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    • Prism shared an article.

      December 17, 2012 at 1:01am
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      1 person likes this external article.
      I think each class having the maneuver mechanic should have a different die size equal to the size of his hit dice: example, the fighter should have 6 d10 expert dice at high levels, when the monk has 6 d8 and the rogue 6d6.
      Also, on the subject of weapon choices, every characters had time only to learn two (2) weapons in the list given to his class, except for the fighter, who his better trained with weapons, who learns how to use two groups of similar weapons. His damage with such a...


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      January 4, 2013 7:37 AM PST
      To clarify, there is no difference between background and profession. More skills are needed, but profession is a category which helps define the character's skills. A woodcutter, for example, would be recommended to have the skills Climb, Drive, Gather Information, Plants Knowledge and Use Rope, while the ability of a woodcutter to fell trees would be described narratively, without specifying restrictive limits such as how long it takes or how much damage a falling tree would do. A character...

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      January 6, 2013 8:44 PM PST
    • Prism uploaded a new photo.

      May 24, 2012 at 9:06am
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    • Prism shared an article.

      April 26, 2012 at 6:07am
    • GMChris voted in the poll, "In a game that provides limited access to self-healing, which do you prefer?".

      April 26, 2012 at 4:30am
      1 person likes this poll.
    • GMChris voted in the poll, "What kind of access should player characters have to self-healing?".

      April 26, 2012 at 4:30am
      1 person likes this poll.
    • GMChris voted in the poll, "Simulating Combat".

      April 12, 2012 at 2:19am
      3 people like this poll.
    • GMChris voted in the poll, "Elements of Adventures (Least)".

      April 4, 2012 at 4:21pm
    • GMChris voted in the poll, "Elements of Adventures".

      April 4, 2012 at 4:20pm
      1 person likes this poll.
    • GMChris voted in the poll, "Players can balance risk versus reward".

      March 22, 2012 at 2:02am
      1 person likes this poll.
    • GMChris voted in the poll, "DM freedom to present what he or she wants".

      March 22, 2012 at 2:01am
      1 person likes this poll.
    • GMChris voted in the poll, "DM guidance for monsters (some kind of CR system) ".

      March 22, 2012 at 2:01am
      1 person likes this poll.
    • jskell27 voted in the poll, "Death in D&D".

      March 8, 2012 at 10:14am
      2 people like this poll.
    • Prism posted to his forum thread.

      August 18, 2011 at 10:40am
    • Prism posted to his forum thread.

      June 29, 2011 at 9:59am

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