
      January 12, 2012 5:39 AM PST
    • projectonestar shared an article.

      December 20, 2011 at 7:05pm
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      Great, thanks!
      December 28, 2011 5:03 PM PST
      Assorted thoughts on the adventure's origins -- and some alternate choices for DMs -- can be found here:
      community.wizards.com/ken_of_ghastria/bl...
      January 16, 2012 8:05 PM PST
    • projectonestar shared an article.

      September 15, 2011 at 7:07am
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      Really like the poll this time - can't wait to see the results, especially since I've always had a pretty harsh opinion of having a (relatively) cheap ritual with no real consequences available to raise dead characters (in contrast to things like the session run at PAX a couple years ago to revive Aeofel for Acquisitions Inc., which is a much better way to handle character revival IMO).
      September 20, 2011 3:55 PM PDT
      How can character death be meaningful if the player could always have decided to bring him back? I guess I don't have enough "author stance" separation between player and PC; I'm an immersion oriented type: "You ARE the Hero", as the old gamebooks said, not "You ARE the Author!"
      September 22, 2011 10:56 PM PDT
    • projectonestar Just wants time to write more for his campaign

      Mood: tired
      September 14, 2011 at 4:27pm
    • projectonestar added a comment to Alphastream1's blog post.

      A Few Tips for DDI Article Submissions
      A Few Tips for DDI Article Submissions I feel really fortunate to have...
      September 13, 2011 at 9:07pm
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      Pro Tip: The Lycanthrope is a WereHoneyBadgerLLamaSandShark. See, that's how to break into the industry! ;-)
      September 14, 2011 3:41 PM PDT
      This is a great resource. Thanks muchly for putting all of this together :)
      September 16, 2011 1:23 PM PDT
    • projectonestar posted to Mand12's forum thread.

      September 13, 2011 at 10:39am
    • projectonestar shared an article.

      September 8, 2011 at 4:15pm
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      I personally feel using a "rumour table" and setting out a deception such as a Cleric of Bahamut is a bit different. In terms of game mechanics. I would run it 1:2 or 1:3 so for every real deception, there would be 2 or 3 things a player could achieve either through roleplay (an item) or a roll (insight) depending on the consequence of the lie. Thereafter if you have players moaning that "it was not obvious" then you can explain to them that "had they picked up one of the relics of bahamut they...

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      September 14, 2011 1:17 PM PDT
      perkins did THAT? when he was FIFTEEN??????
      thanks for lowering my self esteem perkins.


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      1 person likes this discussion post.
      November 15, 2012 3:12 PM PST
    • projectonestar shared an article.

      September 6, 2011 at 8:19am
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      Kinda pumped about Heroes of the Feywild.
      Because flying fey PCs is awesome, and goes with the teleporting fey PCs :p.
      Also, I await the time when the 4e team goes to the dark side and redoes the gobliniod races as PC choices.
      because you know you want a goblin vampire PC in your games.
      Also, AV3 (or MME :P) looks awesome.
      Hope it has some better throwing weapons.


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      September 7, 2011 4:23 PM PDT
      It's bothersome that Wizards is making the decision to release MME only through the hobby trade. I live in a town with no game store, but we have a small, locally owned and operated book store through which I order my D&D books. They don't buy direct from Wizards because they're a book store not a game/hobby store. So not only am I going to have to drive an hour to buy the book from a game shop, my local book store won't be able to get my business for that product.
      I've been playing and...


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      September 9, 2011 8:01 AM PDT
    • projectonestar shared an article.

      August 25, 2011 at 5:16pm
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      Just want to try to say again how much I'd love to have this adventure released to those of us who couldn't be at PAX. It really sounds fantastic, and GREAT way to give players an intro to the Gardmore Abbey super-adventure!
      2 people like this discussion post.
      September 15, 2011 9:33 AM PDT
      Well, after going through and adding a "LIKE" to every reference I saw to the notion/idea/suggestion of making this available post-PAX, I deemed it certainly worthy of adding in writing:
      PLEASE - at the very least - make this available to we loyal D&DI subscribers who're loyal, but just unable to finance what would otherwise be enormous con habits.
      "Alms!....Alms for the poor! Alms!" and stuff.


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      2 people like this discussion post.
      September 21, 2011 11:55 PM PDT
    • projectonestar shared an article.

      August 24, 2011 at 9:53am
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      I can interpret this as one of two ways:
      1) You're replacing the skill DC with a different nomenclature (journeyman, expert, etc.). You're just putting a different shade of lipstick on a pig.
      2) It also sounds like you're adding additional skills. (i.e. Expert swimming, Grandmaster climbing, etc.).
      So really... why the change...?
      Like AH_viperm4a3 said above - Train your GM's on how to use the skill system to craft good, dramatic, and fun encounters.


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      September 9, 2011 8:04 AM PDT
      This is basically what I have always done. The easiest way for a player to get a DC down to where he can hit it is to play smart. Trying to Search for runes written in invisible ink is hard, unless you have researched and created the revealing reagent.
      January 13, 2012 9:25 PM PST
    • projectonestar posted to his forum thread.

      August 11, 2011 at 7:24am
    • projectonestar shared an article.

      August 3, 2011 at 7:20am
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      At Red Box Game Day at my FLGS, there were a number of players who expressed disapointment that they couldn't take their Red Box character directly into Encounters. I don't know if there were similar complaints elsewhere, but if there were, and WotC heard them, maybe that's what they're thinking?
      August 3, 2011 1:42 PM PDT
      Well, you lose a lot of time to character creation, which isn't good. D&D Encounters is aimed squarely at the new player, and this feels a lot like excluding more experienced players - not good for what Wizards want to be a *worldwide* experience.
      August 3, 2011 10:07 PM PDT
    • projectonestar shared an article.

      August 1, 2011 at 9:24pm
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      The original announcement of the contest rules stated that the winner would be statted up for a future publication.
      August 10, 2011 9:39 AM PDT
      Re my prior reply, in the interests of full disclosure, after your original comment I agreed with your general PoV and voted against dragon-kin entries for the rest of the contest.
      August 10, 2011 9:54 AM PDT

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